/external/angle/src/tests/compiler_tests/ |
D | EmulateGLBaseVertexBaseInstance_test.cpp | 73 addOutputType(SH_ESSL_OUTPUT); in TEST_F() 99 EXPECT_TRUE(foundInCode(SH_ESSL_OUTPUT, "uniform highp int angle_BaseVertex")); in TEST_F() 100 EXPECT_TRUE(foundInCode(SH_ESSL_OUTPUT, "uniform highp int angle_BaseInstance")); in TEST_F() 187 addOutputType(SH_ESSL_OUTPUT); in TEST_F()
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D | ExpressionLimit_test.cpp | 260 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F() 282 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F() 307 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F() 329 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F() 351 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F() 554 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F() 576 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F() 599 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
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D | OVR_multiview_test.cpp | 124 : MatchOutputCodeTest(shaderType, 0, SH_ESSL_OUTPUT) in OVRMultiviewOutputCodeTest() 685 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings1)); in TEST_F() 721 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F() 742 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F() 761 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F() 776 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings1)); in TEST_F() 781 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings2)); in TEST_F()
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D | OVR_multiview2_test.cpp | 126 : MatchOutputCodeTest(shaderType, 0, SH_ESSL_OUTPUT) in OVRMultiview2OutputCodeTest() 704 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings1)); in TEST_F() 740 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F() 761 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F() 781 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F() 793 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings1)); in TEST_F() 798 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings2)); in TEST_F()
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D | EmulateGLDrawID_test.cpp | 74 addOutputType(SH_ESSL_OUTPUT); in TEST_F() 96 EXPECT_TRUE(foundInCode(SH_ESSL_OUTPUT, "uniform highp int angle_DrawID")); in TEST_F() 145 addOutputType(SH_ESSL_OUTPUT); in TEST_F()
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D | NV_draw_buffers_test.cpp | 20 NVDrawBuffersTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) in NVDrawBuffersTest()
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D | RegenerateStructNames_test.cpp | 21 : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_REGENERATE_STRUCT_NAMES, SH_ESSL_OUTPUT) in RegenerateStructNamesTest()
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D | PruneUnusedFunctions_test.cpp | 23 PruneUnusedFunctionsTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) {} in PruneUnusedFunctionsTest()
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D | RecordConstantPrecision_test.cpp | 20 RecordConstantPrecisionTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) {} in RecordConstantPrecisionTest()
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D | ScalarizeVecAndMatConstructorArgs_test.cpp | 26 SH_ESSL_OUTPUT) in ScalarizeVecAndMatConstructorArgsTest()
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D | PrunePureLiteralStatements_test.cpp | 23 PrunePureLiteralStatementsTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) {} in PrunePureLiteralStatementsTest()
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D | RemoveUnreferencedVariables_test.cpp | 20 RemoveUnreferencedVariablesTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) in RemoveUnreferencedVariablesTest()
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D | DebugShaderPrecision_test.cpp | 20 DebugShaderPrecisionTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) in DebugShaderPrecisionTest() 32 return foundInCode(SH_GLSL_COMPATIBILITY_OUTPUT, str) && foundInCode(SH_ESSL_OUTPUT, str); in foundInAllGLSLCode()
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D | BufferVariables_test.cpp | 37 BufferVariablesMatchTest() : MatchOutputCodeTest(GL_VERTEX_SHADER, 0, SH_ESSL_OUTPUT) in BufferVariablesMatchTest()
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/external/angle/src/tests/perf_tests/ |
D | CompilerPerf.cpp | 181 case SH_ESSL_OUTPUT: in str() 342 CompilerPerfParameters(SH_ESSL_OUTPUT, kSimpleESSL100FragSource, kSimpleESSL100Id), 343 CompilerPerfParameters(SH_ESSL_OUTPUT, kSimpleESSL300FragSource, kSimpleESSL300Id), 344 CompilerPerfParameters(SH_ESSL_OUTPUT, kRealWorldESSL100FragSource, kRealWorldESSL100Id), 345 CompilerPerfParameters(SH_ESSL_OUTPUT, kTrickyESSL300FragSource, kTrickyESSL300Id));
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/external/angle/src/compiler/translator/ |
D | TranslatorGLSL.cpp | 332 if (getOutputType() != SH_ESSL_OUTPUT && getOutputType() < SH_GLSL_400_CORE_OUTPUT && in writeExtensionBehavior() 350 else if (getOutputType() == SH_ESSL_OUTPUT && getShaderVersion() < 320) in writeExtensionBehavior() 364 else if (getOutputType() == SH_ESSL_OUTPUT && getShaderVersion() < 320) in writeExtensionBehavior()
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D | TranslatorESSL.cpp | 18 : TCompiler(type, spec, SH_ESSL_OUTPUT) in TranslatorESSL() 50 if (!emulatePrecisionIfNeeded(root, sink, &precisionEmulation, SH_ESSL_OUTPUT)) in translate()
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D | OutputESSL.cpp | 26 SH_ESSL_OUTPUT, in TOutputESSL()
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/external/angle/src/libANGLE/renderer/null/ |
D | CompilerNULL.cpp | 23 return SH_ESSL_OUTPUT; in getTranslatorOutputType()
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/external/angle/src/libANGLE/renderer/gl/ |
D | CompilerGL.cpp | 75 return SH_ESSL_OUTPUT; in GetShaderOutputType()
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/external/angle/src/tests/test_utils/ |
D | compiler_test.h | 60 return foundInCode(SH_ESSL_OUTPUT, stringToFind); in foundInESSLCode()
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/external/angle/samples/shader_translator/ |
D | shader_translator.cpp | 89 ShShaderOutput output = SH_ESSL_OUTPUT; in main() 185 output = SH_ESSL_OUTPUT; in main()
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/external/angle/src/compiler/fuzz/ |
D | translator_fuzzer.cpp | 157 validOutputs.push_back(SH_ESSL_OUTPUT); in LLVMFuzzerTestOneInput()
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/external/angle/src/compiler/translator/tree_ops/ |
D | EmulatePrecision.cpp | 106 case SH_ESSL_OUTPUT: in createHelperWriter() 692 case SH_ESSL_OUTPUT: in SupportedInLanguage()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ShaderD3D.cpp | 155 mCompilerOutputType = SH_ESSL_OUTPUT; in uncompile()
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