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Searched refs:GrGLSLGeometryProcessor (Results 1 – 25 of 78) sorted by relevance

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/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp20 void GrGLSLGeometryProcessor::emitCode(EmitArgs& args) { in emitCode()
74 void GrGLSLGeometryProcessor::collectTransforms(GrGLSLVertexBuilder* vb, in collectTransforms()
165 void GrGLSLGeometryProcessor::emitTransformCode(GrGLSLVertexBuilder* vb, in emitTransformCode()
251 void GrGLSLGeometryProcessor::setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder, in setupUniformColor()
268 void GrGLSLGeometryProcessor::SetTransform(const GrGLSLProgramDataManager& pdman, in SetTransform()
310 GrGLSLGeometryProcessor::UniformHandle* matrixUniform) { in write_vertex_position()
376 void GrGLSLGeometryProcessor::WriteOutputPosition(GrGLSLVertexBuilder* vertBuilder, in WriteOutputPosition()
384 void GrGLSLGeometryProcessor::WriteOutputPosition(GrGLSLVertexBuilder* vertBuilder, in WriteOutputPosition()
402 void GrGLSLGeometryProcessor::WriteLocalCoord(GrGLSLVertexBuilder* vertBuilder, in WriteLocalCoord()
421 GrGLSLGeometryProcessor::FPCoordTransformHandler::FPCoordTransformHandler( in FPCoordTransformHandler()
[all …]
DGrGLSLGeometryProcessor.h29 class GrGLSLGeometryProcessor {
34 virtual ~GrGLSLGeometryProcessor() {} in ~GrGLSLGeometryProcessor()
/external/skqp/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp16 void GrGLSLGeometryProcessor::emitCode(EmitArgs& args) { in emitCode()
53 void GrGLSLGeometryProcessor::emitTransforms(GrGLSLVertexBuilder* vb, in emitTransforms()
100 void GrGLSLGeometryProcessor::setTransformDataHelper(const SkMatrix& localMatrix, in setTransformDataHelper()
115 void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder, in writeOutputPosition()
122 void GrGLSLGeometryProcessor::writeOutputPosition(GrGLSLVertexBuilder* vertBuilder, in writeOutputPosition()
/external/skia/src/gpu/gl/
DGrGLProgram.h19 class GrGLSLGeometryProcessor; variable
58 std::unique_ptr<GrGLSLGeometryProcessor>,
150 std::unique_ptr<GrGLSLGeometryProcessor>,
168 std::unique_ptr<GrGLSLGeometryProcessor> fGeometryProcessor;
DGrGLProgram.cpp32 std::unique_ptr<GrGLSLGeometryProcessor> geometryProcessor, in Make()
64 std::unique_ptr<GrGLSLGeometryProcessor> geometryProcessor, in GrGLProgram()
/external/skia/src/gpu/effects/
DGrShadowGeoProc.cpp17 class GrGLSLRRectShadowGeoProc : public GrGLSLGeometryProcessor {
53 using INHERITED = GrGLSLGeometryProcessor;
71 GrGLSLGeometryProcessor* GrRRectShadowGeoProc::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
DGrBezierEffect.cpp17 class GrGLConicEffect : public GrGLSLGeometryProcessor {
56 using INHERITED = GrGLSLGeometryProcessor;
189 GrGLSLGeometryProcessor* GrConicEffect::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
227 class GrGLQuadEffect : public GrGLSLGeometryProcessor {
267 using INHERITED = GrGLSLGeometryProcessor;
365 GrGLSLGeometryProcessor* GrQuadEffect::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
DGrAtlasedShaderHelpers.h18 static void append_index_uv_varyings(GrGLSLGeometryProcessor::EmitArgs& args, in append_index_uv_varyings()
79 static void append_multitexture_lookup(GrGLSLGeometryProcessor::EmitArgs& args, in append_multitexture_lookup()
DGrDistanceFieldGeoProc.cpp24 class GrGLDistanceFieldA8TextGeoProc : public GrGLSLGeometryProcessor {
208 using INHERITED = GrGLSLGeometryProcessor;
281 GrGLSLGeometryProcessor*
321 class GrGLDistanceFieldPathGeoProc : public GrGLSLGeometryProcessor {
490 using INHERITED = GrGLSLGeometryProcessor;
554 GrGLSLGeometryProcessor*
591 class GrGLDistanceFieldLCDTextGeoProc : public GrGLSLGeometryProcessor {
812 using INHERITED = GrGLSLGeometryProcessor;
881 GrGLSLGeometryProcessor* GrDistanceFieldLCDTextGeoProc::createGLSLInstance( in createGLSLInstance()
