/external/skia/modules/canvaskit/htmlcanvas/ |
D | color.js | 11 'aliceblue': Float32Array.of(0.941, 0.973, 1.000, 1.000), 12 'antiquewhite': Float32Array.of(0.980, 0.922, 0.843, 1.000), 13 'aqua': Float32Array.of(0.000, 1.000, 1.000, 1.000), 14 'aquamarine': Float32Array.of(0.498, 1.000, 0.831, 1.000), 15 'azure': Float32Array.of(0.941, 1.000, 1.000, 1.000), 16 'beige': Float32Array.of(0.961, 0.961, 0.863, 1.000), 17 'bisque': Float32Array.of(1.000, 0.894, 0.769, 1.000), 18 'black': Float32Array.of(0.000, 0.000, 0.000, 1.000), 19 'blanchedalmond': Float32Array.of(1.000, 0.922, 0.804, 1.000), 20 'blue': Float32Array.of(0.000, 0.000, 1.000, 1.000), [all …]
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/external/skia/modules/canvaskit/npm_build/types/ |
D | index.d.ts | 371 colors?: Float32Array | ColorIntArray | null, indices?: number[] | null, 675 positions: Float32Array; // alternating x0, y0, x1, y1, ... 950 uniforms(): Float32Array; 1488 bytesPerRow?: number): Uint8Array | Float32Array | null; 1639 output?: Float32Array): Float32Array; 1660 output?: Float32Array): Float32Array; 1852 bytesPerRow?: number): Uint8Array | Float32Array | null; 2531 makeShader(uniforms: Float32Array | number[], isOpaque?: boolean, 2541 makeShaderWithChildren(uniforms: Float32Array | number[], isOpaque?: boolean, 3570 export type PosTan = Float32Array; [all …]
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D | canvaskit-wasm-tests.ts | 87 const someMatrix = CK.Malloc(Float32Array, 16); // Make sure matrixes can be malloc'd. 146 const mallocedVector3 = CK.Malloc(Float32Array, 3); 375 const mallocedVector3 = CK.Malloc(Float32Array, 3); 423 const points = CK.Malloc(Float32Array, 10); 600 const mFoo = CK.Malloc(Float32Array, 5); 721 Float32Array.of( 731 Float32Array.of( 744 Float32Array.of( 754 Float32Array.of( 768 Float32Array.of( [all …]
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/external/skia/modules/canvaskit/tests/ |
D | core.spec.js | 58 expect(new Float32Array(out.ambient)).toEqual(CanvasKit.BLACK); 68 const ambientColor = CanvasKit.Malloc(Float32Array, 4); 70 const spotColor = CanvasKit.Malloc(Float32Array, 4); 77 expect(new Float32Array(out.ambient)).toEqual(CanvasKit.BLACK); 386 const positions = new Float32Array(256*2); 529 Float32Array.of(...transparentGreen, ...CanvasKit.BLUE, ...CanvasKit.RED), 540 const colors = CanvasKit.Malloc(Float32Array, 12); 961 expect(CanvasKit.TRANSPARENT).toEqual(Float32Array.of(0, 0, 0, 0)); 962 expect(CanvasKit.RED).toEqual(Float32Array.of(1, 0, 0, 1)); 974 expect(paint.getColor()).toEqual(Float32Array.of(3.3, 2.2, 1.1, 0.5)); [all …]
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D | path.spec.js | 122 const mPoints = CanvasKit.Malloc(Float32Array, 18); 123 const mWeights = CanvasKit.Malloc(Float32Array, 1); 194 const mPoints = CanvasKit.Malloc(Float32Array, 18); 195 const mWeights = CanvasKit.Malloc(Float32Array, 1); 313 const bounds = new Float32Array(4); 438 const pointsObj = CanvasKit.Malloc(Float32Array, 6 * 2);
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D | skottie.spec.js | 45 expectArrayCloseTo(size, Float32Array.of(800, 600), 4); 53 const damageRect = Float32Array.of(0, 0, 0, 0, 999); 58 expectArrayCloseTo(damageRect, Float32Array.of(0, 0, 800, 600, 999), 4);
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D | canvas.spec.js | 206 const rrect = CanvasKit.Malloc(Float32Array, 12); 368 const colorObj = new CanvasKit.Malloc(Float32Array, 20); 578 const mPointsObj = CanvasKit.Malloc(Float32Array, 3*2); 605 const points = Float32Array.of(40, 40, 80, 40, 120, 80, 160, 80); 712 const colors = Float32Array.of(...CanvasKit.RED, ...CanvasKit.BLUE, 762 const garbageMatrix = new Float32Array(16); 796 const garbageMatrix = new Float32Array(16);
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/external/skia/tools/perf-canvaskit-puppeteer/ |
D | benchmark.js | 41 const totalFrame = new Float32Array(maxFrames); 42 const withFlush = new Float32Array(maxFrames); 43 const withoutFlush = new Float32Array(maxFrames);
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/external/skia/modules/canvaskit/ |
D | color.js | 39 return Float32Array.of(r, g, b, a); 147 return (ob.constructor === Float32Array && ob.length === 4); 157 if (arr instanceof Float32Array) { 166 } else if (arr instanceof Array && arr[0] instanceof Float32Array) {
