/external/angle/src/libANGLE/renderer/d3d/ |
D | RenderTargetD3D.cpp | 13 unsigned int RenderTargetD3D::mCurrentSerial = 1; 15 RenderTargetD3D::RenderTargetD3D() : mSerial(issueSerials(1)) {} in RenderTargetD3D() function in rx::RenderTargetD3D 17 RenderTargetD3D::~RenderTargetD3D() {} in ~RenderTargetD3D() 19 unsigned int RenderTargetD3D::getSerial() const in getSerial() 24 unsigned int RenderTargetD3D::issueSerials(unsigned int count) in issueSerials()
|
D | RenderTargetD3D.h | 20 class RenderTargetD3D : public FramebufferAttachmentRenderTarget 23 RenderTargetD3D(); 24 ~RenderTargetD3D() override;
|
D | EGLImageD3D.h | 30 class RenderTargetD3D; variable 45 angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRT) const; 51 RenderTargetD3D *mRenderTarget;
|
D | RenderbufferD3D.cpp | 74 RenderTargetD3D *newRT = nullptr; in setStorageMultisample() 95 RenderTargetD3D **outRenderTarget) in getRenderTarget() 114 return getRenderTarget(context, reinterpret_cast<RenderTargetD3D **>(rtOut)); in getAttachmentRenderTarget() 120 RenderTargetD3D *renderTarget = nullptr; in initializeContents()
|
D | SwapChainD3D.h | 38 class RenderTargetD3D; variable 63 virtual RenderTargetD3D *getColorRenderTarget() = 0; 64 virtual RenderTargetD3D *getDepthStencilRenderTarget() = 0;
|
D | RenderbufferD3D.h | 21 class RenderTargetD3D; variable 44 angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRenderTarget); 56 RenderTargetD3D *mRenderTarget;
|
D | EGLImageD3D.cpp | 57 RenderTargetD3D **outRT) const in getRenderTarget() 65 *outRT = static_cast<RenderTargetD3D *>(rt); in getRenderTarget() 79 RenderTargetD3D *curRenderTarget = nullptr; in copyToLocalRendertarget()
|
D | TextureStorage.h | 34 class RenderTargetD3D; variable 57 RenderTargetD3D **outRT) const = 0; 61 RenderTargetD3D **outRT) = 0;
|
D | RendererD3D.h | 54 class RenderTargetD3D; variable 261 RenderTargetD3D **outRT) = 0; 263 RenderTargetD3D *source, 264 RenderTargetD3D **outRT) = 0; 310 RenderTargetD3D *renderTargetD3D, 365 RenderTargetD3D *destRenderTarget, 386 RenderTargetD3D *renderTarget, 411 angle::Result initRenderTarget(const gl::Context *context, RenderTargetD3D *renderTarget);
|
D | TextureD3D.h | 29 class RenderTargetD3D; variable 84 RenderTargetD3D **outRT) = 0; 162 RenderTargetD3D *destRenderTarget); 311 RenderTargetD3D **outRT) override; 441 RenderTargetD3D **outRT) override; 574 RenderTargetD3D **outRT) override; 704 RenderTargetD3D **outRT) override; 821 RenderTargetD3D **outRT) override; 863 RenderTargetD3D **outRT) override; 908 RenderTargetD3D **outRT) override;
|
D | ImageD3D.h | 35 class RenderTargetD3D; variable
|
D | RendererD3D.cpp | 167 RenderTargetD3D *renderTarget) in initRenderTarget()
|
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | TextureStorage9.h | 22 class RenderTargetD3D; variable 95 RenderTargetD3D **outRT) const override; 99 RenderTargetD3D **outRT) override; 129 RenderTargetD3D **outRT) const override; 133 RenderTargetD3D **outRT) override; 166 RenderTargetD3D **outRT) const override; 170 RenderTargetD3D **outRT) override;
|
