Searched refs:GLES1State (Results 1 – 9 of 9) sorted by relevance
/external/angle/src/libANGLE/ |
D | GLES1State.cpp | 56 GLES1State::GLES1State() in GLES1State() function in gl::GLES1State 87 GLES1State::~GLES1State() = default; 90 void GLES1State::initialize(const Context *context, const State *state) in initialize() 182 void GLES1State::setAlphaFunc(AlphaTestFunc func, GLfloat ref) in setAlphaFunc() 189 void GLES1State::setClientTextureUnit(unsigned int unit) in setClientTextureUnit() 195 unsigned int GLES1State::getClientTextureUnit() const in getClientTextureUnit() 200 void GLES1State::setCurrentColor(const ColorF &color) in setCurrentColor() 206 const ColorF &GLES1State::getCurrentColor() const in getCurrentColor() 211 void GLES1State::setCurrentNormal(const angle::Vector3 &normal) in setCurrentNormal() 217 const angle::Vector3 &GLES1State::getCurrentNormal() const in getCurrentNormal() [all …]
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D | queryutils.h | 25 class GLES1State; variable 197 void SetLightParameters(GLES1State *state, 201 void GetLightParameters(const GLES1State *state, 206 void SetLightModelParameters(GLES1State *state, GLenum pname, const GLfloat *params); 207 void GetLightModelParameters(const GLES1State *state, GLenum pname, GLfloat *params); 208 bool IsLightModelTwoSided(const GLES1State *state); 210 void SetMaterialParameters(GLES1State *state, 214 void GetMaterialParameters(const GLES1State *state, 223 void SetFogParameters(GLES1State *state, GLenum pname, const GLfloat *params); 224 void GetFogParameters(const GLES1State *state, GLenum pname, GLfloat *params); [all …]
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D | GLES1Renderer.cpp | 53 GLES1State &gles1State = glState->gles1(); in prepareForDraw() 156 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_CLIENT_STATE_ENABLE) || in prepareForDraw() 157 gles1State.isDirty(GLES1State::DIRTY_GLES1_CURRENT_VECTOR)) in prepareForDraw() 190 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_MATRICES)) in prepareForDraw() 215 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_TEXTURE_ENVIRONMENT)) in prepareForDraw() 295 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_ALPHA_TEST)) in prepareForDraw() 303 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_SHADE_MODEL)) in prepareForDraw() 309 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_MATERIAL)) in prepareForDraw() 323 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_LIGHTS)) in prepareForDraw() 378 if (gles1State.isDirty(GLES1State::DIRTY_GLES1_FOG)) in prepareForDraw() [all …]
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D | GLES1State.h | 148 class GLES1State final : angle::NonCopyable 151 GLES1State(); 152 ~GLES1State();
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D | GLES1Renderer.h | 24 class GLES1State; variable 40 static int VertexArrayIndex(ClientVertexArrayType type, const GLES1State &gles1);
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D | queryutils.cpp | 2259 void SetLightModelParameters(GLES1State *state, GLenum pname, const GLfloat *params) in SetLightModelParameters() 2276 void GetLightModelParameters(const GLES1State *state, GLenum pname, GLfloat *params) in GetLightModelParameters() 2293 bool IsLightModelTwoSided(const GLES1State *state) in IsLightModelTwoSided() 2298 void SetLightParameters(GLES1State *state, in SetLightParameters() 2359 void GetLightParameters(const GLES1State *state, in GetLightParameters() 2404 void SetMaterialParameters(GLES1State *state, in SetMaterialParameters() 2436 void GetMaterialParameters(const GLES1State *state, in GetMaterialParameters() 2537 void SetFogParameters(GLES1State *state, GLenum pname, const GLfloat *params) in SetFogParameters() 2562 void GetFogParameters(const GLES1State *state, GLenum pname, GLfloat *params) in GetFogParameters() 2738 GLES1State *state, in SetTextureEnv() [all …]
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D | State.h | 792 GLES1State &gles1() { return mGLES1State; } in gles1() 793 const GLES1State &gles1() const { return mGLES1State; } in gles1() 1146 GLES1State mGLES1State;
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/external/angle/src/ |
D | libGLESv2.gni | 233 "src/libANGLE/GLES1State.h", 363 "src/libANGLE/GLES1State.cpp",
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/external/angle/ |
D | Android.bp | 6825 "src/libANGLE/GLES1State.cpp",
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