/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_internal_shaders_autogen.cpp | 350 angle::Result GetShader(Context *context, in GetShader() function 449 return GetShader(context, mBlitResolve_frag_shaders, kBlitResolve_frag_shaders, in getBlitResolve_frag() 458 return GetShader(context, mBlitResolveStencilNoExport_comp_shaders, in getBlitResolveStencilNoExport_comp() 467 return GetShader(context, mConvertIndex_comp_shaders, kConvertIndex_comp_shaders, in getConvertIndex_comp() 476 return GetShader(context, mConvertIndexIndirectLineLoop_comp_shaders, in getConvertIndexIndirectLineLoop_comp() 486 return GetShader(context, mConvertIndirectLineLoop_comp_shaders, in getConvertIndirectLineLoop_comp() 495 return GetShader(context, mConvertVertex_comp_shaders, kConvertVertex_comp_shaders, in getConvertVertex_comp() 503 return GetShader(context, mFullScreenQuad_vert_shaders, kFullScreenQuad_vert_shaders, in getFullScreenQuad_vert() 511 return GetShader(context, mGenerateMipmap_comp_shaders, kGenerateMipmap_comp_shaders, in getGenerateMipmap_comp() 519 return GetShader(context, mImageClear_frag_shaders, kImageClear_frag_shaders, in getImageClear_frag() [all …]
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/external/deqp-deps/amber/src/amberscript/ |
D | parser_shader_opt_test.cc | 63 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 64 EXPECT_EQ(kShaderTypeVertex, shaders[0].GetShader()->GetType()); in TEST_F() 68 ASSERT_TRUE(shaders[1].GetShader() != nullptr); in TEST_F() 69 EXPECT_EQ(kShaderTypeFragment, shaders[1].GetShader()->GetType()); in TEST_F() 73 ASSERT_TRUE(shaders[2].GetShader() != nullptr); in TEST_F() 74 EXPECT_EQ(kShaderTypeGeometry, shaders[2].GetShader()->GetType()); in TEST_F()
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D | parser_pipeline_test.cc | 53 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 54 EXPECT_EQ("my_shader", shaders[0].GetShader()->GetName()); in TEST_F() 55 EXPECT_EQ(kShaderTypeVertex, shaders[0].GetShader()->GetType()); in TEST_F() 59 ASSERT_TRUE(shaders[1].GetShader() != nullptr); in TEST_F() 60 EXPECT_EQ("my_fragment", shaders[1].GetShader()->GetName()); in TEST_F() 61 EXPECT_EQ(kShaderTypeFragment, shaders[1].GetShader()->GetType()); in TEST_F() 375 EXPECT_EQ("my_shader", shaders1[0].GetShader()->GetName()); in TEST_F() 376 EXPECT_EQ("my_fragment", shaders1[1].GetShader()->GetName()); in TEST_F() 389 EXPECT_EQ("my_shader", shaders2[0].GetShader()->GetName()); in TEST_F() 390 EXPECT_EQ("other_fragment", shaders2[1].GetShader()->GetName()); in TEST_F()
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D | parser_subgroup_size_control_test.cc | 309 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 335 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 362 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 392 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 421 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 452 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 481 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F()
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D | parser_attach_test.cc | 167 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 168 EXPECT_EQ(kShaderTypeVertex, shaders[0].GetShader()->GetType()); in TEST_F() 171 ASSERT_TRUE(shaders[1].GetShader() != nullptr); in TEST_F() 172 EXPECT_EQ(kShaderTypeFragment, shaders[1].GetShader()->GetType()); in TEST_F() 242 ASSERT_TRUE(shaders[0].GetShader() != nullptr); in TEST_F() 243 EXPECT_EQ(kShaderTypeMulti, shaders[0].GetShader()->GetType()); in TEST_F()
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D | parser_shader_test.cc | 301 auto shader = script->GetShader("my_shader"); in TEST_F() 477 auto shader = script->GetShader("shader_name"); in TEST_F() 497 auto shader = script->GetShader("shader_name"); in TEST_F()
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D | parser.cc | 645 auto* shader = script_->GetShader(token->AsString()); in ParsePipelineAttach() 776 auto* shader = script_->GetShader(token->AsString()); in ParsePipelineShaderOptimizations() 812 auto* shader = script_->GetShader(token->AsString()); in ParsePipelineShaderCompileOptions() 850 auto* shader = script_->GetShader(token->AsString()); in ParsePipelineSubgroup() 1382 pipeline->GetShaders()[0].GetShader()->GetFormat() != in ParsePipelineSet()
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/external/deqp-deps/amber/src/ |
D | pipeline.cc | 104 const auto* is = info.GetShader(); in AddShader() 131 const auto* is = info.GetShader(); in SetShaderOptimizations() 148 const auto* is = info.GetShader(); in SetShaderCompileOptions() 167 const auto* is = info.GetShader(); in SetShaderRequiredSubgroupSize() 210 const auto* is = info.GetShader(); in SetShaderVaryingSubgroupSize() 227 const auto* is = info.GetShader(); in SetShaderRequireFullSubgroups() 246 if (info.GetShader() == shader) { in SetShaderEntryPoint() 264 if (info.GetShader() == shader) { in SetShaderType() 308 const auto* s = info.GetShader(); in ValidateGraphics() 655 GetShaders()[0].GetShader()->GetFormat() != kShaderFormatOpenCLC) { in UpdateOpenCLBufferBindings() [all …]
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D | pipeline.h | 97 const Shader* GetShader() const { return shader_; } in GetShader() function 258 const ShaderInfo* GetShader(Shader* shader) const { in GetShader() function 260 if (info.GetShader() == shader) in GetShader()
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D | script_test.cc | 103 TEST_F(ScriptTest, GetShader) { in TEST_F() argument 113 EXPECT_EQ(ptr, s.GetShader("My Shader")); in TEST_F() 118 EXPECT_TRUE(s.GetShader("My Shader") == nullptr); in TEST_F()
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D | script.cc | 33 auto shader_info = pipeline->GetShader(shader.get()); in GetShaderInfo()
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D | executor.cc | 38 std::string target_env = shader_info.GetShader()->GetTargetEnv(); in CompileShaders()
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D | script.h | 104 Shader* GetShader(const std::string& name) const { in GetShader() function
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D | shader_compiler.cc | 67 const auto shader = shader_info->GetShader(); in Compile()
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D | clspv_helper.cc | 256 const auto& src_str = shader_info->GetShader()->GetData(); in Compile()
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D | pipeline_test.cc | 70 EXPECT_EQ(&v, shaders[0].GetShader()); in TEST_F() 71 EXPECT_EQ(&f, shaders[1].GetShader()); in TEST_F()
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/external/deqp-deps/amber/src/vulkan/ |
D | engine_vulkan.cc | 289 const auto shader_name = shader.GetShader()->GetName(); in SetShader()
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