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Searched refs:MakeNewTexture (Results 1 – 12 of 12) sorted by relevance

/external/skia/src/gpu/mtl/
DGrMtlTexture.h19 static sk_sp<GrMtlTexture> MakeNewTexture(GrMtlGpu*,
DGrMtlTexture.mm74 sk_sp<GrMtlTexture> GrMtlTexture::MakeNewTexture(GrMtlGpu* gpu, function
DGrMtlGpu.mm588 tex = GrMtlTexture::MakeNewTexture(this, budgeted, dimensions, texDesc, mipmapStatus);
652 auto tex = GrMtlTexture::MakeNewTexture(this, budgeted, dimensions, texDesc, mipmapStatus);
/external/skia/src/gpu/d3d/
DGrD3DTexture.h19 static sk_sp<GrD3DTexture> MakeNewTexture(GrD3DGpu*,
DGrD3DTexture.cpp65 sk_sp<GrD3DTexture> GrD3DTexture::MakeNewTexture(GrD3DGpu* gpu, SkBudgeted budgeted, in MakeNewTexture() function in GrD3DTexture
DGrD3DGpu.cpp290 return GrD3DTexture::MakeNewTexture(this, budgeted, dimensions, resourceDesc, isProtected, in createD3DTexture()
920 uavTexture = GrD3DTexture::MakeNewTexture(this, SkBudgeted::kNo, tex->dimensions(), in onRegenerateMipMapLevels()
/external/skqp/src/gpu/vk/
DGrVkTexture.h21 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
DGrVkTexture.cpp69 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture() function in GrVkTexture
DGrVkGpu.cpp710 copyTexture = GrVkTexture::MakeNewTexture(this, SkBudgeted::kYes, surfDesc, imageDesc, in uploadTexDataOptimal()
974 tex = GrVkTexture::MakeNewTexture(this, budgeted, desc, imageDesc, mipMapsStatus); in onCreateTexture()
/external/skia/src/gpu/vk/
DGrVkTexture.h24 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
DGrVkTexture.cpp78 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture() function in GrVkTexture
DGrVkGpu.cpp1053 tex = GrVkTexture::MakeNewTexture(this, budgeted, dimensions, pixelFormat, in onCreateTexture()
1113 auto tex = GrVkTexture::MakeNewTexture(this, budgeted, dimensions, pixelFormat, in onCreateCompressedTexture()