/external/skqp/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute& input, in addPassThroughAttribute() 23 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation() 26 using Interpolation = GrGLSLVaryingHandler::Interpolation; in use_flat_interpolation() 41 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying() 69 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes() 78 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute() 90 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() 106 void GrGLSLVaryingHandler::finalize() { in finalize() 133 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() 140 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls() [all …]
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D | GrGLSLVarying.h | 77 friend class GrGLSLVaryingHandler; variable 82 class GrGLSLVaryingHandler { 84 explicit GrGLSLVaryingHandler(GrGLSLProgramBuilder* program) in GrGLSLVaryingHandler() function 95 virtual ~GrGLSLVaryingHandler() {} in ~GrGLSLVaryingHandler()
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D | GrGLSLPrimitiveProcessor.h | 20 class GrGLSLVaryingHandler; variable 70 GrGLSLVaryingHandler* varyingHandler, in EmitArgs() 94 GrGLSLVaryingHandler* fVaryingHandler;
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D | GrGLSLGeometryProcessor.h | 35 GrGLSLVaryingHandler*, 43 GrGLSLVaryingHandler* varyingHandler, in emitTransforms()
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D | GrGLSLProgramBuilder.h | 23 class GrGLSLVaryingHandler; variable 71 virtual GrGLSLVaryingHandler* varyingHandler() = 0;
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/external/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute& input, in addPassThroughAttribute() 23 static bool use_flat_interpolation(GrGLSLVaryingHandler::Interpolation interpolation, in use_flat_interpolation() 26 using Interpolation = GrGLSLVaryingHandler::Interpolation; in use_flat_interpolation() 40 void GrGLSLVaryingHandler::addVarying(const char* name, GrGLSLVarying* varying, in addVarying() 68 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes() 77 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute() 88 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() 104 void GrGLSLVaryingHandler::finalize() { in finalize() 129 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() 136 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls() [all …]
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D | GrGLSLVarying.h | 77 friend class GrGLSLVaryingHandler; variable 82 class GrGLSLVaryingHandler { 84 explicit GrGLSLVaryingHandler(GrGLSLProgramBuilder* program) in GrGLSLVaryingHandler() function 95 virtual ~GrGLSLVaryingHandler() {} in ~GrGLSLVaryingHandler()
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D | GrGLSLGeometryProcessor.h | 20 class GrGLSLVaryingHandler; variable 72 GrGLSLVaryingHandler* varyingHandler, in EmitArgs() 94 GrGLSLVaryingHandler* fVaryingHandler; 246 GrGLSLVaryingHandler* varyingHandler,
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D | GrGLSLProgramBuilder.h | 28 class GrGLSLVaryingHandler; variable 86 virtual GrGLSLVaryingHandler* varyingHandler() = 0;
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/external/skia/src/gpu/ |
D | GrSPIRVVaryingHandler.h | 17 class GrSPIRVVaryingHandler : public GrGLSLVaryingHandler { 21 typedef GrGLSLVaryingHandler::VarArray VarArray; 26 using INHERITED = GrGLSLVaryingHandler;
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/external/skqp/src/gpu/mtl/ |
D | GrMtlVaryingHandler.h | 13 class GrMtlVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 typedef GrGLSLVaryingHandler INHERITED;
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D | GrMtlPipelineStateBuilder.h | 45 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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/external/skqp/src/gpu/vk/ |
D | GrVkVaryingHandler.h | 13 class GrVkVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 typedef GrGLSLVaryingHandler INHERITED;
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/external/skia/src/gpu/vk/ |
D | GrVkVaryingHandler.h | 13 class GrVkVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 using INHERITED = GrGLSLVaryingHandler;
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/external/skia/src/gpu/mtl/ |
D | GrMtlVaryingHandler.h | 13 class GrMtlVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 using INHERITED = GrGLSLVaryingHandler;
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D | GrMtlPipelineStateBuilder.h | 71 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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/external/skia/src/gpu/gl/ |
D | GrGLVaryingHandler.h | 15 class GrGLVaryingHandler : public GrGLSLVaryingHandler { 24 using INHERITED = GrGLSLVaryingHandler;
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/external/skqp/src/gpu/gl/ |
D | GrGLVaryingHandler.h | 15 class GrGLVaryingHandler : public GrGLSLVaryingHandler { 32 typedef GrGLSLVaryingHandler INHERITED;
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D | GrGLVaryingHandler.cpp | 14 GrGLSLVaryingHandler::VaryingHandle GrGLVaryingHandler::addPathProcessingVarying( in addPathProcessingVarying()
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/external/skqp/src/gpu/ccpr/ |
D | GrCCConicShader.h | 28 void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code,
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D | GrCCCubicShader.h | 29 void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code,
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D | GrCCQuadraticShader.h | 28 void onEmitVaryings(GrGLSLVaryingHandler*, GrGLSLVarying::Scope, SkString* code,
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D | GrCCPathProcessor.cpp | 144 using Interpolation = GrGLSLVaryingHandler::Interpolation; in onEmitCode() 148 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.h | 63 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
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/external/skqp/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
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