Searched refs:GR_GL_TEXTURE_MAX_LEVEL (Results 1 – 4 of 4) sorted by relevance
/external/skqp/src/gpu/gl/ |
D | GrGLDefines.h | 221 #define GR_GL_TEXTURE_MAX_LEVEL 0x813D macro
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D | GrGLGpu.cpp | 3071 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAX_LEVEL, in bindTexture()
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/external/skia/src/gpu/gl/ |
D | GrGLDefines.h | 223 #define GR_GL_TEXTURE_MAX_LEVEL 0x813D macro
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D | GrGLGpu.cpp | 841 GL_CALL(TexParameteri(glTex->target(), GR_GL_TEXTURE_MAX_LEVEL, maxLevel)); in onWritePixels() 1509 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_MAX_LEVEL, numMipLevels - 1)); in onUpdateCompressedBackendTexture() 2742 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAX_LEVEL, in bindTexture() 3668 GL_CALL(TexParameteri(info.fTarget, GR_GL_TEXTURE_MAX_LEVEL, numMipLevels - 1)); in onClearBackendTexture()
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