D | imgui.cpp | 1827 ImU32 ImGui::GetColorU32(ImGuiCol idx, float alpha_mul) in GetColorU32() function in ImGui 1835 ImU32 ImGui::GetColorU32(const ImVec4& col) in GetColorU32() function in ImGui 1849 ImU32 ImGui::GetColorU32(ImU32 col) in GetColorU32() function in ImGui 2305 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_… in RenderText() 2321 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wra… in RenderTextWrapped() 2349 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fin… in RenderTextClippedEx() 2353 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL… in RenderTextClippedEx() 2381 …window->DrawList->AddRect(p_min+ImVec2(1,1), p_max+ImVec2(1,1), GetColorU32(ImGuiCol_BorderShadow)… in RenderFrame() 2382 …window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, ImDrawCornerFlags_… in RenderFrame() 2393 …window->DrawList->AddRect(p_min+ImVec2(1,1), p_max+ImVec2(1,1), GetColorU32(ImGuiCol_BorderShadow)… in RenderFrameBorder() [all …]
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