/external/angle/src/libANGLE/ |
D | Program.h | 118 struct VariableLocation struct 122 VariableLocation(); argument 123 VariableLocation(unsigned int arrayIndex, unsigned int index); 132 bool operator==(const VariableLocation &other) const argument 257 const std::vector<VariableLocation> &getOutputLocations() const in getOutputLocations() 261 const std::vector<VariableLocation> &getSecondaryOutputLocations() const in getSecondaryOutputLocations() 266 const std::vector<VariableLocation> &getUniformLocations() const { return mUniformLocations; } in getUniformLocations() 390 std::vector<VariableLocation> mUniformLocations; 559 const VariableLocation &getUniformLocation(UniformLocation location) const; 561 const std::vector<VariableLocation> &getUniformLocations() const in getUniformLocations() [all …]
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D | Program.cpp | 131 const std::vector<VariableLocation> &locationList, in GetVariableLocation() 139 const VariableLocation &variableLocation = locationList[location]; in GetVariableLocation() 164 const std::vector<VariableLocation> &locationList, in GetVariableLocation() 172 const VariableLocation &variableLocation = locationList[location]; in GetVariableLocation() 1004 VariableLocation::VariableLocation() : arrayIndex(0), index(kUnused), ignored(false) {} in VariableLocation() function in gl::VariableLocation 1006 VariableLocation::VariableLocation(unsigned int arrayIndex, unsigned int index) in VariableLocation() function in gl::VariableLocation 2571 const VariableLocation &Program::getUniformLocation(UniformLocation location) const in getUniformLocation() 2621 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform1fv() 2634 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform2fv() 2647 const VariableLocation &locationInfo = mState.mUniformLocations[location.value]; in setUniform3fv() [all …]
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D | ProgramExecutable.h | 236 const std::vector<VariableLocation> &getOutputLocations() const { return mOutputLocations; } in getOutputLocations() 237 const std::vector<VariableLocation> &getSecondaryOutputLocations() const in getSecondaryOutputLocations() 424 std::vector<VariableLocation> mOutputLocations; 426 std::vector<VariableLocation> mSecondaryOutputLocations;
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D | ProgramLinkedResources.h | 47 struct VariableLocation; 63 std::vector<VariableLocation> *uniformLocations); 91 std::vector<VariableLocation> mUniformLocations;
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D | MemoryProgramCache.cpp | 89 HashStream &operator<<(HashStream &stream, const std::vector<gl::VariableLocation> &locations) in operator <<()
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D | ProgramLinkedResources.cpp | 800 std::vector<VariableLocation> *uniformLocations) in getResults() 895 std::vector<VariableLocation> unlocatedUniforms; in indexUniforms() 896 std::map<GLuint, VariableLocation> preLocatedUniforms; in indexUniforms() 919 VariableLocation location(arrayIndex, static_cast<unsigned int>(uniformIndex)); in indexUniforms()
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D | ProgramExecutable.cpp | 358 VariableLocation locationData; in load() 369 VariableLocation locationData; in load()
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmUtils.hpp | 292 struct VariableLocation struct 392 std::string getUnusedDecorations(const VariableLocation& location);
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D | vktSpvAsmGraphicsShaderTestUtil.hpp | 331 VariableLocation variableLocation; 333 …Context(const InstanceContext& ctx, const ShaderTaskArray& tasks, const VariableLocation& location) in UnusedVariableContext() 452 … createUnusedVariableContext(const ShaderTaskArray& shaderTasks, const VariableLocation& location);
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D | vktSpvAsmUtils.cpp | 41 std::string VariableLocation::toString() const in toString() 46 std::string VariableLocation::toDescription() const in toDescription() 667 std::string getUnusedDecorations(const VariableLocation& location) in getUnusedDecorations()
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D | vktSpvAsmInstructionTests.cpp | 1030 const VariableLocation testLocations[] = in createUnusedVariableComputeTests() 1039 const VariableLocation& location = testLocations[locationNdx]; in createUnusedVariableComputeTests() 9394 std::string getUnusedVarTestName(const ShaderTaskArray& shaderTasks, const VariableLocation& locati… in getUnusedVarTestName() 9428 const VariableLocation testLocations[] = in createUnusedVariableTests() 9440 const VariableLocation& location = testLocations[locationNdx]; in createUnusedVariableTests()
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D | vktSpvAsmGraphicsShaderTestUtil.cpp | 371 …t createUnusedVariableContext(const ShaderTaskArray& shaderTasks, const VariableLocation& location) in createUnusedVariableContext()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramVk.cpp | 349 for (const gl::VariableLocation &location : mState.getUniformLocations()) in initDefaultUniformLayoutMapping() 423 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformImpl() 488 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformImpl() 537 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniform1iv() 590 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformMatrixfv()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.h | 32 struct VariableLocation;
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D | DynamicHLSL.cpp | 1274 const VariableLocation &outputLocation = in getPixelShaderOutputKey() 1305 const VariableLocation &outputLocation = in getPixelShaderOutputKey()
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D | ProgramD3D.h | 485 const gl::VariableLocation &locationInfo,
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D | ProgramD3D.cpp | 2666 const gl::VariableLocation &locationInfo, in setUniformImpl() 2716 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in setUniformInternal() 2750 const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; in setUniformMatrixfvInternal() 3271 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; in getUniformInternal()
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/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl.h | 152 virtual void markUnusedUniformLocations(std::vector<gl::VariableLocation> *uniformLocations, in markUnusedUniformLocations()
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D | glslang_wrapper_utils.cpp | 302 for (const gl::VariableLocation &outputLocation : secondaryOutputLocations) in AssignSecondaryOutputLocations() 363 for (const gl::VariableLocation &outputLocation : outputLocations) in AssignOutputLocations()
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 105 void markUnusedUniformLocations(std::vector<gl::VariableLocation> *uniformLocations,
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D | ProgramGL.cpp | 364 const gl::VariableLocation &outputLocation = in link() 387 const gl::VariableLocation &outputLocation = in link() 1078 void ProgramGL::markUnusedUniformLocations(std::vector<gl::VariableLocation> *uniformLocations, in markUnusedUniformLocations()
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/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.mm | 524 const gl::VariableLocation &location = uniformLocations[locSlot]; 885 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; 954 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; 1047 const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location];
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/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 1043 const std::vector<gl::VariableLocation> &variableLocations) in SerializeVariableLocationsVector() 1046 for (const gl::VariableLocation &variableLocation : variableLocations) in SerializeVariableLocationsVector()
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D | FrameCapture.cpp | 1430 const std::vector<gl::VariableLocation> &locations = program->getUniformLocations(); in CaptureUpdateUniformLocations() 1434 const gl::VariableLocation &locationVar = locations[location]; in CaptureUpdateUniformLocations()
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