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1 //
2 // Copyright 2018 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // Program11: D3D11 implementation of an OpenGL Program.
7 
8 #ifndef LIBANGLE_RENDERER_D3D_D3D11_PROGRAM11_H_
9 #define LIBANGLE_RENDERER_D3D_D3D11_PROGRAM11_H_
10 
11 #include "libANGLE/renderer/d3d/ProgramD3D.h"
12 
13 namespace rx
14 {
15 class Renderer11;
16 
17 class Program11 : public ProgramD3D
18 {
19   public:
20     Program11(const gl::ProgramState &programState, Renderer11 *renderer11);
21     ~Program11() override;
22 
23     angle::Result syncState(const gl::Context *context,
24                             const gl::Program::DirtyBits &dirtyBits) override;
25 };
26 }  // namespace rx
27 
28 #endif  // LIBANGLE_RENDERER_D3D_D3D11_PROGRAM11_H_
29