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Searched refs:TextureD3D_3D (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DTextureD3D.cpp2382 TextureD3D_3D::TextureD3D_3D(const gl::TextureState &state, RendererD3D *renderer) in TextureD3D_3D() function in rx::TextureD3D_3D
2391 void TextureD3D_3D::onDestroy(const gl::Context *context) in onDestroy()
2403 TextureD3D_3D::~TextureD3D_3D() {} in ~TextureD3D_3D()
2405 ImageD3D *TextureD3D_3D::getImage(int level, int layer) const in getImage()
2412 ImageD3D *TextureD3D_3D::getImage(const gl::ImageIndex &index) const in getImage()
2420 GLsizei TextureD3D_3D::getLayerCount(int level) const in getLayerCount()
2426 GLsizei TextureD3D_3D::getWidth(GLint level) const in getWidth()
2434 GLsizei TextureD3D_3D::getHeight(GLint level) const in getHeight()
2442 GLsizei TextureD3D_3D::getDepth(GLint level) const in getDepth()
2450 GLenum TextureD3D_3D::getInternalFormat(GLint level) const in getInternalFormat()
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DTextureD3D.h476 class TextureD3D_3D : public TextureD3D
479 TextureD3D_3D(const gl::TextureState &data, RendererD3D *renderer);
480 ~TextureD3D_3D() override;
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp171 return new TextureD3D_3D(state, mRenderer); in createTexture()