/external/skia/src/gpu/glsl/ |
D | GrGLSLProgramDataManager.h | 24 GR_DEFINE_RESOURCE_HANDLE_CLASS(UniformHandle); 31 virtual void set1i(UniformHandle, int32_t) const = 0; 32 virtual void set1iv(UniformHandle, int arrayCount, const int v[]) const = 0; 33 virtual void set1f(UniformHandle, float v0) const = 0; 34 virtual void set1fv(UniformHandle, int arrayCount, const float v[]) const = 0; 35 virtual void set2i(UniformHandle, int32_t, int32_t) const = 0; 36 virtual void set2iv(UniformHandle, int arrayCount, const int v[]) const = 0; 37 virtual void set2f(UniformHandle, float, float) const = 0; 38 virtual void set2fv(UniformHandle, int arrayCount, const float v[]) const = 0; 39 virtual void set3i(UniformHandle, int32_t, int32_t, int32_t) const = 0; [all …]
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D | GrGLSLUniformHandler.h | 25 GrGLSLProgramDataManager::UniformHandle fRTAdjustmentUni; 28 GrGLSLProgramDataManager::UniformHandle fRTHeightUni; 42 using UniformHandle = GrGLSLProgramDataManager::UniformHandle; variable 52 UniformHandle addUniform(const GrFragmentProcessor* owner, 61 UniformHandle addUniformArray(const GrFragmentProcessor* owner, 73 virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0; 78 virtual const char* getUniformCStr(UniformHandle u) const = 0; 128 virtual UniformHandle internalAddUniformArray(const GrFragmentProcessor* owner,
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D | GrGLSLColorSpaceXformHelper.h | 70 GrGLSLProgramDataManager::UniformHandle srcTFUniform() const { return fSrcTFVar; } in srcTFUniform() 71 GrGLSLProgramDataManager::UniformHandle gamutXformUniform() const { return fGamutXformVar; } in gamutXformUniform() 72 GrGLSLProgramDataManager::UniformHandle dstTFUniform() const { return fDstTFVar; } in dstTFUniform() 77 GrGLSLProgramDataManager::UniformHandle fSrcTFVar; 78 GrGLSLProgramDataManager::UniformHandle fGamutXformVar; 79 GrGLSLProgramDataManager::UniformHandle fDstTFVar;
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D | GrGLSLGeometryProcessor.h | 31 using UniformHandle = GrGLSLProgramDataManager::UniformHandle; 152 UniformHandle* colorUniform); 159 const UniformHandle& uniform, 188 UniformHandle* viewMatrixUniform); 199 UniformHandle* localMatrixUniform);
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLProgramDataManager.h | 24 GR_DEFINE_RESOURCE_HANDLE_CLASS(UniformHandle); 31 virtual void set1i(UniformHandle, int32_t) const = 0; 32 virtual void set1iv(UniformHandle, int arrayCount, const int v[]) const = 0; 33 virtual void set1f(UniformHandle, float v0) const = 0; 34 virtual void set1fv(UniformHandle, int arrayCount, const float v[]) const = 0; 35 virtual void set2i(UniformHandle, int32_t, int32_t) const = 0; 36 virtual void set2iv(UniformHandle, int arrayCount, const int v[]) const = 0; 37 virtual void set2f(UniformHandle, float, float) const = 0; 38 virtual void set2fv(UniformHandle, int arrayCount, const float v[]) const = 0; 39 virtual void set3i(UniformHandle, int32_t, int32_t, int32_t) const = 0; [all …]
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D | GrGLSLUniformHandler.h | 24 GrGLSLProgramDataManager::UniformHandle fRTAdjustmentUni; 26 GrGLSLProgramDataManager::UniformHandle fRTWidthUni; 29 GrGLSLProgramDataManager::UniformHandle fRTHeightUni; 36 using UniformHandle = GrGLSLProgramDataManager::UniformHandle; variable 46 UniformHandle addUniform(uint32_t visibility, 55 UniformHandle addUniform(uint32_t visibility, 62 UniformHandle addUniformArray(uint32_t visibility, 74 UniformHandle addUniformArray(uint32_t visibility, 85 virtual const GrShaderVar& getUniformVariable(UniformHandle u) const = 0; 90 virtual const char* getUniformCStr(UniformHandle u) const = 0; [all …]
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D | GrGLSLColorSpaceXformHelper.h | 66 GrGLSLProgramDataManager::UniformHandle srcTFUniform() const { return fSrcTFVar; } in srcTFUniform() 67 GrGLSLProgramDataManager::UniformHandle gamutXformUniform() const { return fGamutXformVar; } in gamutXformUniform() 68 GrGLSLProgramDataManager::UniformHandle dstTFUniform() const { return fDstTFVar; } in dstTFUniform() 73 GrGLSLProgramDataManager::UniformHandle fSrcTFVar; 74 GrGLSLProgramDataManager::UniformHandle fGamutXformVar; 75 GrGLSLProgramDataManager::UniformHandle fDstTFVar;
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/external/skia/src/gpu/ |
D | GrUniformDataManager.h | 26 void set1i(UniformHandle, int32_t) const override; 27 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 28 void set1f(UniformHandle, float v0) const override; 29 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 30 void set2i(UniformHandle, int32_t, int32_t) const override; 31 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 32 void set2f(UniformHandle, float, float) const override; 33 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 34 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 35 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrUniformDataManager.cpp | 29 void GrUniformDataManager::set1i(UniformHandle u, int32_t i) const { in set1i() 37 void GrUniformDataManager::set1iv(UniformHandle u, in set1iv() 54 void GrUniformDataManager::set1f(UniformHandle u, float v0) const { in set1f() 62 void GrUniformDataManager::set1fv(UniformHandle u, in set1fv() 79 void GrUniformDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 88 void GrUniformDataManager::set2iv(UniformHandle u, in set2iv() 105 void GrUniformDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f() 114 void GrUniformDataManager::set2fv(UniformHandle u, in set2fv() 131 void GrUniformDataManager::set3i(UniformHandle u, in set3i() 143 void GrUniformDataManager::set3iv(UniformHandle u, in set3iv() [all …]
