/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 94 case TEXTURETYPE_2D: return IVec3(64, 64, 1); in defaultImageSize() 125 case TEXTURETYPE_2D: return "2d"; in getTextureTypeName() 244 : textureType == TEXTURETYPE_2D ? "2D" in getShaderSamplerOrImageType() 268 case TEXTURETYPE_2D: return GL_TEXTURE_2D; in getGLTextureTarget() 337 case TEXTURETYPE_2D: in textureLayerType() 344 return TEXTURETYPE_2D; in textureLayerType() 630 …, m_tex2D (type == TEXTURETYPE_2D ? SharedPtr<tcu::Texture2D> (newOneLevelTexture2D (format,… in LayeredImage() 640 m_type == TEXTURETYPE_2D || in LayeredImage() 658 : m_type == TEXTURETYPE_2D ? m_tex2D->getLevel(0) in setPixel() 681 …DE_ASSERT(m_type == TEXTURETYPE_BUFFER || m_type == TEXTURETYPE_2D || m_type == TEXTURETYPE_3D || … in getAccessInternal() [all …]
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D | es31fSRGBDecodeTests.cpp | 56 using glu::TextureTestUtil::TEXTURETYPE_2D; 539 case TEXTURETYPE_2D: in getGLTargetType() 1392 this->addTexture( TEXTURETYPE_2D, in setupTest() 1463 this->addTexture( TEXTURETYPE_2D, in setupTest() 1534 this->addTexture( TEXTURETYPE_2D, in setupTest() 1604 this->addTexture( TEXTURETYPE_2D, in setupTest() 1614 this->addTexture( TEXTURETYPE_2D, in setupTest() 1753 this->addTexture( TEXTURETYPE_2D, in setupTest() 1763 this->addTexture( TEXTURETYPE_2D, in setupTest() 1826 this->addTexture( TEXTURETYPE_2D, in setupTest() [all …]
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D | es31fNegativeShaderImageLoadStoreTests.cpp | 146 case glu::TextureTestUtil::TEXTURETYPE_2D: declaration << "2D"; break; in getShaderImageTypeDeclaration() 166 case glu::TextureTestUtil::TEXTURETYPE_2D: in getShaderImageTypeExtensionString() 193 case glu::TextureTestUtil::TEXTURETYPE_2D: in getShaderImageParamP() 587 {FUNC<glu::TextureTestUtil::TEXTURETYPE_2D>, "texture_2d", "Texture2D negative tests."}, \
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D | es31fTextureGatherTests.cpp | 69 using glu::TextureTestUtil::TEXTURETYPE_2D; 860 case TEXTURETYPE_2D: return glu::TYPE_SAMPLER_2D_SHADOW; in getSamplerType() 870 case TEXTURETYPE_2D: return glu::getSampler2DType(format); in getSamplerType() 910 case TEXTURETYPE_2D: return 2; in getNumTextureSamplingDimensions() 921 case TEXTURETYPE_2D: return GL_TEXTURE_2D; in getGLTextureType() 1509 const IVec3 coordBits = m_textureType == TEXTURETYPE_2D ? IVec3(20,20,0) in verify() 1513 const IVec3 uvwBits = m_textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify() 1662 …: TextureGatherCase (context, name, description, TEXTURETYPE_2D, gatherType, offsetSize, textureF… in TextureGather2DCase() 2027 case TEXTURETYPE_2D: in makeTextureGatherCase() 2078 { "2d", TEXTURETYPE_2D }, in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 118 TEXTURETYPE_2D, enumerator 331 case TEXTURETYPE_2D: in initTexture() 420 …bool is2DProj4 = m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ ||… in initShaderSources() 422 int texCoordComps = m_textureSpec.type == TEXTURETYPE_2D ? 2 : 3; in initShaderSources() 430 const char* baseFuncName = m_textureSpec.type == TEXTURETYPE_2D ? "texture2D" : "textureCube"; in initShaderSources() 435 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break; in initShaderSources() 583 …static const TextureSpec tex2D (TEXTURETYPE_2D, GL_RGBA, GL_UNSIGNED_BYTE, 256, 256, 1, sampler… in init() 584 …static const TextureSpec tex2DMipmap (TEXTURETYPE_2D, GL_RGBA, GL_UNSIGNED_BYTE, 256, 256, 9, sam… in init()
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D | es2fVertexTextureTests.cpp | 62 using glu::TextureTestUtil::TEXTURETYPE_2D; 130 template <> struct TexTypeTcuClass<TEXTURETYPE_2D> { typedef tcu::Texture2D t; }; 134 template <> struct TexTypeSizeDims<TEXTURETYPE_2D> { enum { V = 2 }; }; 138 template <> struct TexTypeCoordDims<TEXTURETYPE_2D> { enum { V = 2 }; }; 147 TexTypeCoordParams<TEXTURETYPE_2D> 272 void PosTexCoordQuadGrid<TEXTURETYPE_2D>::initializeTexCoords (const IVec2& textureSize, const TexC… in initializeTexCoords() 399 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D> Grid; 608 … TexTypeCoordParams<TEXTURETYPE_2D>(rend.texCoordScale, rend.texCoordOffset), useSafeTexCoords); in iterate()
