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Searched refs:GR_GL_TEXTURE0 (Results 1 – 10 of 10) sorted by relevance

/external/skia/tests/
DTextureBindingsResetTest.cpp48 GL(ActiveTexture(GR_GL_TEXTURE0 + u)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
57 GL(ActiveTexture(GR_GL_TEXTURE0 + u)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
DEGLImageTest.cpp129 GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skqp/tests/
DEGLImageTest.cpp133 GR_GL_CALL(glCtx1->gl(), ActiveTexture(GR_GL_TEXTURE0)); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
/external/skqp/src/gpu/gl/
DGrGLDefines.h632 #define GR_GL_TEXTURE0 0x84C0 macro
DGrGLGpu.cpp3107 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit)); in setTextureUnit()
3116 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); in setScratchTextureUnit()
3952 GL_CALL(ActiveTexture(GR_GL_TEXTURE0)); in createTestingOnlyBackendTexture()
/external/skia/src/gpu/gl/
DGrGLDefines.h645 #define GR_GL_TEXTURE0 0x84C0 macro
DGrGLGpu.cpp2808 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit)); in setTextureUnit()
2817 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + lastUnitIdx)); in bindTextureToScratchUnit()
/external/skqp/tools/gpu/atlastext/
DGLTestAtlasTextRenderer.cpp343 callgl(ActiveTexture, GR_GL_TEXTURE0); in drawSDFGlyphs()
/external/skqp/site/dev/contrib/
Dstyle.md169 #define GR_GL_TEXTURE0 0xdeadbeef
/external/skia/site/docs/dev/contrib/
Dstyle.md196 #define GR_GL_TEXTURE0 0xdeadbeef