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/external/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.h | 51 void set1i(UniformHandle, int32_t) const override; 52 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 53 void set1f(UniformHandle, float v0) const override; 54 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 55 void set2i(UniformHandle, int32_t, int32_t) const override; 56 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 57 void set2f(UniformHandle, float, float) const override; 58 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 59 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 60 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrGLProgramDataManager.cpp | 45 void GrGLProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i() 54 void GrGLProgramDataManager::set1iv(UniformHandle u, in set1iv() 66 void GrGLProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f() 75 void GrGLProgramDataManager::set1fv(UniformHandle u, in set1fv() 91 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 100 void GrGLProgramDataManager::set2iv(UniformHandle u, in set2iv() 112 void GrGLProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f() 121 void GrGLProgramDataManager::set2fv(UniformHandle u, in set2fv() 133 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i() 142 void GrGLProgramDataManager::set3iv(UniformHandle u, in set3iv() [all …]
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/external/skqp/src/gpu/mtl/ |
D | GrMtlPipelineStateDataManager.h | 26 void set1i(UniformHandle, int32_t) const override; 27 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 28 void set1f(UniformHandle, float v0) const override; 29 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 30 void set2i(UniformHandle, int32_t, int32_t) const override; 31 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 32 void set2f(UniformHandle, float, float) const override; 33 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 34 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 35 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrMtlPipelineStateDataManager.mm | 60 void GrMtlPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const { 68 void GrMtlPipelineStateDataManager::set1iv(UniformHandle u, 86 void GrMtlPipelineStateDataManager::set1f(UniformHandle u, float v0) const { 95 void GrMtlPipelineStateDataManager::set1fv(UniformHandle u, 113 void GrMtlPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { 122 void GrMtlPipelineStateDataManager::set2iv(UniformHandle u, 140 void GrMtlPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const { 150 void GrMtlPipelineStateDataManager::set2fv(UniformHandle u, 168 void GrMtlPipelineStateDataManager::set3i(UniformHandle u, 180 void GrMtlPipelineStateDataManager::set3iv(UniformHandle u, [all …]
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/external/skqp/src/gpu/vk/ |
D | GrVkPipelineStateDataManager.h | 28 void set1i(UniformHandle, int32_t) const override; 29 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 30 void set1f(UniformHandle, float v0) const override; 31 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 32 void set2i(UniformHandle, int32_t, int32_t) const override; 33 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 34 void set2f(UniformHandle, float, float) const override; 35 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 36 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 37 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrVkPipelineStateDataManager.cpp | 60 void GrVkPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const { in set1i() 68 void GrVkPipelineStateDataManager::set1iv(UniformHandle u, in set1iv() 86 void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const { in set1f() 95 void GrVkPipelineStateDataManager::set1fv(UniformHandle u, in set1fv() 113 void GrVkPipelineStateDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 122 void GrVkPipelineStateDataManager::set2iv(UniformHandle u, in set2iv() 140 void GrVkPipelineStateDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f() 150 void GrVkPipelineStateDataManager::set2fv(UniformHandle u, in set2fv() 168 void GrVkPipelineStateDataManager::set3i(UniformHandle u, in set3i() 180 void GrVkPipelineStateDataManager::set3iv(UniformHandle u, in set3iv() [all …]
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D | GrVkUniformHandler.h | 48 const GrShaderVar& getUniformVariable(UniformHandle u) const override { in getUniformVariable() 52 const char* getUniformCStr(UniformHandle u) const override { in getUniformCStr() 65 UniformHandle internalAddUniformArray(uint32_t visibility, 89 const GrVkSampler* immutableSampler(UniformHandle u) const { in immutableSampler() 99 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
