/external/skqp/src/gpu/gl/ |
D | GrGLPath.h | 14 class GrGLGpu; variable 25 static bool InitPathObjectPathDataCheckingDegenerates(GrGLGpu*, 28 static void InitPathObjectPathData(GrGLGpu*, 31 static void InitPathObjectStroke(GrGLGpu*, GrGLuint pathID, const SkStrokeRec&); 33 static void InitPathObjectEmptyPath(GrGLGpu*, GrGLuint pathID); 36 GrGLPath(GrGLGpu*, const SkPath&, const GrStyle&);
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D | GrGLGpuProgramCache.cpp | 25 struct GrGLGpu::ProgramCache::Entry { 31 GrGLGpu::ProgramCache::ProgramCache(GrGLGpu* gpu) in ProgramCache() 41 GrGLGpu::ProgramCache::~ProgramCache() { in ~ProgramCache() 58 void GrGLGpu::ProgramCache::abandon() { in abandon() 71 GrGLProgram* GrGLGpu::ProgramCache::refProgram(GrGLGpu* gpu, in refProgram()
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D | GrGLVertexArray.h | 18 class GrGLGpu; variable 40 void set(GrGLGpu*, 52 void enableVertexArrays(const GrGLGpu*, int enabledCount, 107 GrGLAttribArrayState* bind(GrGLGpu*); 113 GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* indexBuffer);
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D | GrGLRenderTarget.h | 18 class GrGLGpu; variable 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 77 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&); 88 GrGLRenderTarget(GrGLGpu*, const GrSurfaceDesc&, GrGLenum format, const IDDesc&, 93 GrGLGpu* getGLGpu() const;
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D | GrGLSemaphore.h | 15 class GrGLGpu; variable 19 static sk_sp<GrGLSemaphore> Make(GrGLGpu* gpu, bool isOwned) { in Make() 23 static sk_sp<GrGLSemaphore> MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 42 GrGLSemaphore(GrGLGpu* gpu, bool isOwned);
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D | GrGLBuffer.h | 14 class GrGLGpu; variable 19 static sk_sp<GrGLBuffer> Make(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern, 39 GrGLBuffer(GrGLGpu*, size_t size, GrBufferType intendedType, GrAccessPattern, const void* data); 47 GrGLGpu* glGpu() const;
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D | GrGLGpu.cpp | 132 bool GrGLGpu::BlendCoeffReferencesConstant(GrBlendCoeff coeff) { in BlendCoeffReferencesConstant() 222 class GrGLGpu::SamplerObjectCache { 224 SamplerObjectCache(GrGLGpu* gpu) : fGpu(gpu) { in SamplerObjectCache() 300 GrGLGpu* fGpu; 309 sk_sp<GrGpu> GrGLGpu::Make(sk_sp<const GrGLInterface> interface, const GrContextOptions& options, in Make() 329 return sk_sp<GrGpu>(new GrGLGpu(std::move(glContext), context)); in Make() 332 GrGLGpu::GrGLGpu(std::unique_ptr<GrGLContext> ctx, GrContext* context) in GrGLGpu() function in GrGLGpu 373 GrGLGpu::~GrGLGpu() { in ~GrGLGpu() 413 void GrGLGpu::disconnect(DisconnectType type) { in disconnect() 475 void GrGLGpu::onResetContext(uint32_t resetBits) { in onResetContext() [all …]
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D | GrGLTextureRenderTarget.h | 15 class GrGLGpu; variable 27 GrGLTextureRenderTarget(GrGLGpu* gpu, 38 static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, 61 GrGLTextureRenderTarget(GrGLGpu* gpu,
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D | GrGLGpuCommandBuffer.h | 17 class GrGLGpu; variable 22 GrGLGpuTextureCommandBuffer(GrGLGpu* gpu) : fGpu(gpu) {} in GrGLGpuTextureCommandBuffer() 38 GrGLGpu* fGpu; 50 GrGLGpuRTCommandBuffer(GrGLGpu* gpu) : fGpu(gpu) {} in GrGLGpuRTCommandBuffer() 100 GrGLGpu* fGpu;
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D | GrGLRenderTarget.cpp | 17 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 22 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() 34 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, const GrSurfaceDesc& desc, GrGLenum format, in GrGLRenderTarget() 68 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 113 GrGLGpu* gpu = this->getGLGpu(); in completeStencilAttachment() 168 GrGLGpu* gpu = this->getGLGpu(); in onRelease() 192 GrGLGpu* GrGLRenderTarget::getGLGpu() const { in getGLGpu() 194 return static_cast<GrGLGpu*>(this->getGpu()); in getGLGpu()
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D | GrGLTexture.h | 16 class GrGLGpu; variable 65 GrGLTexture(GrGLGpu*, SkBudgeted, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 113 static sk_sp<GrGLTexture> MakeWrapped(GrGLGpu*, const GrSurfaceDesc&, GrMipMapsStatus, 120 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, const IDDesc&, GrMipMapsStatus); 123 GrGLTexture(GrGLGpu*, const GrSurfaceDesc&, GrMipMapsStatus, const IDDesc&, GrWrapCacheable,
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D | GrGLTexture.cpp | 15 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 45 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc, in GrGLTexture() 56 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, GrMipMapsStatus mipMapsStatus, in GrGLTexture() 67 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc, in GrGLTexture() 117 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, const GrSurfaceDesc& desc, in MakeWrapped()
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/external/skia/tests/ |
D | TraceMemoryDumpTest.cpp | 81 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 91 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 108 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 128 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 147 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 167 GrGLGpu* gpu = static_cast<GrGLGpu*>(dContext->priv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skia/src/gpu/gl/ |
