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Searched refs:RenderTargetD3D (Results 1 – 25 of 36) sorted by relevance

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/external/angle/src/libANGLE/renderer/d3d/
DRenderTargetD3D.cpp13 unsigned int RenderTargetD3D::mCurrentSerial = 1;
15 RenderTargetD3D::RenderTargetD3D() : mSerial(issueSerials(1)) {} in RenderTargetD3D() function in rx::RenderTargetD3D
17 RenderTargetD3D::~RenderTargetD3D() {} in ~RenderTargetD3D()
19 unsigned int RenderTargetD3D::getSerial() const in getSerial()
24 unsigned int RenderTargetD3D::issueSerials(unsigned int count) in issueSerials()
DRenderTargetD3D.h20 class RenderTargetD3D : public FramebufferAttachmentRenderTarget
23 RenderTargetD3D();
24 ~RenderTargetD3D() override;
DEGLImageD3D.h30 class RenderTargetD3D; variable
45 angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRT) const;
51 RenderTargetD3D *mRenderTarget;
DRenderbufferD3D.cpp74 RenderTargetD3D *newRT = nullptr; in setStorageMultisample()
95 RenderTargetD3D **outRenderTarget) in getRenderTarget()
114 return getRenderTarget(context, reinterpret_cast<RenderTargetD3D **>(rtOut)); in getAttachmentRenderTarget()
120 RenderTargetD3D *renderTarget = nullptr; in initializeContents()
DSwapChainD3D.h38 class RenderTargetD3D; variable
63 virtual RenderTargetD3D *getColorRenderTarget() = 0;
64 virtual RenderTargetD3D *getDepthStencilRenderTarget() = 0;
DRenderbufferD3D.h21 class RenderTargetD3D; variable
44 angle::Result getRenderTarget(const gl::Context *context, RenderTargetD3D **outRenderTarget);
56 RenderTargetD3D *mRenderTarget;
DEGLImageD3D.cpp57 RenderTargetD3D **outRT) const in getRenderTarget()
65 *outRT = static_cast<RenderTargetD3D *>(rt); in getRenderTarget()
79 RenderTargetD3D *curRenderTarget = nullptr; in copyToLocalRendertarget()
DTextureStorage.h34 class RenderTargetD3D; variable
57 RenderTargetD3D **outRT) const = 0;
61 RenderTargetD3D **outRT) = 0;
DRendererD3D.h54 class RenderTargetD3D; variable
261 RenderTargetD3D **outRT) = 0;
263 RenderTargetD3D *source,
264 RenderTargetD3D **outRT) = 0;
310 RenderTargetD3D *renderTargetD3D,
365 RenderTargetD3D *destRenderTarget,
386 RenderTargetD3D *renderTarget,
411 angle::Result initRenderTarget(const gl::Context *context, RenderTargetD3D *renderTarget);
DTextureD3D.h29 class RenderTargetD3D; variable
84 RenderTargetD3D **outRT) = 0;
162 RenderTargetD3D *destRenderTarget);
311 RenderTargetD3D **outRT) override;
441 RenderTargetD3D **outRT) override;
574 RenderTargetD3D **outRT) override;
704 RenderTargetD3D **outRT) override;
821 RenderTargetD3D **outRT) override;
863 RenderTargetD3D **outRT) override;
908 RenderTargetD3D **outRT) override;
DImageD3D.h35 class RenderTargetD3D; variable
DRendererD3D.cpp167 RenderTargetD3D *renderTarget) in initRenderTarget()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DTextureStorage9.h22 class RenderTargetD3D; variable
95 RenderTargetD3D **outRT) const override;
99 RenderTargetD3D **outRT) override;
129 RenderTargetD3D **outRT) const override;
133 RenderTargetD3D **outRT) override;
166 RenderTargetD3D **outRT) const override;
170 RenderTargetD3D **outRT) override;
DTextureStorage9.cpp154 for (RenderTargetD3D *renderTarget : mRenderTargets) in ~TextureStorage9_2D()