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/external/skqp/src/gpu/gl/ |
D | GrGLProgramDataManager.h | 53 void set1i(UniformHandle, int32_t) const override; 54 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 55 void set1f(UniformHandle, float v0) const override; 56 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 57 void set2i(UniformHandle, int32_t, int32_t) const override; 58 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 59 void set2f(UniformHandle, float, float) const override; 60 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 61 void set3i(UniformHandle, int32_t, int32_t, int32_t) const override; 62 void set3iv(UniformHandle, int arrayCount, const int32_t v[]) const override; [all …]
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D | GrGLProgramDataManager.cpp | 64 void GrGLProgramDataManager::set1i(UniformHandle u, int32_t i) const { in set1i() 73 void GrGLProgramDataManager::set1iv(UniformHandle u, in set1iv() 85 void GrGLProgramDataManager::set1f(UniformHandle u, float v0) const { in set1f() 94 void GrGLProgramDataManager::set1fv(UniformHandle u, in set1fv() 110 void GrGLProgramDataManager::set2i(UniformHandle u, int32_t i0, int32_t i1) const { in set2i() 119 void GrGLProgramDataManager::set2iv(UniformHandle u, in set2iv() 131 void GrGLProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { in set2f() 140 void GrGLProgramDataManager::set2fv(UniformHandle u, in set2fv() 152 void GrGLProgramDataManager::set3i(UniformHandle u, int32_t i0, int32_t i1, int32_t i2) const { in set3i() 161 void GrGLProgramDataManager::set3iv(UniformHandle u, in set3iv() [all …]
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/external/skia/src/gpu/mtl/ |
D | GrMtlPipelineStateDataManager.h | 27 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 28 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 29 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 30 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 33 void setMatrix2f(UniformHandle, const float matrix[]) const override; 34 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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/external/skia/src/gpu/effects/generated/ |
D | GrMagnifierEffect.cpp | 96 UniformHandle& boundsUniform = boundsUniformVar; in onSetData() 100 UniformHandle& xInvZoom = xInvZoomVar; in onSetData() 102 UniformHandle& yInvZoom = yInvZoomVar; in onSetData() 104 UniformHandle& xInvInset = xInvInsetVar; in onSetData() 106 UniformHandle& yInvInset = yInvInsetVar; in onSetData() 108 UniformHandle& offset = offsetVar; in onSetData() 115 UniformHandle boundsUniformVar; 116 UniformHandle offsetVar; 117 UniformHandle xInvZoomVar; 118 UniformHandle yInvZoomVar; [all …]
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/external/skqp/src/gpu/effects/ |
D | GrMagnifierEffect.cpp | 90 UniformHandle& boundsUniform = fBoundsUniformVar; in onSetData() 94 UniformHandle& xInvZoom = fXInvZoomVar; in onSetData() 96 UniformHandle& yInvZoom = fYInvZoomVar; in onSetData() 98 UniformHandle& xInvInset = fXInvInsetVar; in onSetData() 100 UniformHandle& yInvInset = fYInvInsetVar; in onSetData() 102 UniformHandle& offset = fOffsetVar; in onSetData() 130 UniformHandle fBoundsUniformVar; 131 UniformHandle fOffsetVar; 132 UniformHandle fXInvZoomVar; 133 UniformHandle fYInvZoomVar; [all …]
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D | GrRectBlurEffect.cpp | 108 UniformHandle& rect = fRectVar; in onSetData() 115 UniformHandle& proxyRectHalf = fProxyRectHalfVar; in onSetData() 117 UniformHandle& proxyRectFloat = fProxyRectFloatVar; in onSetData() 119 UniformHandle& profileSize = fProfileSizeVar; in onSetData() 125 UniformHandle fProxyRectHalfVar; 126 UniformHandle fProxyRectFloatVar; 127 UniformHandle fProfileSizeVar; 128 UniformHandle fRectVar;
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/external/skqp/src/gpu/gradients/ |
D | GrUnrolledBinaryGradientColorizer.cpp | 240 UniformHandle fScale0_1Var; 241 UniformHandle fScale2_3Var; 242 UniformHandle fScale4_5Var; 243 UniformHandle fScale6_7Var; 244 UniformHandle fScale8_9Var; 245 UniformHandle fScale10_11Var; 246 UniformHandle fScale12_13Var; 247 UniformHandle fScale14_15Var; 248 UniformHandle fBias0_1Var; 249 UniformHandle fBias2_3Var; [all …]
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateDataManager.h | 36 void set1iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 37 void set1fv(UniformHandle, int arrayCount, const float v[]) const override; 38 void set2iv(UniformHandle, int arrayCount, const int32_t v[]) const override; 39 void set2fv(UniformHandle, int arrayCount, const float v[]) const override; 40 void setMatrix2fv(UniformHandle, int arrayCount, const float matrices[]) const override;
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/external/skia/src/gpu/gradients/generated/ |
D | GrUnrolledBinaryGradientColorizer.cpp | 277 UniformHandle scale0_1Var; 278 UniformHandle scale2_3Var; 279 UniformHandle scale4_5Var; 280 UniformHandle scale6_7Var; 281 UniformHandle scale8_9Var; 282 UniformHandle scale10_11Var; 283 UniformHandle scale12_13Var; 284 UniformHandle scale14_15Var; 285 UniformHandle bias0_1Var; 286 UniformHandle bias2_3Var; [all …]
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