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Searched refs:Early (Results 1 – 25 of 85) sorted by relevance

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/external/perfetto/test/trace_processor/graphics/
Dactual_frame_timeline_events.out8 90,16,1000,8,7,"Layer1","Early Present",1,0,"SurfaceFlinger Scheduling","Valid Prediction","Other J…
9 108,4,666,8,0,"[NULL]","Early Present",1,0,"SurfaceFlinger Scheduling","Valid Prediction","Self Jan…
/external/llvm/test/Other/
Dopt-bisect-legacy-pass-manager.ll87 ; CHECK-EARLY-CSE: BISECT: running pass ({{[0-9]+}}) Early CSE on function (f1)
88 ; CHECK-EARLY-CSE: BISECT: running pass ({{[0-9]+}}) Early CSE on function (f2)
89 ; CHECK-EARLY-CSE: BISECT: running pass ({{[0-9]+}}) Early CSE on function (f3)
93 ; CHECK-NOT-EARLY-CSE: BISECT: NOT running pass ({{[0-9]+}}) Early CSE on function (f1)
94 ; CHECK-NOT-EARLY-CSE: BISECT: NOT running pass ({{[0-9]+}}) Early CSE on function (f2)
95 ; CHECK-NOT-EARLY-CSE: BISECT: NOT running pass ({{[0-9]+}}) Early CSE on function (f3)
/external/llvm-project/llvm/test/Other/
Dopt-bisect-legacy-pass-manager.ll88 ; CHECK-EARLY-CSE: BISECT: running pass ({{[0-9]+}}) Early CSE on function (f1)
89 ; CHECK-EARLY-CSE: BISECT: running pass ({{[0-9]+}}) Early CSE on function (f2)
90 ; CHECK-EARLY-CSE: BISECT: running pass ({{[0-9]+}}) Early CSE on function (f3)
94 ; CHECK-NOT-EARLY-CSE: BISECT: NOT running pass ({{[0-9]+}}) Early CSE on function (f1)
95 ; CHECK-NOT-EARLY-CSE: BISECT: NOT running pass ({{[0-9]+}}) Early CSE on function (f2)
96 ; CHECK-NOT-EARLY-CSE: BISECT: NOT running pass ({{[0-9]+}}) Early CSE on function (f3)
Dopt-pipeline-vector-passes.ll30 ; OLDPM_O2_EXTRA: Early CSE
38 ; OLDPM_O2_EXTRA: Early CSE
/external/oboe/samples/RhythmGame/src/main/cpp/utils/
DUtilityFunctions.cpp33 case TapResult::Early: in renderEvent()
DUtilityFunctions.h26 Early, enumerator
/external/llvm/test/Transforms/EarlyCSE/AArch64/
Dintrinsics.ll6 ; Check that @llvm.aarch64.neon.ld2 is optimized away by Early CSE.
40 ; Check that the first @llvm.aarch64.neon.st2 is optimized away by Early CSE.
76 ; Check that the first @llvm.aarch64.neon.ld2 is optimized away by Early CSE.
111 ; away by Early CSE.
146 ; Check that @llvm.aarch64.neon.ld3 is not optimized away by Early CSE due
181 ; Check that @llvm.aarch64.neon.st3 is not optimized away by Early CSE due to
/external/llvm-project/llvm/test/Transforms/EarlyCSE/AArch64/
Dintrinsics.ll8 ; Check that @llvm.aarch64.neon.ld2 is optimized away by Early CSE.
42 ; Check that the first @llvm.aarch64.neon.st2 is optimized away by Early CSE.
78 ; Check that the first @llvm.aarch64.neon.ld2 is optimized away by Early CSE.
113 ; away by Early CSE.