190 RenderTargetD3D **outRT) const in findRenderTarget()
202 RenderTargetD3D **outRT) in getRenderTarget()
316 RenderTargetD3D *renderTargetD3D = nullptr; in getSurfaceLevel()
328 RenderTargetD3D **outRT) const in findRenderTarget()
339 RenderTargetD3D **outRT) in getRenderTarget()
351 RenderTargetD3D *renderTargetD3D = nullptr; in getBaseTexture()
386 RenderTargetD3D *sourceRenderTarget = nullptr; in copyToStorage()
467 RenderTargetD3D **outRT) const in findRenderTarget()
484 RenderTargetD3D **outRT) in getRenderTarget()
DSwapChain9.h45 RenderTargetD3D *getColorRenderTarget() override;
46 RenderTargetD3D *getDepthStencilRenderTarget() override;
DRenderer9.h233 RenderTargetD3D **outRT) override;
235 RenderTargetD3D *source,
236 RenderTargetD3D **outRT) override;
281 RenderTargetD3D *renderTargetD3D,
344 RenderTargetD3D *destRenderTarget,
403 RenderTargetD3D *renderTarget,
DRenderTarget9.h20 class RenderTarget9 : public RenderTargetD3D
DSwapChain9.cpp463 RenderTargetD3D *SwapChain9::getColorRenderTarget() in getColorRenderTarget()
468 RenderTargetD3D *SwapChain9::getDepthStencilRenderTarget() in getDepthStencilRenderTarget()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DTextureStorage11.h31 class RenderTargetD3D; variable
209 RenderTargetD3D **outRT) const;
213 RenderTargetD3D **outRT);
304 RenderTargetD3D **outRT) const override;
308 RenderTargetD3D **outRT) override;
398 RenderTargetD3D **outRT) const override;
402 RenderTargetD3D **outRT) override;
498 RenderTargetD3D **outRT) const override;
502 RenderTargetD3D **outRT) override;
563 RenderTargetD3D **outRT) const override;
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DRenderer11.h191 RenderTargetD3D **outRT) override;
193 RenderTargetD3D *source,
194 RenderTargetD3D **outRT) override;
240 RenderTargetD3D *renderTargetD3D,
327 RenderTargetD3D *destRenderTarget,
363 RenderTargetD3D *readRenderTarget,
364 RenderTargetD3D *drawRenderTarget,
469 RenderTargetD3D *renderTarget,
529 RenderTargetD3D *destRenderTarget);
DExternalImageSiblingImpl11.h17 class RenderTargetD3D; variable
64 std::unique_ptr<RenderTargetD3D> mRenderTarget;
DPixelTransfer11.h34 class RenderTargetD3D; variable
51 RenderTargetD3D *destRenderTarget,
DSwapChain11.h46 RenderTargetD3D *getColorRenderTarget() override;
47 RenderTargetD3D *getDepthStencilRenderTarget() override;
DFramebuffer11.cpp291 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl()
305 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl()
345 RenderTargetD3D *readRenderTarget = nullptr; in blitImpl()
360 RenderTargetD3D *drawRenderTarget = nullptr; in blitImpl()
DTextureStorage11.cpp657 RenderTargetD3D *source = nullptr; in generateMipmap()
661 RenderTargetD3D *dest = nullptr; in generateMipmap()
910 RenderTargetD3D **outRT) const in findMultisampledRenderTarget()
919 RenderTargetD3D *rt; in findMultisampledRenderTarget()
928 RenderTargetD3D **outRT) in getMultisampledRenderTarget()
948 RenderTargetD3D *readRenderTarget = nullptr; in getMultisampledRenderTarget()
952 RenderTargetD3D *drawRenderTarget = nullptr; in getMultisampledRenderTarget()
963 RenderTargetD3D *rt; in getMultisampledRenderTarget()
1287 RenderTargetD3D **outRT) const in findRenderTarget()
1321 RenderTargetD3D **outRT) in getRenderTarget()
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