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Searched refs:VariableLocation (Results 1 – 24 of 24) sorted by relevance

/external/angle/src/libANGLE/
DProgram.h118 struct VariableLocation struct
122 VariableLocation(); argument
123 VariableLocation(unsigned int arrayIndex, unsigned int index);
132 bool operator==(const VariableLocation &other) const argument
257 const std::vector<VariableLocation> &getOutputLocations() const in getOutputLocations()
261 const std::vector<VariableLocation> &getSecondaryOutputLocations() const in getSecondaryOutputLocations()
266 const std::vector<VariableLocation> &getUniformLocations() const { return mUniformLocations; } in getUniformLocations()
390 std::vector<VariableLocation> mUniformLocations;
559 const VariableLocation &getUniformLocation(UniformLocation location) const;
561 const std::vector<VariableLocation> &getUniformLocations() const in getUniformLocations()
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DProgram.cpp131 const std::vector<VariableLocation> &locationList, in GetVariableLocation()
139 const VariableLocation &variableLocation = locationList[location]; in GetVariableLocation()
164 const std::vector<VariableLocation> &locationList, in GetVariableLocation()
172 const VariableLocation &variableLocation = locationList[location]; in GetVariableLocation()
1004 VariableLocation::VariableLocation() : arrayIndex(0), index(kUnused), ignored(false) {} in VariableLocation() function in gl::VariableLocation
1006 VariableLocation::VariableLocation(unsigned int arrayIndex, unsigned int index) in VariableLocation() function in gl::VariableLocation
2571 const VariableLocation &Program::getUniformLocation(UniformLocation location) const in getUniformLocation()
2621 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1fv()
2634 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2fv()
2647 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3fv()
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DProgramExecutable.h236 const std::vector<VariableLocation> &getOutputLocations() const { return mOutputLocations; } in getOutputLocations()
237 const std::vector<VariableLocation> &getSecondaryOutputLocations() const in getSecondaryOutputLocations()
424 std::vector<VariableLocation> mOutputLocations;
426 std::vector<VariableLocation> mSecondaryOutputLocations;
DProgramLinkedResources.h47 struct VariableLocation;
63 std::vector<VariableLocation> *uniformLocations);
91 std::vector<VariableLocation> mUniformLocations;
DMemoryProgramCache.cpp89 HashStream &operator<<(HashStream &stream, const std::vector<gl::VariableLocation> &locations) in operator <<()
DProgramLinkedResources.cpp800 std::vector<VariableLocation> *uniformLocations) in getResults()
895 std::vector<VariableLocation> unlocatedUniforms; in indexUniforms()
896 std::map<GLuint, VariableLocation> preLocatedUniforms; in indexUniforms()
919 VariableLocation location(arrayIndex, static_cast<unsigned int>(uniformIndex)); in indexUniforms()
DProgramExecutable.cpp358 VariableLocation locationData; in load()
369 VariableLocation locationData; in load()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmUtils.hpp292 struct VariableLocation struct
392 std::string getUnusedDecorations(const VariableLocation& location);
DvktSpvAsmGraphicsShaderTestUtil.hpp331 VariableLocation variableLocation;
333 …Context(const InstanceContext& ctx, const ShaderTaskArray& tasks, const VariableLocation& location) in UnusedVariableContext()
452 … createUnusedVariableContext(const ShaderTaskArray& shaderTasks, const VariableLocation& location);
DvktSpvAsmUtils.cpp41 std::string VariableLocation::toString() const in toString()
46 std::string VariableLocation::toDescription() const in toDescription()
667 std::string getUnusedDecorations(const VariableLocation& location) in getUnusedDecorations()
DvktSpvAsmInstructionTests.cpp1030 const VariableLocation testLocations[] = in createUnusedVariableComputeTests()
1039 const VariableLocation& location = testLocations[locationNdx]; in createUnusedVariableComputeTests()
9394 std::string getUnusedVarTestName(const ShaderTaskArray& shaderTasks, const VariableLocation& locati… in getUnusedVarTestName()
9428 const VariableLocation testLocations[] = in createUnusedVariableTests()
9440 const VariableLocation& location = testLocations[locationNdx]; in createUnusedVariableTests()
DvktSpvAsmGraphicsShaderTestUtil.cpp371 …t createUnusedVariableContext(const ShaderTaskArray& shaderTasks, const VariableLocation& location) in createUnusedVariableContext()
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.cpp349 for (const gl::VariableLocation &location : mState.getUniformLocations()) in initDefaultUniformLayoutMapping()
423 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformImpl()
488 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformImpl()
537 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniform1iv()
590 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformMatrixfv()
/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.h32 struct VariableLocation;
DDynamicHLSL.cpp1274 const VariableLocation &outputLocation = in getPixelShaderOutputKey()
1305 const VariableLocation &outputLocation = in getPixelShaderOutputKey()
DProgramD3D.h485 const gl::VariableLocation &locationInfo,
DProgramD3D.cpp2666 const gl::VariableLocation &locationInfo, in setUniformImpl()
2716 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformInternal()
2750 const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; in setUniformMatrixfvInternal()
3271 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformInternal()
/external/angle/src/libANGLE/renderer/
DProgramImpl.h152 virtual void markUnusedUniformLocations(std::vector<gl::VariableLocation> *uniformLocations, in markUnusedUniformLocations()
Dglslang_wrapper_utils.cpp302 for (const gl::VariableLocation &outputLocation : secondaryOutputLocations) in AssignSecondaryOutputLocations()
363 for (const gl::VariableLocation &outputLocation : outputLocations) in AssignOutputLocations()
/external/angle/src/libANGLE/renderer/gl/
DProgramGL.h105 void markUnusedUniformLocations(std::vector<gl::VariableLocation> *uniformLocations,
DProgramGL.cpp364 const gl::VariableLocation &outputLocation = in link()
387 const gl::VariableLocation &outputLocation = in link()
1078 void ProgramGL::markUnusedUniformLocations(std::vector<gl::VariableLocation> *uniformLocations, in markUnusedUniformLocations()
/external/angle/src/libANGLE/renderer/metal/
DProgramMtl.mm524 const gl::VariableLocation &location = uniformLocations[locSlot];
885 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location];
954 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location];
1047 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location];
/external/angle/src/libANGLE/capture/
Dframe_capture_utils.cpp1043 const std::vector<gl::VariableLocation> &variableLocations) in SerializeVariableLocationsVector()
1046 for (const gl::VariableLocation &variableLocation : variableLocations) in SerializeVariableLocationsVector()
DFrameCapture.cpp1430 const std::vector<gl::VariableLocation> &locations = program->getUniformLocations(); in CaptureUpdateUniformLocations()
1434 const gl::VariableLocation &locationVar = locations[location]; in CaptureUpdateUniformLocations()