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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "sk_tool_utils.h"
10 #include "SkBlendModePriv.h"
11 #include "SkCanvas.h"
12 #include "SkGradientShader.h"
13 #include "SkLumaColorFilter.h"
14 
15 static SkScalar kSize   = 80;
16 static SkScalar kInset  = 10;
17 static SkColor  kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
18 static SkColor  kColor2 = SkColorSetARGB(0xff, 0x82, 0xff, 0);
19 
draw_label(SkCanvas * canvas,const char * label,const SkPoint & offset)20 static void draw_label(SkCanvas* canvas, const char* label,
21                        const SkPoint& offset) {
22     SkFont font(sk_tool_utils::create_portable_typeface());
23     font.setEdging(SkFont::Edging::kAlias);
24 
25     size_t len = strlen(label);
26 
27     SkScalar width = font.measureText(label, len, kUTF8_SkTextEncoding);
28     canvas->drawSimpleText(label, len, kUTF8_SkTextEncoding, offset.x() - width / 2, offset.y(),
29                            font, SkPaint());
30 }
31 
draw_scene(SkCanvas * canvas,const sk_sp<SkColorFilter> & filter,SkBlendMode mode,const sk_sp<SkShader> & s1,const sk_sp<SkShader> & s2)32 static void draw_scene(SkCanvas* canvas, const sk_sp<SkColorFilter>& filter, SkBlendMode mode,
33                        const sk_sp<SkShader>& s1, const sk_sp<SkShader>& s2) {
34     SkPaint paint;
35     paint.setAntiAlias(true);
36     SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize);
37 
38     c = bounds;
39     c.fRight = bounds.centerX();
40     paint.setARGB(0x20, 0, 0, 0xff);
41     canvas->drawRect(bounds, paint);
42 
43     canvas->saveLayer(&bounds, nullptr);
44 
45     r = bounds;
46     r.inset(kInset, 0);
47     paint.setShader(s1);
48     paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80));
49     canvas->drawOval(r, paint);
50     if (!s1) {
51         canvas->save();
52         canvas->clipRect(c);
53         paint.setColor(kColor1);
54         canvas->drawOval(r, paint);
55         canvas->restore();
56     }
57 
58     SkPaint xferPaint;
59     xferPaint.setBlendMode(mode);
60     canvas->saveLayer(&bounds, &xferPaint);
61 
62     r = bounds;
63     r.inset(0, kInset);
64     paint.setShader(s2);
65     paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80));
66     paint.setColorFilter(filter);
67     canvas->drawOval(r, paint);
68     if (!s2) {
69         canvas->save();
70         canvas->clipRect(c);
71         paint.setColor(kColor2);
72         canvas->drawOval(r, paint);
73         canvas->restore();
74     }
75 
76     canvas->restore();
77     canvas->restore();
78 }
79 
80 class LumaFilterGM : public skiagm::GM {
81 public:
LumaFilterGM()82     LumaFilterGM() {
83         SkColor  g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
84         SkColor  g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
85         SkPoint  g1Points[] = { { 0, 0 }, { 0,     100 } };
86         SkPoint  g2Points[] = { { 0, 0 }, { kSize, 0   } };
87         SkScalar pos[] = { 0.2f, 1.0f };
88 
89         fFilter = SkLumaColorFilter::Make();
90         fGr1 = SkGradientShader::MakeLinear(g1Points, g1Colors, pos, SK_ARRAY_COUNT(g1Colors),
91                                             SkShader::kClamp_TileMode);
92         fGr2 = SkGradientShader::MakeLinear(g2Points, g2Colors, pos, SK_ARRAY_COUNT(g2Colors),
93                                             SkShader::kClamp_TileMode);
94     }
95 
96 protected:
97 
onShortName()98     SkString onShortName() override {
99         return SkString("lumafilter");
100     }
101 
onISize()102     SkISize onISize() override {
103         return SkISize::Make(600, 420);
104     }
105 
onDraw(SkCanvas * canvas)106     void onDraw(SkCanvas* canvas) override {
107         SkBlendMode modes[] = {
108             SkBlendMode::kSrcOver,
109             SkBlendMode::kDstOver,
110             SkBlendMode::kSrcATop,
111             SkBlendMode::kDstATop,
112             SkBlendMode::kSrcIn,
113             SkBlendMode::kDstIn,
114         };
115         struct {
116             const sk_sp<SkShader>& fShader1;
117             const sk_sp<SkShader>& fShader2;
118         } shaders[] = {
119             { nullptr, nullptr },
120             { nullptr, fGr2 },
121             { fGr1, nullptr },
122             { fGr1, fGr2 },
123         };
124 
125         SkScalar gridStep = kSize + 2 * kInset;
126         for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) {
127             draw_label(canvas, SkBlendMode_Name(modes[i]),
128                        SkPoint::Make(gridStep * (0.5f + i), 20));
129         }
130 
131         for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
132             canvas->save();
133             canvas->translate(kInset, gridStep * i + 30);
134             for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) {
135                 draw_scene(canvas, fFilter, modes[m], shaders[i].fShader1,
136                            shaders[i].fShader2);
137                 canvas->translate(gridStep, 0);
138             }
139             canvas->restore();
140         }
141     }
142 
143 private:
144     sk_sp<SkColorFilter>    fFilter;
145     sk_sp<SkShader>         fGr1, fGr2;
146 
147     typedef skiagm::GM INHERITED;
148 };
149 
150 //////////////////////////////////////////////////////////////////////////////
151 
152 DEF_GM(return new LumaFilterGM;)
153