/external/skia/docs/examples/ |
D | Xor.cpp | 10 SkColor colors[] = { color, SkColorSetA(color, 192), SkColorSetA(color, 128), in draw() 11 SkColorSetA(color, 0) }; in draw()
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D | Plus.cpp | 11 SkColor colors[] = { color, SkColorSetA(color, 192), SkColorSetA(color, 128), in draw() 12 SkColorSetA(color, 0) }; in draw()
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D | Src.cpp | 14 transRed.setColor(SkColorSetA(SK_ColorRED, 127)); in draw()
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D | ColorSetA.cpp | 12 paint.setColor(SkColorSetA(color, x + y)); in draw()
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D | Canvas_drawOval.cpp | 9 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in draw()
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D | Clear.cpp | 11 SkColor colors[] = { color, SkColorSetA(color, 0) }; in draw()
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D | Dst_Over.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kDstOver); in draw()
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D | Screen.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kScreen); in draw()
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D | Src_Atop.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcATop); in draw()
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D | Src_Out.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcOut); in draw()
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D | Dst_Out.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kDstOut); in draw()
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D | Src_In.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcIn); in draw()
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D | Overlay.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kOverlay); in draw()
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D | Dst_Atop.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcATop); in draw()
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D | Dst_In.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kDstIn); in draw()
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D | Src_Over.cpp | 20 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcOver); in draw()
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/external/skqp/gm/ |
D | lumafilter.cpp | 48 paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80)); in draw_scene() 65 paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80)); in draw_scene() 83 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in LumaFilterGM() 84 SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) }; in LumaFilterGM()
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D | highcontrastfilter.cpp | 92 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in HighContrastFilterGM() 93 SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) }; in HighContrastFilterGM()
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/external/skia/gm/ |
D | lumafilter.cpp | 67 paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80)); in draw_scene() 84 paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80)); in draw_scene() 102 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in onOnceBeforeDraw() 103 SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) }; in onOnceBeforeDraw()
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D | highcontrastfilter.cpp | 109 SkColor g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) }; in onOnceBeforeDraw() 110 SkColor g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) }; in onOnceBeforeDraw()
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/external/skqp/docs/ |
D | SkBlendMode_Reference.bmh | 244 SkColor colors[] = { color, SkColorSetA(color, 0) }; 275 transRed.setColor(SkColorSetA(SK_ColorRED, 127)); 323 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcOver); 347 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kDstOver); 371 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcIn); 396 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kDstIn); 421 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcOut); 447 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kDstOut); 472 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcATop); 496 canvas->drawColor(SkColorSetA(SK_ColorGREEN, 128), SkBlendMode::kSrcATop); [all …]
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/external/skia/modules/skottie/src/effects/ |
D | VenetianBlindsEffect.cpp | 120 const SkColor c01 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g01 * 0xff)), in onMakeMask() 121 c23 = SkColorSetA(SK_ColorWHITE, SkScalarRoundToInt(g23 * 0xff)), in onMakeMask()
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D | FillEffect.cpp | 61 fColorNode->setColor(SkColorSetA(c, a)); in onSync()
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/external/skia/modules/svg/src/ |
D | SkSVGFeFlood.cpp | 24 return SkColorSetA(color, SkScalarRoundToInt(*floodOpacity * 255)); in resolveFloodColor()
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/external/skqp/modules/skottie/src/ |
D | SkottieLayerEffect.cpp | 59 color_node->setColor(SkColorSetA(c, a)); in AttachFillLayerEffect()
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