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Searched refs:ImDrawList (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp359 void ImDrawList::Clear() in Clear()
376 void ImDrawList::ClearFreeMemory() in ClearFreeMemory()
398 ImDrawList* ImDrawList::CloneOutput() const in CloneOutput()
400 ImDrawList* dst = IM_NEW(ImDrawList(NULL)); in CloneOutput()
412 void ImDrawList::AddDrawCmd() in AddDrawCmd()
422 void ImDrawList::AddCallback(ImDrawCallback callback, void* callback_data) in AddCallback()
438 void ImDrawList::UpdateClipRect() in UpdateClipRect()
457 void ImDrawList::UpdateTextureID() in UpdateTextureID()
480 void ImDrawList::PushClipRect(ImVec2 cr_min, ImVec2 cr_max, bool intersect_with_current_clip_rect) in PushClipRect()
498 void ImDrawList::PushClipRectFullScreen() in PushClipRectFullScreen()
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Dimgui_internal.h684 ImVector<ImDrawList*> Layers[2]; // Global layers for: regular, tooltip
864ImDrawList OverlayDrawList; // Optional software render of mouse c…
1190ImDrawList* DrawList; // == &DrawListInst (for backward comp…
1191 ImDrawList DrawListInst;
1435 …IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFla…
1436 …IMGUI_API bool TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiT…
1444 …IMGUI_API void RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const Im…
1456 …IMGUI_API void RenderMouseCursor(ImDrawList* draw_list, ImVec2 pos, float scale, ImGuiMou…
1457 …IMGUI_API void RenderArrowPointingAt(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, I…
1458 …IMGUI_API void RenderRectFilledRangeH(ImDrawList* draw_list, const ImRect& rect, ImU32 co…
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Dimgui.h96 struct ImDrawList; // A single draw command list (generally one per window, concep…
258 …IMGUI_API ImDrawList* GetWindowDrawList(); // get draw list associated to…
626 …IMGUI_API ImDrawList* GetOverlayDrawList(); // thi…
1728 typedef void (*ImDrawCallback)(const ImDrawList* parent_list, const ImDrawCmd* cmd);
1797 struct ImDrawList struct
1819ImDrawList(const ImDrawListSharedData* shared_data) { _Data = shared_data; _OwnerName = NULL; Clea… in ImDrawList() argument
1820 ~ImDrawList() { ClearFreeMemory(); } in ~ImDrawList() argument
1870 …IMGUI_API ImDrawList* CloneOutput() const; // Create a clone of t… argument
1892ImDrawList** CmdLists; // Array of ImDrawList* to render. The ImDrawList are owne… argument
2118 …IMGUI_API void RenderChar(ImDrawList* draw_list, float size, ImVec2 pos, ImU32 col, I…
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Dimgui.cpp999 static void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_lis…
2329 void ImGui::RenderTextClippedEx(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max… in RenderTextClippedEx()
3069 static ImDrawList* GetOverlayDrawList(ImGuiWindow*) in GetOverlayDrawList()
3075 ImDrawList* ImGui::GetOverlayDrawList() in GetOverlayDrawList()
3654 static void AddDrawListToDrawData(ImVector<ImDrawList*>* out_list, ImDrawList* draw_list) in AddDrawListToDrawData()
3687 static void AddWindowToDrawData(ImVector<ImDrawList*>* out_render_list, ImGuiWindow* window) in AddWindowToDrawData()
3718 ImVector<ImDrawList*>& layer = Layers[layer_n]; in FlattenIntoSingleLayer()
3721 memcpy(&Layers[0][n], &layer[0], layer.Size * sizeof(ImDrawList*)); in FlattenIntoSingleLayer()
3727 static void SetupDrawData(ImVector<ImDrawList*>* draw_lists, ImDrawData* draw_data) in SetupDrawData()
6296 ImDrawList* ImGui::GetWindowDrawList() in GetWindowDrawList()
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Dimgui_memory_editor.h230 ImDrawList* draw_list = ImGui::GetWindowDrawList();
Dimgui_widgets.cpp4092 static void RenderArrowsForVerticalBar(ImDrawList* draw_list, ImVec2 pos, ImVec2 half_sz, float bar… in RenderArrowsForVerticalBar()
4106 ImDrawList* draw_list = window->DrawList; in ColorPicker4()
6493 ImDrawList* display_draw_list = window->DrawList; in TabItemEx()
6555 void ImGui::TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU… in TabItemBackground()
6582 bool ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags f… in TabItemLabelAndCloseButton()
/external/mesa3d/src/intel/tools/
Daubinator_viewer_urb.h33 ImDrawList* draw_list = ImGui::GetWindowDrawList(); in DrawAllocation()
/external/skia/tools/viewer/
DImGuiLayer.h97 ImDrawList* fDrawList;
DImGuiLayer.cpp164 const ImDrawList* drawList = drawData->CmdLists[i]; in onPaint()
/external/skqp/tools/viewer/
DImGuiLayer.cpp121 const ImDrawList* drawList = drawData->CmdLists[i]; in onPaint()
DViewer.cpp1376 ImDrawList* drawList = ImGui::GetWindowDrawList(); in ImGui_Primaries()
1432 ImDrawList* drawList = ImGui::GetWindowDrawList(); in ImGui_DragLocation()
1454 ImDrawList* drawList = ImGui::GetWindowDrawList(); in ImGui_DragQuad()
/external/mesa3d/src/intel/tools/imgui/
Dimgui_impl_opengl3.cpp177 const ImDrawList* cmd_list = draw_data->CmdLists[n]; in ImGui_ImplOpenGL3_RenderDrawData()
/external/mesa3d/src/vulkan/overlay-layer/
Doverlay.cpp1238 const ImDrawList* cmd_list = draw_data->CmdLists[n]; in render_swapchain_display()
1303 const ImDrawList* cmd_list = draw_data->CmdLists[n]; in render_swapchain_display()