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D | es2fTextureSpecificationTests.cpp | 332 TEXTURETYPE_2D = 0, enumerator 459 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; in iterate() 475 case TEXTURETYPE_2D: verifyTex2D (gles2Context, refContext); break; in iterate() 488 DE_ASSERT(m_texType == TEXTURETYPE_2D); in verifyTex2D() 621 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in BasicTexImage2DCase() 718 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in RandomOrderTexImage2DCase() 834 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in TexImage2DAlignCase() 933 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in BasicTexSubImage2DCase() 1076 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in TexSubImage2DEmptyTexCase() 1194 …: TextureSpecCase (context, name, desc, TEXTURETYPE_2D, glu::mapGLTransferFormat(format, dataType)… in TexSubImage2DAlignCase() [all …]
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D | es2fTextureSizeTests.cpp | 156 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate() 160 …Format()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(… in iterate()
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D | es2fTextureFormatTests.cpp | 147 ReferenceParams renderParams (TEXTURETYPE_2D); in iterate() 476 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate() 481 ReferenceParams refParams(TEXTURETYPE_2D); in iterate()
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D | es2fTextureWrapTests.cpp | 177 ReferenceParams refParams (TEXTURETYPE_2D); in iterate()
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/external/deqp/modules/glshared/ |
D | glsLongStressTestUtil.cpp | 170 context.textureSpecs.push_back(gls::TextureSpec(glu::TextureTestUtil::TEXTURETYPE_2D, 0, in generateTextureContext() 238 context.textureSpecs.push_back(gls::TextureSpec(glu::TextureTestUtil::TEXTURETYPE_2D, i, in generateBufferAndTextureContext() 408 context.textureSpecs.push_back(gls::TextureSpec(glu::TextureTestUtil::TEXTURETYPE_2D, 0, in generateFragmentPointLightContext() 582 context.textureSpecs.push_back (gls::TextureSpec(glu::TextureTestUtil::TEXTURETYPE_2D, 0, in generateVertexUniformLoopLightContext()
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D | glsLongStressCase.cpp | 79 using glu::TextureTestUtil::TEXTURETYPE_2D; 471 … (void) const { DE_ASSERT(m_type == TEXTURETYPE_2D || m_type == TEXTURETYPE_CUBE); return m_type … in getGLBindTarget() 529 if (m_type == TEXTURETYPE_2D) in setData() 571 if (m_type == TEXTURETYPE_2D) in setSubData()
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D | glsTextureTestUtil.cpp | 321 if (params.texType == TEXTURETYPE_2D) in renderQuad()
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktTextureFilteringAnisotropyTests.cpp | 226 …AnisotropyParams refParams (TEXTURETYPE_2D, maxAnisotropy[anisotropyNdx] ,minFilters[minFilterNdx]… in createFilteringAnisotropyTests() 259 …AnisotropyParams refParams (TEXTURETYPE_2D, maxAnisotropy[anisotropyNdx] ,minFilters[minFilterNdx]… in createFilteringAnisotropyTests()
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D | vktTextureCompressedFormatTests.cpp | 199 ReferenceParams sampleParams (TEXTURETYPE_2D); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 172 TEXTURETYPE_2D, enumerator 577 case TEXTURETYPE_2D: in initTexture() 750 …bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_T… in initShaderSources() 753 int texCoordComps = m_textureSpec.type == TEXTURETYPE_2D ? 2 : 3; in initShaderSources() 769 …case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DTyp… in initShaderSources() 1131 if (m_textureSpec.type == TEXTURETYPE_2D && !is2DLodValid) in testTextureSize() 1175 case TEXTURETYPE_2D: in testTextureSize() 1324 case TEXTURETYPE_2D: return GL_TEXTURE_2D; break; in getGLTextureTarget() 1414 …static const TextureSpec tex2DFixed (TEXTURETYPE_2D, GL_RGBA8, 256, 256, 1, 1, samplerLinea… in init() 1415 …static const TextureSpec tex2DFloat (TEXTURETYPE_2D, GL_RGBA16F, 256, 256, 1, 1, samplerLin… in init() [all …]
