/external/angle/src/libANGLE/renderer/vulkan/ |
D | ContextVk.h | 252 const gl::State::DirtyBits &dirtyBits, 253 const gl::State::DirtyBits &bitMask) override; 680 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 683 ContextVk::*)(DirtyBits::Iterator *dirtyBitsIterator, DirtyBits dirtyBitMask); 744 DirtyBits dirtyBitMask); 754 DirtyBits dirtyBitMask, 822 angle::Result handleDirtyGraphicsMemoryBarrier(DirtyBits::Iterator *dirtyBitsIterator, 823 DirtyBits dirtyBitMask); 824 angle::Result handleDirtyGraphicsEventLog(DirtyBits::Iterator *dirtyBitsIterator, 825 DirtyBits dirtyBitMask); [all …]
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D | ContextVk.cpp | 343 constexpr ContextVk::DirtyBits ContextVk::kIndexAndVertexDirtyBits; 344 constexpr ContextVk::DirtyBits ContextVk::kPipelineDescAndBindingDirtyBits; 345 constexpr ContextVk::DirtyBits ContextVk::kTexturesAndDescSetDirtyBits; 346 constexpr ContextVk::DirtyBits ContextVk::kResourcesAndDescSetDirtyBits; 347 constexpr ContextVk::DirtyBits ContextVk::kXfbBuffersAndDescSetDirtyBits; 348 constexpr ContextVk::DirtyBits ContextVk::kDriverUniformsAndBindingDirtyBits; 478 DirtyBits{DIRTY_BIT_RENDER_PASS, DIRTY_BIT_PIPELINE_BINDING, 489 DirtyBits{DIRTY_BIT_PIPELINE_BINDING, DIRTY_BIT_TEXTURES, DIRTY_BIT_SHADER_RESOURCES, 854 DirtyBits dirtyBitMask) in setupDraw() 902 DirtyBits dirtyBits = mGraphicsDirtyBits & dirtyBitMask; in setupDraw() [all …]
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.h | 43 void syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits); 158 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 168 DirtyBits mBlendStateDirtyBits; 173 DirtyBits mRasterizerStateDirtyBits; 181 DirtyBits mDepthStencilStateDirtyBits; 187 DirtyBits mScissorStateDirtyBits; 207 DirtyBits mDirtyBits;
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D | VertexArray9.h | 27 const gl::VertexArray::DirtyBits &dirtyBits, 40 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
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D | Framebuffer9.h | 43 const gl::Framebuffer::DirtyBits &dirtyBits,
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/external/angle/src/libANGLE/renderer/ |
D | VertexArrayImpl.h | 39 const gl::VertexArray::DirtyBits &dirtyBits, 53 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
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D | RenderTargetCache.h | 32 const gl::Framebuffer::DirtyBits &dirtyBits); 71 const gl::Framebuffer::DirtyBits &dirtyBits) in update()
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D | ProgramImpl.h | 160 const gl::Program::DirtyBits &dirtyBits); 167 const gl::Program::DirtyBits &dirtyBits) in syncState()
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D | ContextImpl.h | 188 const gl::State::DirtyBits &dirtyBits, 189 const gl::State::DirtyBits &bitMask) = 0;
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D | FramebufferImpl_mock.h | 60 const gl::Framebuffer::DirtyBits &,
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/external/angle/src/libANGLE/ |
D | Context.inl.h | 89 const State::DirtyBits &dirtyBits = mState.getDirtyBits(); in syncDirtyBits() 95 ANGLE_INLINE angle::Result Context::syncDirtyBits(const State::DirtyBits &bitMask) in syncDirtyBits() 97 const State::DirtyBits &dirtyBits = (mState.getDirtyBits() & bitMask); in syncDirtyBits()
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D | Context.h | 635 angle::Result syncState(const State::DirtyBits &bitMask, 639 angle::Result syncDirtyBits(const State::DirtyBits &bitMask); 758 State::DirtyBits mAllDirtyBits; 759 State::DirtyBits mTexImageDirtyBits; 761 State::DirtyBits mReadPixelsDirtyBits; 763 State::DirtyBits mClearDirtyBits; 765 State::DirtyBits mBlitDirtyBits; 767 State::DirtyBits mComputeDirtyBits; 769 State::DirtyBits mCopyImageDirtyBits;
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D | VertexArray.h | 168 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 354 DirtyBits mDirtyBits; 357 Optional<DirtyBits> mDirtyBitsGuard;
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D | VertexArray_unittest.cpp | 21 VertexArray::DirtyBits dirtyBits; in TEST()
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D | GLES1State.h | 257 using DirtyBits = angle::BitSet<DIRTY_GLES1_MAX>; variable 258 DirtyBits mDirtyBits;
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D | Framebuffer.h | 401 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 510 mutable DirtyBits mDirtyBits; 515 mutable Optional<DirtyBits> mDirtyBitsGuard;
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | Program11.h | 24 const gl::Program::DirtyBits &dirtyBits) override;
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D | Program11.cpp | 24 const gl::Program::DirtyBits &dirtyBits) in syncState()
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D | StateManager11.h | 176 void syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits); 459 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 464 DirtyBits mInternalDirtyBits; 465 DirtyBits mGraphicsDirtyBitsMask; 466 DirtyBits mComputeDirtyBitsMask;
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D | VertexArray11.h | 31 const gl::VertexArray::DirtyBits &dirtyBits,
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/external/angle/src/libANGLE/renderer/null/ |
D | VertexArrayNULL.h | 24 const gl::VertexArray::DirtyBits &dirtyBits,
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D | VertexArrayNULL.cpp | 20 const gl::VertexArray::DirtyBits &dirtyBits, in syncState()
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 195 const gl::Texture::DirtyBits &dirtyBits, 277 gl::Texture::DirtyBits mLocalDirtyBits; 282 gl::Texture::DirtyBits mAllModifiedDirtyBits;
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D | StateManagerGL.h | 272 const gl::State::DirtyBits &glDirtyBits, 273 const gl::State::DirtyBits &bitMask); 516 gl::State::DirtyBits mLocalDirtyBits;
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/external/angle/src/libANGLE/renderer/metal/ |
D | ContextMtl.h | 184 const gl::State::DirtyBits &dirtyBits, 185 const gl::State::DirtyBits &bitMask) override; 528 using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>; variable 531 DirtyBits mDirtyBits;
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