Searched refs:ImDrawList (Results 1 – 13 of 13) sorted by relevance
/external/mesa3d/src/imgui/ |
D | imgui_draw.cpp | 359 void ImDrawList::Clear() in Clear() 376 void ImDrawList::ClearFreeMemory() in ClearFreeMemory() 398 ImDrawList* ImDrawList::CloneOutput() const in CloneOutput() 400 ImDrawList* dst = IM_NEW(ImDrawList(NULL)); in CloneOutput() 412 void ImDrawList::AddDrawCmd() in AddDrawCmd() 422 void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data) in AddCallback() 438 void ImDrawList::UpdateClipRect() in UpdateClipRect() 457 void ImDrawList::UpdateTextureID() in UpdateTextureID() 480 void ImDrawList::PushClipRect(ImVec2 cr_min, ImVec2 cr_max, bool intersect_with_current_clip_rect) in PushClipRect() 498 void ImDrawList::PushClipRectFullScreen() in PushClipRectFullScreen() [all …]
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D | imgui_internal.h | 684 ImVector<ImDrawList*> Layers[2]; // Global layers for: regular, tooltip 864 …ImDrawList OverlayDrawList; // Optional software render of mouse c… 1190 …ImDrawList* DrawList; // == &DrawListInst (for backward comp… 1191 ImDrawList DrawListInst; 1435 …IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFla… 1436 …IMGUI_API bool TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiT… 1444 …IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const Im… 1456 …IMGUI_API void RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMou… 1457 …IMGUI_API void RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, I… 1458 …IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 co… [all …]
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D | imgui.h | 96 struct ImDrawList; // A single draw command list (generally one per window, concep… 258 …IMGUI_API ImDrawList* GetWindowDrawList(); // get draw list associated to… 626 …IMGUI_API ImDrawList* GetOverlayDrawList(); // thi… 1728 typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd); 1797 struct ImDrawList struct 1819 …ImDrawList(const ImDrawListSharedData* shared_data) { _Data = shared_data; _OwnerName = NULL; Clea… in ImDrawList() argument 1820 ~ImDrawList() { ClearFreeMemory(); } in ~ImDrawList() argument 1870 …IMGUI_API ImDrawList* CloneOutput() const; // Create a clone of t… argument 1892 …ImDrawList** CmdLists; // Array of ImDrawList* to render. The ImDrawList are owne… argument 2118 …IMGUI_API void RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, I… [all …]
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D | imgui.cpp | 999 static void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_lis… 2329 void ImGui::RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max… in RenderTextClippedEx() 3069 static ImDrawList* GetOverlayDrawList(ImGuiWindow*) in GetOverlayDrawList() 3075 ImDrawList* ImGui::GetOverlayDrawList() in GetOverlayDrawList() 3654 static void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_list) in AddDrawListToDrawData() 3687 static void AddWindowToDrawData(ImVector<ImDrawList*>* out_render_list, ImGuiWindow* window) in AddWindowToDrawData() 3718 ImVector<ImDrawList*>& layer = Layers[layer_n]; in FlattenIntoSingleLayer() 3721 memcpy(&Layers[0][n], &layer[0], layer.Size * sizeof(ImDrawList*)); in FlattenIntoSingleLayer() 3727 static void SetupDrawData(ImVector<ImDrawList*>* draw_lists, ImDrawData* draw_data) in SetupDrawData() 6296 ImDrawList* ImGui::GetWindowDrawList() in GetWindowDrawList() [all …]
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D | imgui_memory_editor.h | 230 ImDrawList* draw_list = ImGui::GetWindowDrawList();
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D | imgui_widgets.cpp | 4092 static void RenderArrowsForVerticalBar(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, float bar… in RenderArrowsForVerticalBar() 4106 ImDrawList* draw_list = window->DrawList; in ColorPicker4() 6493 ImDrawList* display_draw_list = window->DrawList; in TabItemEx() 6555 void ImGui::TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU… in TabItemBackground() 6582 bool ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags f… in TabItemLabelAndCloseButton()
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/external/mesa3d/src/intel/tools/ |
D | aubinator_viewer_urb.h | 33 ImDrawList* draw_list = ImGui::GetWindowDrawList(); in DrawAllocation()
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/external/skia/tools/viewer/ |
D | ImGuiLayer.h | 97 ImDrawList* fDrawList;
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D | ImGuiLayer.cpp | 164 const ImDrawList* drawList = drawData->CmdLists[i]; in onPaint()
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/external/skqp/tools/viewer/ |
D | ImGuiLayer.cpp | 121 const ImDrawList* drawList = drawData->CmdLists[i]; in onPaint()
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D | Viewer.cpp | 1376 ImDrawList* drawList = ImGui::GetWindowDrawList(); in ImGui_Primaries() 1432 ImDrawList* drawList = ImGui::GetWindowDrawList(); in ImGui_DragLocation() 1454 ImDrawList* drawList = ImGui::GetWindowDrawList(); in ImGui_DragQuad()
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/external/mesa3d/src/intel/tools/imgui/ |
D | imgui_impl_opengl3.cpp | 177 const ImDrawList* cmd_list = draw_data->CmdLists[n]; in ImGui_ImplOpenGL3_RenderDrawData()
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/external/mesa3d/src/vulkan/overlay-layer/ |
D | overlay.cpp | 1238 const ImDrawList* cmd_list = draw_data->CmdLists[n]; in render_swapchain_display() 1303 const ImDrawList* cmd_list = draw_data->CmdLists[n]; in render_swapchain_display()
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