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Searched refs:GrSLTypeVecLength (Results 1 – 6 of 6) sorted by relevance

/external/skqp/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp60 SkASSERT(2 == GrSLTypeVecLength(localCoordsVar.getType()) || in emitTransforms()
61 3 == GrSLTypeVecLength(localCoordsVar.getType())); in emitTransforms()
63 bool threeComponentLocalCoords = 3 == GrSLTypeVecLength(localCoordsVar.getType()); in emitTransforms()
/external/skia/src/gpu/mtl/
DGrMtlVaryingHandler.mm23 SkASSERT(GrSLTypeVecLength(var.getType()) != -1);
24 componentCount += GrSLTypeVecLength(var.getType());
/external/skqp/src/gpu/mtl/
DGrMtlVaryingHandler.mm15 SkASSERT(GrSLTypeVecLength(var.getType()) != -1);
/external/skia/src/gpu/glsl/
DGrGLSLGeometryProcessor.cpp139 if (GrSLTypeVecLength(localCoordsVar.getType()) == 3 || in collectTransforms()
298 GrSLTypeVecLength(inPos.getType()), in write_passthrough_vertex_position()
/external/skqp/include/private/
DGrTypesPriv.h493 static inline int GrSLTypeVecLength(GrSLType type) { in GrSLTypeVecLength() function
/external/skia/include/private/
DGrTypesPriv.h500 static constexpr int GrSLTypeVecLength(GrSLType type) { in GrSLTypeVecLength() function