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Searched refs:GLvector4f (Results 1 – 25 of 27) sorted by relevance

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/external/mesa3d/src/mesa/math/
Dm_xform.h94 typedef GLvector4f * (*clip_func)(GLvector4f *vClip,
95 GLvector4f *vProj,
103 const GLvector4f *coord_vec,
106 typedef void (*vec_copy_func)( GLvector4f *to,
107 const GLvector4f *from );
116 const GLvector4f *in,
118 GLvector4f *dest);
136 typedef void (*transform_func)(GLvector4f *to_vec,
138 const GLvector4f *from_vec);
Dm_xform_tmp.h74 TAG(transform_points1_general)( GLvector4f *to_vec, in TAG()
76 const GLvector4f *from_vec ) in TAG()
100 TAG(transform_points1_identity)( GLvector4f *to_vec, in TAG()
102 const GLvector4f *from_vec ) in TAG()
120 TAG(transform_points1_2d)( GLvector4f *to_vec, in TAG()
122 const GLvector4f *from_vec ) in TAG()
142 TAG(transform_points1_2d_no_rot)( GLvector4f *to_vec, in TAG()
144 const GLvector4f *from_vec ) in TAG()
163 TAG(transform_points1_3d)( GLvector4f *to_vec, in TAG()
165 const GLvector4f *from_vec ) in TAG()
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Dm_vector.c46 _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt ) in _mesa_vector4f_clean_elem()
82 _mesa_vector4f_init( GLvector4f *v, GLbitfield flags, GLfloat (*storage)[4] ) in _mesa_vector4f_init()
84 STATIC_ASSERT(V4F_DATA == offsetof(GLvector4f, data)); in _mesa_vector4f_init()
85 STATIC_ASSERT(V4F_START == offsetof(GLvector4f, start)); in _mesa_vector4f_init()
86 STATIC_ASSERT(V4F_COUNT == offsetof(GLvector4f, count)); in _mesa_vector4f_init()
87 STATIC_ASSERT(V4F_STRIDE == offsetof(GLvector4f, stride)); in _mesa_vector4f_init()
88 STATIC_ASSERT(V4F_SIZE == offsetof(GLvector4f, size)); in _mesa_vector4f_init()
89 STATIC_ASSERT(V4F_FLAGS == offsetof(GLvector4f, flags)); in _mesa_vector4f_init()
108 _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count, in _mesa_vector4f_alloc()
128 _mesa_vector4f_free( GLvector4f *v ) in _mesa_vector4f_free()
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Dm_vector.h64 } GLvector4f; typedef
67 extern void _mesa_vector4f_init( GLvector4f *v, GLbitfield flags,
69 extern void _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags,
71 extern void _mesa_vector4f_free( GLvector4f *v );
72 extern void _mesa_vector4f_print( const GLvector4f *v, const GLubyte *, GLboolean );
73 extern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt );
Dm_clip_tmp.h43 static GLvector4f * TAG(cliptest_points4)( GLvector4f *clip_vec, in TAG()
44 GLvector4f *proj_vec, in TAG()
123 static GLvector4f * TAG(cliptest_np_points4)( GLvector4f *clip_vec, in TAG()
124 GLvector4f *proj_vec, in TAG()
180 static GLvector4f * TAG(cliptest_points3)( GLvector4f *clip_vec, in TAG()
181 GLvector4f *proj_vec, in TAG()
216 static GLvector4f * TAG(cliptest_points2)( GLvector4f *clip_vec, in TAG()
217 GLvector4f *proj_vec, in TAG()
Dm_norm_tmp.h45 const GLvector4f *in, in TAG()
47 GLvector4f *dest ) in TAG()
112 const GLvector4f *in, in TAG()
114 GLvector4f *dest ) in TAG()
177 const GLvector4f *in, in TAG()
179 GLvector4f *dest ) in TAG()
206 const GLvector4f *in, in TAG()
208 GLvector4f *dest ) in TAG()
238 const GLvector4f *in, in TAG()
240 GLvector4f *dest ) in TAG()
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Dm_debug_clip.c66 static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, in ref_cliptest_points4()
67 GLvector4f *proj_vec, in ref_cliptest_points4()
124 static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec, in ref_cliptest_points3()
125 GLvector4f *proj_vec, in ref_cliptest_points3()
159 static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec, in ref_cliptest_points2()
160 GLvector4f *proj_vec, in ref_cliptest_points2()
