Searched refs:GR_GL_BLUE (Results 1 – 4 of 4) sorted by relevance
422 #define GR_GL_BLUE 0x1905 macro
2929 case 'b': glValues[i] = GR_GL_BLUE; break; in get_gl_swizzle_values()
429 #define GR_GL_BLUE 0x1905 macro
2714 GR_GL_BLUE, in bindTexture()