Searched refs:STORAGE_UNIFORM (Results 1 – 13 of 13) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceDefinitionUtil.cpp | 402 return interface.storage == glu::STORAGE_UNIFORM || in isReadableInterface() 1315 …const glu::Storage storage = (interface == PROGRAMINTERFACE_UNIFORM) ? (glu::STORAGE_UNIFORM) : (g… in getProgramInterfaceResourceList() 1344 …rage storage = (interface == PROGRAMINTERFACE_UNIFORM_BLOCK) ? (glu::STORAGE_UNIFORM) : (glu::STOR… in getProgramInterfaceResourceList() 1569 shader->getDefaultBlock().variables[ndx].storage == glu::STORAGE_UNIFORM) in generateProgramInterfaceProgramSources() 1753 …tVal.numDefaultBlockUniformComponents = getNumDefaultBlockComponents(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage() 1754 retVal.numCombinedUniformComponents = getNumComponents(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage() 1755 retVal.numUniformVectors = getNumVectors(shader, glu::STORAGE_UNIFORM); in getShaderResourceUsage() 1757 …retVal.numSamplers = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeSampler… in getShaderResourceUsage() 1758 retVal.numImages = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeImage); in getShaderResourceUsage() 1761 …retVal.numAtomicCounters = getNumTypeInstances(shader, glu::STORAGE_UNIFORM, glu::isDataTypeAto… in getShaderResourceUsage() [all …]
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D | es31fProgramInterfaceQueryTestCase.cpp | 61 case glu::STORAGE_UNIFORM: in getProgramDefaultBlockInterfaceFromStorage() 72 return storage == glu::STORAGE_BUFFER || storage == glu::STORAGE_UNIFORM; in isBufferBackedInterfaceBlockStorage() 605 …um interface = (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_UNIFORM) ? (GL_UNIFOR… in validateSingleVariable() 879 …th.front().isInterfaceBlock() && path.front().getInterfaceBlock()->storage == glu::STORAGE_UNIFORM) in getExplicitLocationFromPath() 892 else if (varDecl->storage == glu::STORAGE_UNIFORM) in getExplicitLocationFromPath() 915 …th.front().isInterfaceBlock() && path.front().getInterfaceBlock()->storage == glu::STORAGE_UNIFORM; in validateSingleVariable() 1794 validStorageBits = (1u << glu::STORAGE_UNIFORM); in isInterfaceBlockInterfaceName() 1859 validStorageBits = (1u << glu::STORAGE_UNIFORM); in getInterfaceBlockInteraceNameByMember() 2186 …rchFilter uniformFilter = VariableSearchFilter::createStorageFilter(glu::STORAGE_UNIFORM); in iterate() 2253 … (m_queryTarget.interface == PROGRAMINTERFACE_UNIFORM_BLOCK) ? (glu::STORAGE_UNIFORM) : (glu::STOR… in iterate()
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D | es31fProgramInterfaceQueryTests.cpp | 1689 DE_ASSERT(storage == glu::STORAGE_UNIFORM || storage == glu::STORAGE_BUFFER); in InterfaceBlockBaseCase() 1805 …const ProgramInterface programInterface = (m_storage == glu::STORAGE_UNIFORM) ? (PROGRAMINTER… in iterate() 1809 …const glw::GLenum programMemberInterfaceValue = (m_storage == glu::STORAGE_UNIFORM) ? (GL_UNIF… in iterate() 2075 …const ProgramInterface programInterface = (m_storage == glu::STORAGE_UNIFORM) ? (PROGRAMINTERFA… in iterate() 2186 …pe(glu::TYPE_UINT_ATOMIC_COUNTER, glu::PRECISION_LAST), "binding1_counter1", glu::STORAGE_UNIFORM); in init() 2191 …pe(glu::TYPE_UINT_ATOMIC_COUNTER, glu::PRECISION_LAST), "binding1_counter2", glu::STORAGE_UNIFORM); in init() 2198 …pe(glu::TYPE_UINT_ATOMIC_COUNTER, glu::PRECISION_LAST), "binding2_counter1", glu::STORAGE_UNIFORM); in init() 2723 …arType(glu::TYPE_UINT_ATOMIC_COUNTER, glu::PRECISION_LAST), "targetCounter", glu::STORAGE_UNIFORM); in init() 3373 …:SharedPtr uniform (new ResourceDefinition::StorageQualifier(defaultBlock, glu::STORAGE_UNIFORM)); in generateUniformCaseBlocks() 3627 …SharedPtr uniform (new ResourceDefinition::StorageQualifier(defaultBlock, glu::STORAGE_UNIFORM)); in generateUniformBlockBlockIndexContents() [all …]
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D | es31fSeparateShaderTests.cpp | 402 oss << VariableDeclaration(varType, varName, STORAGE_UNIFORM) << ";\n"; in printFloatDeclaration()
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/external/deqp/framework/randomshaders/ |
D | rsgVariable.hpp | 45 STORAGE_UNIFORM, enumerator
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D | rsgVariable.cpp | 55 case STORAGE_UNIFORM: in tokenizeDeclaration()
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D | rsgVariableManager.cpp | 275 else if (variable->getStorage() == Variable::STORAGE_UNIFORM) in setStorage() 284 else if (storage == Variable::STORAGE_UNIFORM) in setStorage()
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D | rsgShaderGenerator.cpp | 296 case Variable::STORAGE_UNIFORM: in generate()
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D | rsgExpression.cpp | 147 DE_ASSERT(entry->getVariable()->getStorage() == Variable::STORAGE_UNIFORM); in operator ()() 995 Variable::STORAGE_UNIFORM, in allocateNewVariable() 1494 …state.getVariableManager().setStorage(sampler, Variable::STORAGE_UNIFORM); // Samplers are always … in TexLookup()
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.hpp | 68 STORAGE_UNIFORM, enumerator
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D | glcShaderLibraryCase.cpp | 455 DE_ASSERT(val.storageType == ShaderCase::Value::STORAGE_UNIFORM); in execute() 934 …else if (val.storageType == ShaderCase::Value::STORAGE_UNIFORM && val.valueName.find('.') == strin… in specializeShaders() 971 …else if (val.storageType == ShaderCase::Value::STORAGE_UNIFORM && val.valueName.find('.') == strin… in specializeShaders() 1002 else if (val.storageType == Value::STORAGE_UNIFORM) in dumpValues()
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D | glcShaderLibrary.cpp | 813 result.storageType = ShaderCase::Value::STORAGE_UNIFORM; in parseValue()
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/external/deqp/framework/opengl/ |
D | gluVarType.hpp | 175 STORAGE_UNIFORM, enumerator
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