Home
last modified time | relevance | path

Searched refs:DeviceObj (Results 1 – 4 of 4) sorted by relevance

/external/vulkan-validation-layers/tests/
Dlayer_validation_tests.cpp1471 …vs_.reset(new VkShaderObj(layer_test_.DeviceObj(), bindStateVertShaderText, VK_SHADER_STAGE_VERTEX… in InitShaderInfo()
1472 …fs_.reset(new VkShaderObj(layer_test_.DeviceObj(), bindStateFragShaderText, VK_SHADER_STAGE_FRAGME… in InitShaderInfo()
1567 descriptor_set_.reset(new OneOffDescriptorSet(layer_test_.DeviceObj(), dsl_bindings_)); in InitState()
1573 …pipeline_layout_ = VkPipelineLayoutObj(layer_test_.DeviceObj(), {&descriptor_set_->layout_}, push_… in InitState()
1624 …cs_.reset(new VkShaderObj(layer_test_.DeviceObj(), bindStateMinimalShaderText, VK_SHADER_STAGE_COM… in InitShaderInfo()
1652 descriptor_set_.reset(new OneOffDescriptorSet(layer_test_.DeviceObj(), dsl_bindings_)); in InitState()
1658 …pipeline_layout_ = VkPipelineLayoutObj(layer_test_.DeviceObj(), {&descriptor_set_->layout_}, push_… in InitState()
1806 …rgs_.reset(new VkShaderObj(layer_test_.DeviceObj(), rayGenShaderText, VK_SHADER_STAGE_RAYGEN_BIT_N… in InitShaderInfo()
1807 …chs_.reset(new VkShaderObj(layer_test_.DeviceObj(), closestHitShaderText, VK_SHADER_STAGE_CLOSEST_… in InitShaderInfo()
1808 …mis_.reset(new VkShaderObj(layer_test_.DeviceObj(), missShaderText, VK_SHADER_STAGE_MISS_BIT_NV, &… in InitShaderInfo()
[all …]
Dvkrenderframework.h83 VkDeviceObj *DeviceObj() const { return m_device; } in DeviceObj() function
Dvklayertests_others.cpp735 DeviceObj()->QueueFamilyMatching(0, 0, true)}; in TEST_F()
Dvklayertests_descriptor_renderpass_framebuffer.cpp3761 const VkPipelineLayoutObj pipeline_layout(DeviceObj(), {&descriptor_set_layout}); in TEST_F()