Searched refs:ImGuiCol_Text (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/intel/tools/ |
D | aubinator_viewer_urb.h | 58 draw_list->AddText(alloc_pos, ImGui::GetColorU32(ImGuiCol_Text), label); in DrawAllocation()
|
/external/mesa3d/src/imgui/ |
D | imgui_widgets.cpp | 263 PushStyleColor(ImGuiCol_Text, col); in TextColoredV() 278 PushStyleColor(ImGuiCol_Text, GImGui->Style.Colors[ImGuiCol_TextDisabled]); in TextDisabledV() 683 ImU32 cross_col = GetColorU32(ImGuiCol_Text); in CloseButton() 3753 …->AddText(g.Font, g.FontSize, render_pos - render_scroll, GetColorU32(ImGuiCol_Text), buf_display,… in InputTextEx() 3760 …>DrawList->AddLine(cursor_screen_rect.Min, cursor_screen_rect.GetBL(), GetColorU32(ImGuiCol_Text)); in InputTextEx() 3775 …window->DrawList->AddText(g.Font, g.FontSize, render_pos, GetColorU32(ImGuiCol_Text), buf_display,… in InputTextEx() 5102 …if (flags & ImGuiSelectableFlags_Disabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_T… in Selectable() 5632 if (!enabled) PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); in BeginMenu() 5776 PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); in MenuItem() 5781 ….FontSize * 0.40f, g.FontSize * 0.134f * 0.5f), GetColorU32(enabled ? ImGuiCol_Text : ImGuiCol_Tex… in MenuItem() [all …]
|
D | imgui_memory_editor.h | 273 const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
|
D | imgui_draw.cpp | 179 colors[ImGuiCol_Text] = ImVec4(1.00f, 1.00f, 1.00f, 1.00f); in StyleColorsDark() 234 colors[ImGuiCol_Text] = ImVec4(0.90f, 0.90f, 0.90f, 1.00f); in StyleColorsClassic() 290 colors[ImGuiCol_Text] = ImVec4(0.00f, 0.00f, 0.00f, 1.00f); in StyleColorsLight()
|
D | imgui.cpp | 2305 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_… in RenderText() 2321 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wra… in RenderTextWrapped() 2349 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, &fin… in RenderTextClippedEx() 2353 …draw_list->AddText(NULL, 0.0f, pos, GetColorU32(ImGuiCol_Text), text, text_display_end, 0.0f, NULL… in RenderTextClippedEx() 2430 …indow->DrawList->AddTriangleFilled(center + a, center + b, center + c, GetColorU32(ImGuiCol_Text)); in RenderArrow() 2437 window->DrawList->AddCircleFilled(pos, g.FontSize*0.20f, GetColorU32(ImGuiCol_Text), 8); in RenderBullet() 5879 case ImGuiCol_Text: return "Text"; in GetStyleColorName()
|
D | imgui.h | 997 ImGuiCol_Text, enumerator
|