148 ; Check that @llvm.aarch64.neon.ld3 is not optimized away by Early CSE due
183 ; Check that @llvm.aarch64.neon.st3 is not optimized away by Early CSE due to
/external/llvm-project/llvm/lib/Target/Hexagon/
DHexagonLoopIdiomRecognition.cpp600 void classifyCycle(Instruction *DivI, ValueSeq &Cycle, ValueSeq &Early,
602 bool classifyInst(Instruction *UseI, ValueSeq &Early, ValueSeq &Late);
1167 ValueSeq &Cycle, ValueSeq &Early, ValueSeq &Late) { in classifyCycle() argument
1185 ValueSeq &First = !IsE ? Early : Late; in classifyCycle()
1189 ValueSeq &Second = IsE ? Early : Late; in classifyCycle()
1203 ValueSeq &Early, ValueSeq &Late) { in classifyInst() argument
1209 if (Early.count(TV) || Early.count(FV)) { in classifyInst()
1212 Early.insert(UseI); in classifyInst()
1214 if (Early.count(TV) || Early.count(FV)) in classifyInst()
1228 if (Early.count(&*I)) in classifyInst()
[all …]
/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/
DHexagonLoopIdiomRecognition.cpp581 void classifyCycle(Instruction *DivI, ValueSeq &Cycle, ValueSeq &Early,
583 bool classifyInst(Instruction *UseI, ValueSeq &Early, ValueSeq &Late);
1148 ValueSeq &Cycle, ValueSeq &Early, ValueSeq &Late) { in classifyCycle() argument
1166 ValueSeq &First = !IsE ? Early : Late; in classifyCycle()
1170 ValueSeq &Second = IsE ? Early : Late; in classifyCycle()
1184 ValueSeq &Early, ValueSeq &Late) { in classifyInst() argument
1190 if (Early.count(TV) || Early.count(FV)) { in classifyInst()
1193 Early.insert(UseI); in classifyInst()
1195 if (Early.count(TV) || Early.count(FV)) in classifyInst()
1209 if (Early.count(&*I)) in classifyInst()
[all …]
/external/llvm-project/llvm/test/CodeGen/AMDGPU/
Dearly-tailduplicator-nophis.mir4 # There are no phis in this testcase. Early tail duplication introduces them,
/external/curl/tests/data/
Dtest153321 Early Response
/external/angle/third_party/vulkan-deps/glslang/src/Test/
Dspv.loops.frag261 // Early Return
291 // Early Discard
Dloops.frag279 // Early Return
309 // Early Discard
/external/deqp-deps/glslang/Test/
Dspv.loops.frag261 // Early Return
291 // Early Discard
Dloops.frag279 // Early Return
309 // Early Discard
/external/llvm-project/llvm/test/CodeGen/X86/
Dopt-pipeline.ll87 ; CHECK-NEXT: Early Tail Duplication
96 ; CHECK-NEXT: Early If-Conversion
103 ; CHECK-NEXT: Early Machine Loop Invariant Code Motion
/external/llvm-project/llvm/test/CodeGen/AArch64/
DO3-pipeline.ll105 ; CHECK-NEXT: Early Tail Duplication
120 ; CHECK-NEXT: Early If-Conversion
127 ; CHECK-NEXT: Early Machine Loop Invariant Code Motion
/external/llvm-project/clang-tools-extra/docs/clang-tidy/checks/
Dreadability-else-after-return.rst8 Early exit is one of the suggested enforcements of that. Please do not use
/external/llvm-project/llvm/test/Transforms/LICM/
Dscalar-promote.ll425 ; Early exit is known not to be taken on first iteration and thus doesn't
439 br i1 %early.test, label %body, label %Early
448 Early:
449 ; CHECK: Early:
/external/oboe/samples/RhythmGame/src/main/cpp/
DGame.cpp167 return TapResult::Early; in getTapResult()
/external/bzip2/
DREADME.COMPILATION.PROBLEMS26 Early versions of bzip2 (0.1, 0.9.0, 0.9.5) compiled on a wide variety
/external/llvm-project/llvm/test/CodeGen/ARM/
DO3-pipeline.ll82 ; CHECK-NEXT: Early Tail Duplication
91 ; CHECK-NEXT: Early Machine Loop Invariant Code Motion
/external/llvm-project/llvm/test/CodeGen/PowerPC/
Dppc-passname.ll41 ; STOP-BEFORE-EARLY-RET-NOT: PowerPC Early-Return Creation
46 ; STOP-AFTER-EARLY-RET: PowerPC Early-Return Creation
/external/mesa3d/docs/
Dthanks.rst8 - Early Mesa development was done while Brian was part of the `SSEC

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