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Searched refs:FRAGMENT_SHADER_TEXTURE (Results 1 – 2 of 2) sorted by relevance

/external/webrtc/sdk/objc/components/renderer/opengl/
DRTCOpenGLDefines.h21 #define FRAGMENT_SHADER_TEXTURE "texture2D" macro
33 #define FRAGMENT_SHADER_TEXTURE "texture" macro
DRTCDefaultShader.mm42 " y = " FRAGMENT_SHADER_TEXTURE "(s_textureY, v_texcoord).r;\n"
43 " u = " FRAGMENT_SHADER_TEXTURE "(s_textureU, v_texcoord).r;\n"
44 " v = " FRAGMENT_SHADER_TEXTURE "(s_textureV, v_texcoord).r;\n"
63 " y = " FRAGMENT_SHADER_TEXTURE "(s_textureY, v_texcoord).r;\n"
64 " uv = " FRAGMENT_SHADER_TEXTURE "(s_textureUV, v_texcoord).ra -\n"