Searched refs:VARYING_SLOT_VAR31 (Results 1 – 11 of 11) sorted by relevance
266 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];278 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];280 uint8_t output_streams[VARYING_SLOT_VAR31 + 1];292 uint8_t output_usage_mask[VARYING_SLOT_VAR31 + 1];
43 #define RADEON_LLVM_MAX_INPUTS (VARYING_SLOT_VAR31 + 1)
33 #define AC_LLVM_MAX_OUTPUTS (VARYING_SLOT_VAR31 + 1)
95 input->data.location <= VARYING_SLOT_VAR31) || in do_process_inputs()118 output->data.location <= VARYING_SLOT_VAR31) || in do_process_outputs()
29 input->data.location <= VARYING_SLOT_VAR31) || in do_process_inputs()
41 output->data.location <= VARYING_SLOT_VAR31) || in do_process_outputs()
56 var->data.location <= VARYING_SLOT_VAR31) in get_tcs_varying_offset()
224 ENUM(VARYING_SLOT_VAR31), in gl_varying_slot_name()
325 VARYING_SLOT_VAR31, enumerator
107 if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31) in shader_io_get_unique_index()
6945 for (unsigned i = 0; i <= VARYING_SLOT_VAR31; i++) { in ngg_visit_emit_vertex_with_counter()7083 for (unsigned i = 0; i <= VARYING_SLOT_VAR31; i++) { in visit_emit_vertex_with_counter()10218 for (unsigned slot = 0; slot <= VARYING_SLOT_VAR31; ++slot) { in create_export_phis()10277 for (unsigned i = 0; i <= VARYING_SLOT_VAR31; ++i) { in create_vs_exports()11629 for (unsigned i = 0; i <= VARYING_SLOT_VAR31; i++) { in ngg_gs_export_vertices()11898 for (unsigned i = 0; i <= VARYING_SLOT_VAR31; ++i) { in select_gs_copy_shader()