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D | font.js | 26 var rects = new Float32Array(CanvasKit.HEAPU8.buffer, rectPtr, glyphs.length * 4); 33 var rv = Float32Array.from(rects); 79 var widths = new Float32Array(CanvasKit.HEAPU8.buffer, widthPtr, glyphs.length); 86 var rv = Float32Array.from(widths); 163 var xycs = new Float32Array(4);
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D | particles.js | 63 return new Float32Array(); 65 return new Float32Array(CanvasKit.HEAPU8.buffer, fptr, numFloats);
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D | interface.js | 11 _scratchColor = CanvasKit.Malloc(Float32Array, 4); // 4 color scalars. 14 _scratch4x4Matrix = CanvasKit.Malloc(Float32Array, 16); // 16 matrix scalars. 17 _scratch3x3Matrix = CanvasKit.Malloc(Float32Array, 9); // 9 matrix scalars. 20 _scratchRRect = CanvasKit.Malloc(Float32Array, 12); // 4 scalars for rrect, 8 for radii. 23 _scratchRRect2 = CanvasKit.Malloc(Float32Array, 12); // 4 scalars for rrect, 8 for radii. 26 _scratchFourFloatsA = CanvasKit.Malloc(Float32Array, 4); 29 _scratchFourFloatsB = CanvasKit.Malloc(Float32Array, 4); 32 _scratchThreeFloatsA = CanvasKit.Malloc(Float32Array, 3); // 3 floats to represent SkVector3 35 _scratchThreeFloatsB = CanvasKit.Malloc(Float32Array, 3); // 3 floats to represent SkVector3 433 retVal = new Float32Array(CanvasKit.HEAPU8.buffer, pPtr, pBytes).slice(); [all …]
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D | memory.js | 155 if (colors instanceof Float32Array) { 189 var defaultPerspective = Float32Array.of(0, 0, 1); 353 var rv = new Float32Array(4);
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D | WasmCommon.h | 26 using Float32Array = emscripten::val; variable
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DI.js | 171 var vertices = new Float32Array( 181 var normals = new Float32Array( 192 var texCoords = new Float32Array( 301 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(normalData), ctx.STATIC_DRAW); 305 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(texCoordData), ctx.STATIC_DRAW); 309 ctx.bufferData(ctx.ARRAY_BUFFER, new Float32Array(geometryData), ctx.STATIC_DRAW); 497 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(normalArray), obj.ctx.STATIC_DRAW); 501 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(textureArray), obj.ctx.STATIC_DRAW); 505 obj.ctx.bufferData(obj.ctx.ARRAY_BUFFER, new Float32Array(vertexArray), obj.ctx.STATIC_DRAW);
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/external/skia/experimental/tskit/bindings/ |
D | public_api.d.ts | 37 export type InputFlattenedRectArray = Float32Array | number[]; 38 export type TypedArray = Float32Array | Int32Array;
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D | embind.d.ts | 8 HEAPF32: Float32Array;
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/external/adhd/scripts/mic_testing/frontend/ |
D | recorder.js | 24 var tmpLeft = new Float32Array(length); 25 var tmpRight = new Float32Array(length); 264 var buffer = new Float32Array(endIdx - startIdx); 278 var result = new Float32Array(recLength); 295 var result = new Float32Array(length);
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D | analysis.js | 33 var tmpBuffer = new Float32Array(length); 369 this.spectrum = new Float32Array(bufferSize/2); 370 this.real = new Float32Array(bufferSize); 371 this.imag = new Float32Array(bufferSize); 374 this.sinTable = new Float32Array(bufferSize); 375 this.cosTable = new Float32Array(bufferSize);
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/external/skia/experimental/tskit/npm_build/types/ |
D | index.d.ts | 83 export type InputFlattenedRectArray = Float32Array | number[];
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/external/deqp-deps/SPIRV-Tools/tools/sva/src/ |
D | assembler.js | 82 let f = new Float32Array(b);
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/external/swiftshader/third_party/SPIRV-Tools/tools/sva/src/ |
D | assembler.js | 82 let f = new Float32Array(b);
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/external/angle/third_party/vulkan-deps/spirv-tools/src/tools/sva/src/ |
D | assembler.js | 82 let f = new Float32Array(b);
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/external/skia/modules/pathkit/ |
D | helper.js | 39 ta = new Float32Array(len);
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/external/skqp/modules/pathkit/ |
D | helper.js | 39 ta = new Float32Array(len);
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