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Searched refs:ImGuiCol_FrameBg (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_memory_editor.h419 …led(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
Dimgui_widgets.cpp934 …red) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style… in Checkbox()
995 … && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), 16); in RadioButton()
1042 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar()
1310 const ImU32 frame_col = GetColorU32(hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); in BeginCombo()
1921 …d == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); in DragScalar()
2348 …d == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); in SliderScalar()
2488 …d == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg); in VSliderScalar()
3618 … RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in InputTextEx()
4459 …window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), rounding); // Color butto… in ColorButton()
5290 … RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in PlotEx()
Dimgui_draw.cpp186 colors[ImGuiCol_FrameBg] = ImVec4(0.16f, 0.29f, 0.48f, 0.54f); in StyleColorsDark()
241 colors[ImGuiCol_FrameBg] = ImVec4(0.43f, 0.43f, 0.43f, 0.39f); in StyleColorsClassic()
297 colors[ImGuiCol_FrameBg] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); in StyleColorsLight()
Dimgui.h1004ImGuiCol_FrameBg, // Background of checkbox, radio button, plot, slider, text input enumerator
Dimgui.cpp4428 PushStyleColor(ImGuiCol_ChildBg, style.Colors[ImGuiCol_FrameBg]); in BeginChildFrame()
5886 case ImGuiCol_FrameBg: return "FrameBg"; in GetStyleColorName()