232 GLvector4f source[1], dest[1], ref[1]; in test_cliptest_function()
Dm_dotprod_tmp.h35 const GLvector4f *coord_vec, in TAG()
55 const GLvector4f *coord_vec, in TAG()
77 const GLvector4f *coord_vec, in TAG()
Dm_debug_norm.c125 const GLvector4f *in, in ref_norm_transform_rescale()
127 GLvector4f *dest ) in ref_norm_transform_rescale()
148 const GLvector4f *in, in ref_norm_transform_normalize()
150 GLvector4f *dest ) in ref_norm_transform_normalize()
198 GLvector4f source[1], dest[1], dest2[1], ref[1], ref2[1]; in test_norm_function()
Dm_copy_tmp.h32 static void TAG2(copy, BITS)( GLvector4f *to, const GLvector4f *f ) \
Dm_debug_xform.c135 static void ref_transform( GLvector4f *dst, in ref_transform()
137 const GLvector4f *src ) in ref_transform()
170 GLvector4f source[1], dest[1], ref[1]; in test_transform_function()
/external/mesa3d/src/mesa/sparc/
Dsparc.c42 #define XFORM_ARGS GLvector4f *to_vec, \
44 const GLvector4f *from_vec
77 extern GLvector4f *_mesa_sparc_cliptest_points4(GLvector4f *clip_vec,
78 GLvector4f *proj_vec,
84 extern GLvector4f *_mesa_sparc_cliptest_points4_np(GLvector4f *clip_vec,
85 GLvector4f *proj_vec,
93 const GLvector4f *in, \
95 GLvector4f *dest
/external/mesa3d/src/mesa/x86/
Dx86_xform.c57 extern GLvector4f *
58 _mesa_x86_cliptest_points4( GLvector4f *clip_vec,
59 GLvector4f *proj_vec,
65 extern GLvector4f *
66 _mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
67 GLvector4f *proj_vec,
Dx86_xform.h37 #define XFORM_ARGS GLvector4f *to_vec, \
39 const GLvector4f *from_vec
73 const GLvector4f *in, \
75 GLvector4f *dest
/external/mesa3d/src/mesa/tnl/
Dt_vb_texgen.c75 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];
100 const GLvector4f *normal, in build_m3()
101 const GLvector4f *eye ) in build_m3()
127 const GLvector4f *normal, in build_m2()
128 const GLvector4f *eye ) in build_m2()
157 const GLvector4f *normal,
158 const GLvector4f *eye );
176 const GLvector4f *normal, in build_f3()
177 const GLvector4f *eye ) in build_f3()
203 const GLvector4f *normal, in build_f2()
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Dt_context.h209 GLvector4f *EyePtr; /* _TNL_BIT_POS */
210 GLvector4f *ClipPtr; /* _TNL_BIT_POS */
211 GLvector4f *NdcPtr; /* _TNL_BIT_POS */
217 GLvector4f *BackfaceIndexPtr;
218 GLvector4f *BackfaceColorPtr;
219 GLvector4f *BackfaceSecondaryColorPtr;
225 GLvector4f *AttribPtr[_TNL_ATTRIB_MAX];
564 GLvector4f tmp_inputs[VERT_ATTRIB_MAX];
Dt_vb_vertex.c44 GLvector4f eye;
45 GLvector4f clip;
46 GLvector4f proj;
63 GLvector4f *clip, \
109 GLvector4f *, GLubyte *,
Dt_vb_fog.c43 GLvector4f fogcoord; /* has actual storage allocated */
98 compute_fog_blend_factors(struct gl_context *ctx, GLvector4f *out, const GLvector4f *in) in compute_fog_blend_factors()
149 GLvector4f *input; in run_fog_stage()
Dt_vb_light.c49 GLvector4f *input );
66 GLvector4f Input;
67 GLvector4f LitColor[2];
68 GLvector4f LitSecondary[2];
334 GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS]; in run_lighting()
Dt_vb_program.c67 GLvector4f results[VARYING_SLOT_MAX];
69 GLvector4f ndcCoords; /**< normalized device coords */
84 GLvector4f *clip, in userclip()
Dt_vb_lighttmp.h49 GLvector4f *input ) in TAG()
234 GLvector4f *input ) in TAG()
416 GLvector4f *input ) in TAG()
522 GLvector4f *input ) in TAG()
Dt_vb_texmat.c48 GLvector4f texcoord[MAX_TEXTURE_COORD_UNITS];
Dt_vb_points.c38 GLvector4f PointSize;
Dt_vb_normals.c42 GLvector4f normal;
Dt_vertex.c130 GLvector4f *vptr = VB->AttribPtr[a[j].attrib]; in choose_emit_func()
408 register GLvector4f *vptr = VB->AttribPtr[a->attrib]; in adjust_input_ptrs()
422 GLvector4f *vptr = VB->AttribPtr[a[j].attrib]; in update_input_ptrs()

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