Searched refs:MakeNewTexture (Results 1 – 12 of 12) sorted by relevance
/external/skia/src/gpu/mtl/ |
D | GrMtlTexture.h | 19 static sk_sp<GrMtlTexture> MakeNewTexture(GrMtlGpu*,
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D | GrMtlTexture.mm | 74 sk_sp<GrMtlTexture> GrMtlTexture::MakeNewTexture(GrMtlGpu* gpu, function
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D | GrMtlGpu.mm | 588 tex = GrMtlTexture::MakeNewTexture(this, budgeted, dimensions, texDesc, mipmapStatus); 652 auto tex = GrMtlTexture::MakeNewTexture(this, budgeted, dimensions, texDesc, mipmapStatus);
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/external/skia/src/gpu/d3d/ |
D | GrD3DTexture.h | 19 static sk_sp<GrD3DTexture> MakeNewTexture(GrD3DGpu*,
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D | GrD3DTexture.cpp | 65 sk_sp<GrD3DTexture> GrD3DTexture::MakeNewTexture(GrD3DGpu* gpu, SkBudgeted budgeted, in MakeNewTexture() function in GrD3DTexture
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D | GrD3DGpu.cpp | 290 return GrD3DTexture::MakeNewTexture(this, budgeted, dimensions, resourceDesc, isProtected, in createD3DTexture() 920 uavTexture = GrD3DTexture::MakeNewTexture(this, SkBudgeted::kNo, tex->dimensions(), in onRegenerateMipMapLevels()
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/external/skqp/src/gpu/vk/ |
D | GrVkTexture.h | 21 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
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D | GrVkTexture.cpp | 69 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture() function in GrVkTexture
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D | GrVkGpu.cpp | 710 copyTexture = GrVkTexture::MakeNewTexture(this, SkBudgeted::kYes, surfDesc, imageDesc, in uploadTexDataOptimal() 974 tex = GrVkTexture::MakeNewTexture(this, budgeted, desc, imageDesc, mipMapsStatus); in onCreateTexture()
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/external/skia/src/gpu/vk/ |
D | GrVkTexture.h | 24 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
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D | GrVkTexture.cpp | 78 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture() function in GrVkTexture
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D | GrVkGpu.cpp | 1053 tex = GrVkTexture::MakeNewTexture(this, budgeted, dimensions, pixelFormat, in onCreateTexture() 1113 auto tex = GrVkTexture::MakeNewTexture(this, budgeted, dimensions, pixelFormat, in onCreateCompressedTexture()
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