D | TextureStorage9.cpp | 154 for (RenderTargetD3D *renderTarget : mRenderTargets) in ~TextureStorage9_2D() 190 RenderTargetD3D **outRT) const in findRenderTarget() 202 RenderTargetD3D **outRT) in getRenderTarget() 316 RenderTargetD3D *renderTargetD3D = nullptr; in getSurfaceLevel() 328 RenderTargetD3D **outRT) const in findRenderTarget() 339 RenderTargetD3D **outRT) in getRenderTarget() 351 RenderTargetD3D *renderTargetD3D = nullptr; in getBaseTexture() 386 RenderTargetD3D *sourceRenderTarget = nullptr; in copyToStorage() 467 RenderTargetD3D **outRT) const in findRenderTarget() 484 RenderTargetD3D **outRT) in getRenderTarget()
|
D | SwapChain9.h | 45 RenderTargetD3D *getColorRenderTarget() override; 46 RenderTargetD3D *getDepthStencilRenderTarget() override;
|
D | Renderer9.h | 233 RenderTargetD3D **outRT) override; 235 RenderTargetD3D *source, 236 RenderTargetD3D **outRT) override; 281 RenderTargetD3D *renderTargetD3D, 344 RenderTargetD3D *destRenderTarget, 403 RenderTargetD3D *renderTarget,
|
D | RenderTarget9.h | 20 class RenderTarget9 : public RenderTargetD3D
|
D | SwapChain9.cpp | 463 RenderTargetD3D *SwapChain9::getColorRenderTarget() in getColorRenderTarget() 468 RenderTargetD3D *SwapChain9::getDepthStencilRenderTarget() in getDepthStencilRenderTarget()
|
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.h | 31 class RenderTargetD3D; variable 209 RenderTargetD3D **outRT) const; 213 RenderTargetD3D **outRT); 304 RenderTargetD3D **outRT) const override; 308 RenderTargetD3D **outRT) override; 398 RenderTargetD3D **outRT) const override; 402 RenderTargetD3D **outRT) override; 498 RenderTargetD3D **outRT) const override; 502 RenderTargetD3D **outRT) override; 563 RenderTargetD3D **outRT) const override; [all …]
|
D | Renderer11.h | 191 RenderTargetD3D **outRT) override; 193 RenderTargetD3D *source, 194 RenderTargetD3D **outRT) override; 240 RenderTargetD3D *renderTargetD3D, 327 RenderTargetD3D *destRenderTarget, 363 RenderTargetD3D *readRenderTarget, 364 RenderTargetD3D *drawRenderTarget, 469 RenderTargetD3D *renderTarget, 529 RenderTargetD3D *destRenderTarget);
|
D | ExternalImageSiblingImpl11.h | 17 class RenderTargetD3D; variable 64 std::unique_ptr<RenderTargetD3D> mRenderTarget;
|
D | PixelTransfer11.h | 34 class RenderTargetD3D; variable 51 RenderTargetD3D *destRenderTarget,
|
D | SwapChain11.h | 46 RenderTargetD3D *getColorRenderTarget() override; 47 RenderTargetD3D *getDepthStencilRenderTarget() override;
|
D | Framebuffer11.cpp | 291 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl() 305 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl() 345 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl() 360 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl()
|
D | TextureStorage11.cpp | 657 RenderTargetD3D *source = nullptr; in generateMipmap() 661 RenderTargetD3D *dest = nullptr; in generateMipmap() 910 RenderTargetD3D **outRT) const in findMultisampledRenderTarget() 919 RenderTargetD3D *rt; in findMultisampledRenderTarget() 928 RenderTargetD3D **outRT) in getMultisampledRenderTarget() 948 RenderTargetD3D *readRenderTarget = nullptr; in getMultisampledRenderTarget() 952 RenderTargetD3D *drawRenderTarget = nullptr; in getMultisampledRenderTarget() 963 RenderTargetD3D *rt; in getMultisampledRenderTarget() 1287 RenderTargetD3D **outRT) const in findRenderTarget() 1321 RenderTargetD3D **outRT) in getRenderTarget() [all …]
|