D | GrGLGpuProgramCache.cpp | 20 struct GrGLGpu::ProgramCache::Entry { 31 GrGLGpu::ProgramCache::ProgramCache(int runtimeProgramCacheSize) in ProgramCache() 35 GrGLGpu::ProgramCache::~ProgramCache() {} in ~ProgramCache() 37 void GrGLGpu::ProgramCache::abandon() { in abandon() 47 void GrGLGpu::ProgramCache::reset() { in reset() 51 sk_sp<GrGLProgram> GrGLGpu::ProgramCache::findOrCreateProgram(GrDirectContext* dContext, in findOrCreateProgram() 72 sk_sp<GrGLProgram> GrGLGpu::ProgramCache::findOrCreateProgram(GrDirectContext* dContext, in findOrCreateProgram() 86 sk_sp<GrGLProgram> GrGLGpu::ProgramCache::findOrCreateProgramImpl(GrDirectContext* dContext, in findOrCreateProgramImpl() 121 bool GrGLGpu::ProgramCache::precompileShader(GrDirectContext* dContext, in precompileShader()
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D | GrGLSemaphore.h | 15 class GrGLGpu; variable 19 static std::unique_ptr<GrGLSemaphore> Make(GrGLGpu* gpu, bool isOwned) { in Make() 23 static std::unique_ptr<GrGLSemaphore> MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 44 GrGLSemaphore(GrGLGpu* gpu, bool isOwned); 50 GrGLGpu* fGpu;
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D | GrGLGpu.cpp | 148 GrGpuResource::UniqueID GrGLGpu::TextureUnitBindings::boundID(GrGLenum target) const { in boundID() 152 bool GrGLGpu::TextureUnitBindings::hasBeenModified(GrGLenum target) const { in hasBeenModified() 156 void GrGLGpu::TextureUnitBindings::setBoundID(GrGLenum target, GrGpuResource::UniqueID resourceID) { in setBoundID() 162 void GrGLGpu::TextureUnitBindings::invalidateForScratchUse(GrGLenum target) { in invalidateForScratchUse() 166 void GrGLGpu::TextureUnitBindings::invalidateAllTargets(bool markUnmodified) { in invalidateAllTargets() 222 class GrGLGpu::SamplerObjectCache { 224 SamplerObjectCache(GrGLGpu* gpu) : fGpu(gpu) { in SamplerObjectCache() 308 GrGLGpu* fGpu; 316 sk_sp<GrGpu> GrGLGpu::Make(sk_sp<const GrGLInterface> interface, const GrContextOptions& options, in Make() 336 return sk_sp<GrGpu>(new GrGLGpu(std::move(glContext), direct)); in Make() [all …]
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D | GrGLTexture.h | 17 class GrGLGpu; variable 31 GrGLTexture(GrGLGpu*, SkBudgeted, const Desc&, GrMipmapStatus); 53 static sk_sp<GrGLTexture> MakeWrapped(GrGLGpu*, 63 GrGLTexture(GrGLGpu*, const Desc&, sk_sp<GrGLTextureParameters>, GrMipmapStatus); 66 GrGLTexture(GrGLGpu*,
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D | GrGLVertexArray.h | 18 class GrGLGpu; variable 40 void set(GrGLGpu*, 52 void enableVertexArrays(const GrGLGpu*, int enabledCount, 109 GrGLAttribArrayState* bind(GrGLGpu*); 115 GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* indexBuffer);
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D | GrGLRenderTarget.h | 17 class GrGLGpu; variable 37 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 64 GrGLRenderTarget(GrGLGpu*, 80 GrGLGpu*, const SkISize&, GrGLFormat, int sampleCount, const IDs&, GrGLAttachment*); 84 GrGLGpu* getGLGpu() const;
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D | GrGLBuffer.h | 14 class GrGLGpu; variable 19 static sk_sp<GrGLBuffer> Make(GrGLGpu*, size_t size, GrGpuBufferType intendedType, 39 GrGLBuffer(GrGLGpu*, size_t size, GrGpuBufferType intendedType, GrAccessPattern, 48 GrGLGpu* glGpu() const;
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D | GrGLTextureRenderTarget.h | 15 class GrGLGpu; variable 27 GrGLTextureRenderTarget(GrGLGpu* gpu, 38 static sk_sp<GrGLTextureRenderTarget> MakeWrapped(GrGLGpu* gpu, 64 GrGLTextureRenderTarget(GrGLGpu* gpu,
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D | GrGLRenderTarget.cpp | 18 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 23 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() 36 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() 78 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 128 GrGLGpu* gpu = this->getGLGpu(); in completeStencilAttachment() 223 GrGLGpu* gpu = this->getGLGpu(); in onRelease() 249 GrGLGpu* GrGLRenderTarget::getGLGpu() const { in getGLGpu() 251 return static_cast<GrGLGpu*>(this->getGpu()); in getGLGpu()
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D | GrGLTexture.cpp | 16 #define GPUGL static_cast<GrGLGpu*>(this->getGpu()) 46 GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const Desc& desc, in GrGLTexture() 59 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, GrMipmapStatus mipmapStatus, in GrGLTexture() 74 GrGLTexture::GrGLTexture(GrGLGpu* gpu, const Desc& desc, sk_sp<GrGLTextureParameters> parameters, in GrGLTexture() 125 sk_sp<GrGLTexture> GrGLTexture::MakeWrapped(GrGLGpu* gpu, in MakeWrapped()
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/external/skqp/tests/ |
D | TraceMemoryDumpTest.cpp | 76 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 86 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 112 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 138 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 160 GrGLGpu* gpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu()); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 43 GrGLGpu*); 47 GrGLGpu* gpu() const { return fGpu; } in gpu() 50 GrGLProgramBuilder(GrGLGpu*, GrRenderTarget*, GrSurfaceOrigin, 87 GrGLGpu* fGpu;
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