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Searched refs:ENTRY_POINT (Results 1 – 17 of 17) sorted by relevance

/external/deqp-deps/amber/tests/cases/
Dopencl_generated_push_constants.amber44 ATTACH work_dim_shader ENTRY_POINT foo
52 ATTACH global_offset_shader ENTRY_POINT foo
60 ATTACH all_constants_shader ENTRY_POINT foo
Dopencl_read_and_write_image3d_rgba32i.amber53 ATTACH write ENTRY_POINT write_foo
58 ATTACH read ENTRY_POINT read_foo
Dopencl_c_copy.amber28 ATTACH my_shader ENTRY_POINT foo
Dopencl_write_image.amber35 ATTACH write_imagef ENTRY_POINT foo
Dopencl_bind_buffer.amber48 ATTACH my_shader ENTRY_POINT foo \
Dopencl_read_image_literal_sampler.amber47 ATTACH read_imagef ENTRY_POINT foo
Dopencl_read_image.amber46 ATTACH read_imagef ENTRY_POINT foo
Dnon_default_entry_point.amber67 ATTACH my_shader ENTRY_POINT foo
Dopencl_set_arg.amber30 ATTACH my_shader ENTRY_POINT line
/external/linux-kselftest/tools/testing/selftests/powerpc/pmu/ebb/
Debb_handler.S81 #define ENTRY_POINT(name) \ macro
93 #define ENTRY_POINT(name) FUNC_START(name) macro
102 ENTRY_POINT(ebb_handler)
/external/dagger2/java/dagger/hilt/processor/internal/aggregateddeps/
DComponentDependencies.java191 case ENTRY_POINT: in from()
365 ENTRY_POINT, enumConstant
420 dependencyTypes.add(DependencyType.ENTRY_POINT); in getDependencyType()
DAggregatedDepsProcessor.java67 ClassNames.ENTRY_POINT,
/external/dagger2/java/dagger/hilt/processor/internal/
DClassNames.java97 public static final ClassName ENTRY_POINT = field in ClassNames
/external/mesa3d/src/freedreno/decode/
Dpgmdump2.c280 ENTRY_POINT = 0, /* shader_entry_point */ enumerator
322 case ENTRY_POINT: in decode_shader_descriptor_block()
/external/deqp-deps/amber/tools/
Damber.sublime-syntax22 - match: '\b(PASSTHROUGH|PIPELINE|ATTACH|ENTRY_POINT|DESCRIPTOR_SET|INC_BY)\b'
Damber-syntax.vim35 syn keyword amberBlockCmd FRAMEBUFFER ENTRY_POINT SHADER_OPTIMIZATION
/external/deqp-deps/amber/docs/
Damber_script.md393 [ ENTRY_POINT {name} (default "main") ]
397 ATTACH {name_of_multi_shader} TYPE {shader_type} ENTRY_POINT {name}
891 ATTACH kVertexShader ENTRY_POINT main
897 ATTACH kFragmentShader ENTRY_POINT red
905 ATTACH kFragmentShader ENTRY_POINT green
1031 ATTACH my_shader ENTRY_POINT line