Searched refs:ImDrawData (Results 1 – 9 of 9) sorted by relevance
19 IMGUI_IMPL_API void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data);
100 void ImGui_ImplOpenGL3_RenderDrawData(ImDrawData* draw_data) in ImGui_ImplOpenGL3_RenderDrawData()
95 struct ImDrawData; // All draw command lists required to render the frame + pos/si…213 …IMGUI_API ImDrawData* GetDrawData(); // valid after Render() and un…1340 void (*RenderDrawListsFn)(ImDrawData* data);1889 struct ImDrawData struct1901 ImDrawData() { Valid = false; Clear(); } in ImDrawData() argument1902 ~ImDrawData() { Clear(); } in ~ImDrawData() argument
1272 void ImDrawData::DeIndexAllBuffers() in DeIndexAllBuffers()1293 void ImDrawData::ScaleClipRects(const ImVec2& fb_scale) in ScaleClipRects()
861 …ImDrawData DrawData; // Main ImDrawData instance to pass re…
3053 ImDrawData* ImGui::GetDrawData() in GetDrawData()3727 static void SetupDrawData(ImVector<ImDrawList*>* draw_lists, ImDrawData* draw_data) in SetupDrawData()
115 const ImDrawData* drawData = ImGui::GetDrawData(); in onPaint()
156 const ImDrawData* drawData = ImGui::GetDrawData(); in onPaint()
1159 ImDrawData* draw_data = ImGui::GetDrawData(); in render_swapchain_display()