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D | es3fTextureSizeTests.cpp | 157 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate() 161 …Format()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(… in iterate()
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D | es3fVertexTextureTests.cpp | 61 using glu::TextureTestUtil::TEXTURETYPE_2D; 157 template <> struct TexTypeTcuClass<TEXTURETYPE_2D> { typedef tcu::Texture2D t; }; 163 template <> struct TexTypeSizeDims<TEXTURETYPE_2D> { enum { V = 2 }; }; 169 template <> struct TexTypeCoordDims<TEXTURETYPE_2D> { enum { V = 2 }; }; 180 TexTypeCoordParams<TEXTURETYPE_2D> 321 void PosTexCoordQuadGrid<TEXTURETYPE_2D>::initializeTexCoords (const IVec2& textureSize, const TexC… in initializeTexCoords() 496 typedef PosTexCoordQuadGrid<TEXTURETYPE_2D> Grid; 708 … TexTypeCoordParams<TEXTURETYPE_2D>(rend.texCoordScale, rend.texCoordOffset), useSafeTexCoords); in iterate()
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D | es3fTextureSwizzleTests.cpp | 154 ReferenceParams renderParams (TEXTURETYPE_2D); in iterate()
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D | es3fTextureFormatTests.cpp | 184 ReferenceParams renderParams (TEXTURETYPE_2D); in iterate() 850 ReferenceParams renderParams (TEXTURETYPE_2D); in iterate() 1139 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); in iterate() 1144 ReferenceParams refParams(TEXTURETYPE_2D); in iterate()
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D | es3fASTCDecompressionCases.cpp | 334 ReferenceParams renderParams (TEXTURETYPE_2D); in render()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 191 TEXTURETYPE_2D, enumerator 866 case TEXTURETYPE_2D: in initTexture() 1228 …bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_T… in initShaderSources() 1233 … m_textureSpec.type == TEXTURETYPE_1D_ARRAY || m_textureSpec.type == TEXTURETYPE_2D ? 2 : in initShaderSources() 1254 …case TEXTURETYPE_2D: samplerType = isShadow ? glu::TYPE_SAMPLER_2D_SHADOW : glu::getSampler2DT… in initShaderSources() 1523 case TEXTURETYPE_2D: in getMaxTextureSize() 1551 case TEXTURETYPE_2D: in getTextureSizeString() 1619 case TEXTURETYPE_2D: in createEmptyTexture() 1702 case TEXTURETYPE_2D: in getTextureSizeFuncResultType() 1786 case TEXTURETYPE_2D: in initTexture() [all …]
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D | vktShaderRenderTextureGatherTests.cpp | 79 TEXTURETYPE_2D, enumerator 864 case TEXTURETYPE_2D: return glu::TYPE_SAMPLER_2D_SHADOW; in getSamplerType() 874 case TEXTURETYPE_2D: return glu::getSampler2DType(format); in getSamplerType() 914 case TEXTURETYPE_2D: return 2; in getNumTextureSamplingDimensions() 1437 const IVec3 coordBits = m_baseParams.textureType == TEXTURETYPE_2D ? IVec3(20,20,0) in verify() 1441 const IVec3 uvwBits = m_baseParams.textureType == TEXTURETYPE_2D ? IVec3(7,7,0) in verify() 1977 …, m_baseParams (TEXTURETYPE_2D, gatherType, offsetSize, textureFormat, shadowCompareMode, wrapS, w… in TextureGather2DCase() 2489 case TEXTURETYPE_2D: in makeTextureGatherCase() 2533 { "2d", TEXTURETYPE_2D }, in init()
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/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 140 TEXTURETYPE_2D, enumerator 483 case TEXTURETYPE_2D: in initTexture() 716 int texCoordComps = m_textureSpec.type == TEXTURETYPE_2D ? 2 : 3; in initShaderSources() 728 case TEXTURETYPE_2D: in initShaderSources()
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.hpp | 48 TEXTURETYPE_2D = 0, enumerator
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