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Searched refs:FramePadding (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_widgets.cpp321 …_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y*2)); in LabelTextV()
322 …c2(w + (label_size.x > 0.0f ? style.ItemInnerSpacing.x : 0.0f), style.FramePadding.y*2) + label_si… in LabelTextV()
323 ItemSize(total_bb, style.FramePadding.y); in LabelTextV()
332 …t(ImVec2(value_bb.Max.x + style.ItemInnerSpacing.x, value_bb.Min.y + style.FramePadding.y), label); in LabelTextV()
357 …ight = ImMax(ImMin(window->DC.CurrentLineSize.y, g.FontSize + g.Style.FramePadding.y*2), g.FontSiz… in BulletTextV()
358 …os + ImVec2(g.FontSize + (label_size.x > 0.0f ? (label_size.x + style.FramePadding.x*2) : 0.0f), I… in BulletTextV()
364 RenderBullet(bb.Min + ImVec2(style.FramePadding.x + g.FontSize*0.5f, line_height*0.5f)); in BulletTextV()
365 …RenderText(bb.Min+ImVec2(g.FontSize + style.FramePadding.x*2, text_base_offset_y), text_begin, tex… in BulletTextV()
556 …if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrentLineT… in ButtonEx()
557 pos.y += window->DC.CurrentLineTextBaseOffset - style.FramePadding.y; in ButtonEx()
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Dimgui_memory_editor.h469 … ImGui::PushItemWidth((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f);
501 …ImGui::PushItemWidth((s.GlyphWidth * 10.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing…
511 …ImGui::PushItemWidth((s.GlyphWidth * 6.0f) + style.FramePadding.x * 2.0f + style.ItemInnerSpacing.…
Dimgui_internal.h1223 …ags & ImGuiWindowFlags_NoTitleBar) ? 0.0f : CalcFontSize() + GImGui->Style.FramePadding.y * 2.0f; } in TitleBarHeight()
1225 …wFlags_MenuBar) ? DC.MenuBarOffset.y + CalcFontSize() + GImGui->Style.FramePadding.y * 2.0f : 0.0f… in MenuBarHeight()
1295 …ImVec2 FramePadding; // style.FramePadding locked at the time of BeginTabBa… member
Dimgui.cpp1091FramePadding = ImVec2(4,3); // Padding within a framed rectangle (used by most wid… in ImGuiStyle()
1127 FramePadding = ImFloor(FramePadding * scale_factor); in ScaleAllSizes()
4431 PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding); in BeginChildFrame()
5382 const float pad = style.FramePadding.y; in Begin()
5398 … pad_left = (flags & ImGuiWindowFlags_NoCollapse) ? style.FramePadding.x : (style.FramePadding.x +… in Begin()
5399 … pad_right = (p_open == NULL) ? style.FramePadding.x : (style.FramePadding.x +… in Begin()
5405 …x + window->Size.x - (p_open ? title_bar_rect.GetHeight() - 3 : style.FramePadding.x); // Match th… in Begin()
5808 …{ ImGuiDataType_Float, 2, (ImU32)IM_OFFSETOF(ImGuiStyle, FramePadding) }, // ImGuiStyleVar_…
6287 return g.FontSize + g.Style.FramePadding.y * 2.0f; in GetFrameHeight()
6293 return g.FontSize + g.Style.FramePadding.y * 2.0f + g.Style.ItemSpacing.y; in GetFrameHeightWithSpacing()
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Dimgui.h1246 …ImVec2 FramePadding; // Padding within a framed rectangle (used by most widgets… member