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Searched refs:Float32 (Results 1 – 25 of 131) sorted by relevance

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/external/flatbuffers/tests/FlatBuffers.Test.Swift/Tests/FlatBuffers.Test.SwiftTests/
DFlatBuffersStructsTests.swift69 func createVecWrite(x: Float32, y: Float32, z: Float32) -> UnsafeMutableRawPointer{ in createVecWrite()
72 memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self) in createVecWrite()
73 memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self) in createVecWrite()
74 memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self) in createVecWrite()
85 var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)}
86 var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)}
87 var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)}
139 func createVec2(x: Float32 = 0, y: Float32 = 0, z: Float32 = 0, color: Color2) -> UnsafeMutableRawP… in createVec2()
142 memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self) in createVec2()
143 memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self) in createVec2()
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Dmonster_test_generated.swift107 public var x: Float32 { return _accessor.readBuffer(of: Float32.self, at: 0) }
108 public func mutate(x: Float32) -> Bool { return _accessor.mutate(x, index: 0) } in mutate()
109 public var y: Float32 { return _accessor.readBuffer(of: Float32.self, at: 4) }
110 public func mutate(y: Float32) -> Bool { return _accessor.mutate(y, index: 4) } in mutate()
111 public var z: Float32 { return _accessor.readBuffer(of: Float32.self, at: 8) }
112 public func mutate(z: Float32) -> Bool { return _accessor.mutate(z, index: 8) } in mutate()
143 public static func createVec3(x: Float32, y: Float32, z: Float32, test1: Double, test2: MyGame.Exam… in createVec3()
146 memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self) in createVec3()
147 memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self) in createVec3()
148 memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self) in createVec3()
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DFlatBuffersVectorsTests.swift93 var vArrayFloat: [Float32]? { return __t.getVector(at: 4) }
107 static func createNumbersVector(b: FlatBufferBuilder, array: [Float32]) -> Offset<UOffset> { in createNumbersVector()
/external/clang/test/SemaCXX/
Dneon-vector-types.cpp5 typedef float Float32; typedef
14 int foo (const Float32 *realBufPtr) { in foo()
19 MP4Err autoCorrelation2nd_Neon(Float32 *alphar, Float32 *alphai, in autoCorrelation2nd_Neon()
20 const Float32 *realBufPtr, in autoCorrelation2nd_Neon()
21 const Float32 *imagBufPtr, in autoCorrelation2nd_Neon()
/external/llvm-project/clang/test/SemaCXX/
Dneon-vector-types.cpp5 typedef float Float32; typedef
14 int foo (const Float32 *realBufPtr) { in foo()
19 MP4Err autoCorrelation2nd_Neon(Float32 *alphar, Float32 *alphai, in autoCorrelation2nd_Neon()
20 const Float32 *realBufPtr, in autoCorrelation2nd_Neon()
21 const Float32 *imagBufPtr, in autoCorrelation2nd_Neon()
/external/flatbuffers/samples/lua/MyGame/Sample/
DVec3.lua19 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 0)
22 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 4)
25 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 8)
/external/tensorflow/tensorflow/lite/swift/Tests/
DInterpreterTests.swift107 let expectedResults = [Float32](unsafeData: outputTensor.data) in testOutputTensorAtIndex()
282 static let inputData = Data(copyingBufferOf: [Float32(1.0), Float32(3.0)])
283 static let outputData = Data(copyingBufferOf: [Float32(3.0), Float32(9.0)])
284 static let results = [Float32(3.0), Float32(9.0)]
/external/flatbuffers/tests/MyGame/Example/
DVec3.lua19 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 0)
22 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 4)
25 return self.view:Get(flatbuffers.N.Float32, self.view.pos + 8)
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderCommonFunctionTests.cpp98 const deUint32 aBits = tcu::Float32(a).bits(); in getUlpDiff()
99 const deUint32 bBits = tcu::Float32(b).bits(); in getUlpDiff()
105 if (tcu::Float32(a).isZero()) in getUlpDiffIgnoreZeroSign()
106 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
107 else if (tcu::Float32(b).isZero()) in getUlpDiffIgnoreZeroSign()
108 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
139 tcu::Float32::MANTISSA_BITS, // highp in getMinMantissaBits()
149 …return (glu::isDataTypeFloatOrVec(type) ? static_cast<int>(tcu::Float32::EXPONENT_BITS) : static_c… in getExponentBits()
