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Searched refs:FRAGMENT_SHADER_COLOR (Results 1 – 2 of 2) sorted by relevance

/external/webrtc/sdk/objc/components/renderer/opengl/
DRTCOpenGLDefines.h20 #define FRAGMENT_SHADER_COLOR "gl_FragColor" macro
32 #define FRAGMENT_SHADER_COLOR "fragColor" macro
DRTCDefaultShader.mm50 " " FRAGMENT_SHADER_COLOR " = vec4(r, g, b, 1.0);\n"
66 " " FRAGMENT_SHADER_COLOR " = vec4(y + 1.403 * uv.y,\n"