DGrBezierEffect.h94 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
161 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
DGrBitmapTextGeoProc.cpp21 class GrGLBitmapTextGeoProc : public GrGLSLGeometryProcessor {
124 using INHERITED = GrGLSLGeometryProcessor;
201 GrGLSLGeometryProcessor* GrBitmapTextGeoProc::createGLSLInstance(const GrShaderCaps& caps) const { in createGLSLInstance()
DGrDistanceFieldGeoProc.h107 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
174 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
256 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
/external/skia/src/gpu/tessellate/
DGrStencilPathShader.cpp66 class GrStencilPathShader::Impl : public GrGLSLGeometryProcessor {
108 GrGLSLGeometryProcessor* GrStencilPathShader::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
112 GrGLSLGeometryProcessor* GrCubicTessellateShader::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
211 GrGLSLGeometryProcessor* GrWedgeTessellateShader::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
403 GrGLSLGeometryProcessor* GrMiddleOutCubicShader::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
DGrStencilPathShader.h91 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
117 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
133 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
192 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
DGrFillPathShader.cpp15 class GrFillPathShader::Impl : public GrGLSLGeometryProcessor {
60 GrGLSLGeometryProcessor* GrFillPathShader::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
DGrDrawAtlasPathOp.cpp48 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override;
57 class DrawAtlasPathShader::Impl : public GrGLSLGeometryProcessor {
111 GrGLSLGeometryProcessor* DrawAtlasPathShader::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
/external/skqp/src/gpu/effects/
DGrShadowGeoProc.cpp16 class GrGLSLRRectShadowGeoProc : public GrGLSLGeometryProcessor {
60 typedef GrGLSLGeometryProcessor INHERITED;
/external/skia/src/gpu/d3d/
DGrD3DPipelineState.h36 std::unique_ptr<GrGLSLGeometryProcessor> geometryProcessor,
110 std::unique_ptr<GrGLSLGeometryProcessor> fGeometryProcessor;
/external/skia/src/gpu/vk/
DGrVkPipelineState.h50 std::unique_ptr<GrGLSLGeometryProcessor>,
127 std::unique_ptr<GrGLSLGeometryProcessor> fGeometryProcessor;
/external/skia/gm/
Dtessellation.cpp66 class Impl : public GrGLSLGeometryProcessor {
159 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override { in createGLSLInstance()
177 class Impl : public GrGLSLGeometryProcessor {
267 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override { in createGLSLInstance()
Dfwidth_squircle.cpp74 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const final;
90 class FwidthSquircleTestProcessor::Impl : public GrGLSLGeometryProcessor {
138 GrGLSLGeometryProcessor* FwidthSquircleTestProcessor::createGLSLInstance( in createGLSLInstance()
Dclockwise.cpp90 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const final;
106 class GLSLClockwiseTestProcessor : public GrGLSLGeometryProcessor {
128 GrGLSLGeometryProcessor* ClockwiseTestProcessor::createGLSLInstance(const GrShaderCaps&) const { in createGLSLInstance()
/external/skia/src/gpu/mtl/
DGrMtlPipelineState.h42 std::unique_ptr<GrGLSLGeometryProcessor>,
130 std::unique_ptr<GrGLSLGeometryProcessor> fGeometryProcessor;
/external/skia/tests/
DGrPipelineDynamicStateTest.cpp71 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const final;
92 class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor {
114 GrGLSLGeometryProcessor*
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp58 class GLSLProcessor : public GrGLSLGeometryProcessor {
201 using INHERITED = GrGLSLGeometryProcessor;
208 GrGLSLGeometryProcessor* createGLSLInstance(const GrShaderCaps&) const override { in createGLSLInstance()

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