265 return str << v.value << " / " << tcu::toHex(tcu::Float32(v.value).bits()); in operator <<()
646 …_cast<deUint64>(tcu::Float64::EXPONENT_BIAS) : static_cast<deUint64>(tcu::Float32::EXPONENT_BIAS)); in infNanRandomFloats()
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DvktShaderFConvertTests.cpp164 std::vector<tcu::Float32> getOtherNormals<tcu::Float32> (de::Random& rnd) in getOtherNormals()
167 return convertVector<tcu::Float16, tcu::Float32>(getRandomNormals<tcu::Float16>(rnd)); in getOtherNormals()
175 auto v2 = convertVector<tcu::Float32, tcu::Float64>(getRandomNormals<tcu::Float32>(rnd)); in getOtherNormals()
225 const std::vector<tcu::Float32>& getInputValues32 () const in getInputValues32()
239 , m_values32(getInputValues<tcu::Float32>(m_rnd)) in InputGenerator()
250 std::vector<tcu::Float32> m_values32;
554 …outputBufferSizeInfo = BufferSizeInfo::calculate<tcu::Float32>(inputValues.size(), m_params.vector… in iterate()
570 …inputBufferSizeInfo = BufferSizeInfo::calculate<tcu::Float32>(inputValues.size(), m_params.vectorL… in iterate()
597 …outputBufferSizeInfo = BufferSizeInfo::calculate<tcu::Float32>(inputValues.size(), m_params.vector… in iterate()
859 …auto outputValues = unpackFloats<tcu::Float32>(outputMemory, m_params.vectorLength, inputBufferSiz… in iterate()
/external/deqp/modules/gles31/functional/
Des31fShaderCommonFunctionTests.cpp91 const int inExp = tcu::Float32(input).exponent(); in numBitsLostInOp()
92 const int outExp = tcu::Float32(output).exponent(); in numBitsLostInOp()
99 const deUint32 aBits = tcu::Float32(a).bits(); in getUlpDiff()
100 const deUint32 bBits = tcu::Float32(b).bits(); in getUlpDiff()
106 if (tcu::Float32(a).isZero()) in getUlpDiffIgnoreZeroSign()
107 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
108 else if (tcu::Float32(b).isZero()) in getUlpDiffIgnoreZeroSign()
109 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
123 const int exp = tcu::Float32(value).exponent(); in getEpsFromMaxUlpDiff()
124 …return tcu::Float32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1… in getEpsFromMaxUlpDiff()
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/external/deqp/modules/gles3/functional/
Des3fShaderCommonFunctionTests.cpp87 const int inExp = tcu::Float32(input).exponent(); in numBitsLostInOp()
88 const int outExp = tcu::Float32(output).exponent(); in numBitsLostInOp()
95 const deUint32 aBits = tcu::Float32(a).bits(); in getUlpDiff()
96 const deUint32 bBits = tcu::Float32(b).bits(); in getUlpDiff()
102 if (tcu::Float32(a).isZero()) in getUlpDiffIgnoreZeroSign()
103 return getUlpDiff(tcu::Float32::construct(tcu::Float32(b).sign(), 0, 0).asFloat(), b); in getUlpDiffIgnoreZeroSign()
104 else if (tcu::Float32(b).isZero()) in getUlpDiffIgnoreZeroSign()
105 return getUlpDiff(a, tcu::Float32::construct(tcu::Float32(a).sign(), 0, 0).asFloat()); in getUlpDiffIgnoreZeroSign()
119 const int exp = tcu::Float32(value).exponent(); in getEpsFromMaxUlpDiff()
120 …return tcu::Float32::construct(+1, exp, (1u<<23) | ulpDiff).asFloat() - tcu::Float32::construct(+1… in getEpsFromMaxUlpDiff()
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Des3fShaderDerivateTests.cpp207 return tcu::UVec4(tcu::Float32(v[0]).exponentBits(), in getCompExpBits()
208 tcu::Float32(v[1]).exponentBits(), in getCompExpBits()
209 tcu::Float32(v[2]).exponentBits(), in getCompExpBits()
210 tcu::Float32(v[3]).exponentBits()); in getCompExpBits()
217 const int exp = (tcu::Float32(value).exponent() < -3) ? -3 : tcu::Float32(value).exponent(); in computeFloatingPointError()
219 …return tcu::Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - tcu::Float32::construct(+1, e… in computeFloatingPointError()
255 …return tcu::Float32::construct(+1, exp, (1<<23) | (1 << ulpBitNdx)).asFloat() - tcu::Float32::cons… in getSingleULPForExponent()
260 return tcu::Float32::construct(+1, exp, (1<<23)).asFloat(); in getSingleULPForExponent()
266 const int exp = tcu::Float32(value).exponent(); in getSingleULPForValue()
278 const tcu::Float32 inputFloat = tcu::Float32(value); in convertFloatFlushToZeroRtn()
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Des3fShaderPrecisionTests.cpp299 const int in0Exp = tcu::Float32(in0).exponent(); in compare()
300 const int in1Exp = tcu::Float32(in1).exponent(); in compare()
301 const int resExp = tcu::Float32(result).exponent(); in compare()
371 << "in0 = " << in0 << " / " << tcu::toHex(tcu::Float32(in0).bits()) in iterate()
372 << ", in1 = " << in1 << " / " << tcu::toHex(tcu::Float32(in1).bits()) in iterate()
