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Searched refs:SVGA3D_INVALID_ID (Results 1 – 25 of 26) sorted by relevance

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/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_sampler.c131 if (sv->id == SVGA3D_INVALID_ID) { in svga_validate_pipe_sampler_view()
231 sv->id = SVGA3D_INVALID_ID; in svga_validate_pipe_sampler_view()
267 assert(sv->id != SVGA3D_INVALID_ID); in update_sampler_resources()
273 ids[i] = SVGA3D_INVALID_ID; in update_sampler_resources()
279 ids[i] = SVGA3D_INVALID_ID; in update_sampler_resources()
422 assert(ids[i] != SVGA3D_INVALID_ID); in update_samplers()
425 ids[i] = SVGA3D_INVALID_ID; in update_samplers()
430 ids[i] = SVGA3D_INVALID_ID; in update_samplers()
Dsvga_pipe_depthstencil.c247 assert(ds->id != SVGA3D_INVALID_ID); in svga_delete_depth_stencil_state()
253 svga->state.hw_draw.depth_stencil_id = SVGA3D_INVALID_ID; in svga_delete_depth_stencil_state()
256 ds->id = SVGA3D_INVALID_ID; in svga_delete_depth_stencil_state()
Dsvga_swtnl_state.c303 if (!any_change && svga_render->layout_id != SVGA3D_INVALID_ID) { in svga_swtnl_update_vdecl()
307 if (svga_render->layout_id != SVGA3D_INVALID_ID) { in svga_swtnl_update_vdecl()
318 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; in svga_swtnl_update_vdecl()
Dsvga_pipe_sampler.c203 ss->id[1] = SVGA3D_INVALID_ID; in define_sampler_state_object()
345 if (ss->id[i] != SVGA3D_INVALID_ID) { in svga_delete_sampler_state()
378 sv->id = SVGA3D_INVALID_ID; in svga_create_sampler_view()
395 if (svga_have_vgpu10(svga) && sv->id != SVGA3D_INVALID_ID) { in svga_sampler_view_destroy()
Dsvga_pipe_vertex.c295 svga->state.hw_draw.layout_id = SVGA3D_INVALID_ID; in svga_delete_vertex_elements_state()
298 velems->id = SVGA3D_INVALID_ID; in svga_delete_vertex_elements_state()
Dsvga_pipe_draw.c105 range.indexArray.surfaceId = SVGA3D_INVALID_ID; in retry_draw_auto()
153 range.indexArray.surfaceId = SVGA3D_INVALID_ID; in retry_draw_indirect()
Dsvga_pipe_blend.c441 if (svga_have_vgpu10(svga) && bs->id != SVGA3D_INVALID_ID) { in svga_delete_blend_state()
445 svga->state.hw_draw.blend_id = SVGA3D_INVALID_ID; in svga_delete_blend_state()
448 bs->id = SVGA3D_INVALID_ID; in svga_delete_blend_state()
Dsvga_surface.c331 s->view_id = SVGA3D_INVALID_ID; in svga_create_surface_view()
575 if (s && s->view_id == SVGA3D_INVALID_ID) { in svga_validate_surface_view()
633 s->view_id = SVGA3D_INVALID_ID; in svga_validate_surface_view()
670 if (s->view_id != SVGA3D_INVALID_ID) { in svga_surface_destroy()
Dsvga_pipe_streamout.c229 decls[numDecls].registerIndex = SVGA3D_INVALID_ID; in svga_create_stream_output()
302 unsigned id = streamout ? streamout->id : SVGA3D_INVALID_ID; in svga_set_stream_output()
Dsvga_draw_arrays.c191 range.indexArray.surfaceId = SVGA3D_INVALID_ID; in simple_draw_arrays()
Dsvga_pipe_query.c1242 queryId = SVGA3D_INVALID_ID; in svga_render_condition()
1321 svga->pred.query_id == SVGA3D_INVALID_ID) { in svga_toggle_render_condition()
1331 query_id = on ? svga->pred.query_id : SVGA3D_INVALID_ID; in svga_toggle_render_condition()
Dsvga_pipe_rasterizer.c416 svga->state.hw_draw.rasterizer_id = SVGA3D_INVALID_ID; in svga_delete_rasterizer_state()
Dsvga_swtnl_backend.c393 svga_render->layout_id = SVGA3D_INVALID_ID; in svga_vbuf_render_create()
Dsvga_state_vs.c228 SVGA3dShaderId shaderId = SVGA3D_INVALID_ID; in svga_reemit_vs_bindings()
Dsvga_context.c319 svga->pred.query_id = SVGA3D_INVALID_ID; in svga_context_create()
Dsvga_shader.c532 unsigned id = variant ? variant->id : SVGA3D_INVALID_ID; in svga_set_shader()
Dsvga_cmd_vgpu10.c377 cmd->depthStencilViewId = SVGA3D_INVALID_ID; in SVGA3D_vgpu10_SetRenderTargets()
390 ctarget[i] = SVGA3D_INVALID_ID; in SVGA3D_vgpu10_SetRenderTargets()
/external/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_screen_svga.c263 if (surface->sid == SVGA3D_INVALID_ID) { in vmw_svga_winsys_surface_create()
281 if (surface->sid == SVGA3D_INVALID_ID) in vmw_svga_winsys_surface_create()
310 if(surface->sid == SVGA3D_INVALID_ID) in vmw_svga_winsys_surface_create()
444 if (shader->shid == SVGA3D_INVALID_ID) in vmw_svga_winsys_shader_create()
Dvmw_shader.h54 assert(!shader || shader->shid != SVGA3D_INVALID_ID); in svga_winsys_shader()
Dvmw_screen_ioctl.c226 return SVGA3D_INVALID_ID; in vmw_ioctl_gb_surface_create()
271 buffer_handle : SVGA3D_INVALID_ID; in vmw_ioctl_gb_surface_create()
310 buffer_handle : SVGA3D_INVALID_ID; in vmw_ioctl_gb_surface_create()
332 return SVGA3D_INVALID_ID; in vmw_ioctl_gb_surface_create()
558 arg.context_handle = (vws->base.have_vgpu10 ? cid : SVGA3D_INVALID_ID); in vmw_ioctl_command()
878 sh_arg.buffer_handle = SVGA3D_INVALID_ID; in vmw_ioctl_shader_create()
879 sh_arg.shader_handle = SVGA3D_INVALID_ID; in vmw_ioctl_shader_create()
896 return SVGA3D_INVALID_ID; in vmw_ioctl_shader_create()
Dvmw_surface.h74 assert(!surf || surf->sid != SVGA3D_INVALID_ID); in svga_winsys_surface()
Dvmw_shader.c60 dst->shid = SVGA3D_INVALID_ID; in vmw_svga_winsys_shader_reference()
Dvmw_context.c540 *where = SVGA3D_INVALID_ID; in vmw_swc_surface_relocation()
542 *mobid = SVGA3D_INVALID_ID; in vmw_swc_surface_relocation()
586 *shid = SVGA3D_INVALID_ID; in vmw_swc_shader_relocation()
Dvmw_surface.c268 dst->sid = SVGA3D_INVALID_ID; in vmw_svga_winsys_surface_reference()
/external/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_types.h80 #define SVGA3D_INVALID_ID ((uint32)-1) macro
1872 SVGA3D_MOBFMT_INVALID = SVGA3D_INVALID_ID,

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