374 …<< TestLog::Message << " reference = " << refF << " / " << tcu::toHex(tcu::Float32(refF).bits()) … in iterate()
384 …log << TestLog::Message << " result = " << pixels[0] << " / " << tcu::toHex(tcu::Float32(pixels[0… in iterate()
393 const deUint32 firstPixelBits = tcu::Float32(pixels[0]).bits(); in iterate()
400 const deUint32 pixelBits = tcu::Float32(pixels[(y*FRAMEBUFFER_WIDTH + x)*4]).bits(); in iterate()
838 float minF32 = tcu::Float32((1u<<31) | (0xfdu<<23) | 0x0u).asFloat(); in init()
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Des3fShaderPackingFunctionTests.cpp49 const deUint32 aBits = tcu::Float32(a).bits(); in getUlpDiff()
50 const deUint32 bBits = tcu::Float32(b).bits(); in getUlpDiff()
62 return str << v.value << " / " << tcu::toHex(tcu::Float32(v.value).bits()); in operator <<()
542 …v[c] = tcu::Float32::construct(s, exp ? exp : 1 /* avoid denormals */, (1u<<23) | mantissa).asFloa… in iterate()
682 const deUint32 refBits0 = tcu::Float32(ref0).bits(); in iterate()
683 const deUint32 refBits1 = tcu::Float32(ref1).bits(); in iterate()
684 const deUint32 resBits0 = tcu::Float32(res0).bits(); in iterate()
685 const deUint32 resBits1 = tcu::Float32(res1).bits(); in iterate()
/external/deqp/framework/common/
DtcuTexVerifierUtil.cpp39 const int exp = tcu::Float32(value).exponent(); in computeFloatingPointError()
41 …return Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - Float32::construct(+1, exp, 1u<<23… in computeFloatingPointError()
/external/llvm/include/llvm/DebugInfo/CodeView/
DTypeIndex.h53 Float32 = 0x0040, // 32 bit real enumerator
158 static TypeIndex Float32() { return TypeIndex(SimpleTypeKind::Float32); } in Float32() function
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderDerivateTests.cpp177 return tcu::UVec4(tcu::Float32(v[0]).exponentBits(), in getCompExpBits()
178 tcu::Float32(v[1]).exponentBits(), in getCompExpBits()
179 tcu::Float32(v[2]).exponentBits(), in getCompExpBits()
180 tcu::Float32(v[3]).exponentBits()); in getCompExpBits()
187 const int exp = tcu::Float32(value).exponent(); in computeFloatingPointError()
189 …return tcu::Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - tcu::Float32::construct(+1, e… in computeFloatingPointError()
225 …return tcu::Float32::construct(+1, exp, (1<<23) | (1 << ulpBitNdx)).asFloat() - tcu::Float32::cons… in getSingleULPForExponent()
230 return tcu::Float32::construct(+1, exp, (1<<23)).asFloat(); in getSingleULPForExponent()
236 const int exp = tcu::Float32(value).exponent(); in getSingleULPForValue()
248 const tcu::Float32 inputFloat = tcu::Float32(value); in convertFloatFlushToZeroRtn()
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/external/webrtc/modules/audio_device/mac/
Daudio_mixer_manager_mac.cc226 const Float32 vol = (Float32)(volume / 255.0); in SetSpeakerVolume()
276 Float32 channelVol = 0; in SpeakerVolume()
277 Float32 vol = 0; in SpeakerVolume()
758 const Float32 vol = (Float32)(volume / 255.0); in SetMicrophoneVolume()
808 Float32 channelVol = 0; in MicrophoneVolume()
809 Float32 volFloat32 = 0; in MicrophoneVolume()
/external/deqp/modules/internal/
DditSRGB8ConversionTest.cpp38 const deUint32 au = tcu::Float32(a).bits(); in calculateDiscreteFloatDistance()
39 const deUint32 bu = tcu::Float32(b).bits(); in calculateDiscreteFloatDistance()
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/DebugInfo/CodeView/
DTypeIndex.h59 Float32 = 0x0040, // 32 bit real enumerator
185 static TypeIndex Float32() { return TypeIndex(SimpleTypeKind::Float32); } in Float32() function
/external/llvm-project/llvm/include/llvm/DebugInfo/CodeView/
DTypeIndex.h59 Float32 = 0x0040, // 32 bit real enumerator
194 static TypeIndex Float32() { return TypeIndex(SimpleTypeKind::Float32); } in Float32() function
/external/flatbuffers/lua/flatbuffers/
Dbuilder.lua22 local Float32 = N.Float32
344 function mt:PrependFloat32Slot(...) self:PrependSlot(Float32, ...) end
373 function mt:PrependFloat32(x) self:Prepend(Float32, x) end
/external/deqp/modules/gles3/accuracy/
Des3aVaryingInterpolationTests.cpp137 tcu::Float32 fp32(val); in isValidFloat()
298 float minF32 = tcu::Float32((0u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
299 float maxF32 = tcu::Float32((1u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
/external/deqp/modules/gles2/accuracy/
Des2aVaryingInterpolationTests.cpp135 tcu::Float32 fp32(val); in isValidFloat()
292 float minF32 = tcu::Float32((0u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()
293 float maxF32 = tcu::Float32((1u<<31) | (0xfcu<<23) | 0x0u).asFloat(); in init()

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