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Searched refs:_mesa_valid_to_render (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddrawpix.c76 if (!_mesa_valid_to_render(ctx, "glDrawPixels")) { in _mesa_DrawPixels()
242 if (!_mesa_valid_to_render(ctx, "glCopyPixels")) { in _mesa_CopyPixels()
325 if (!_mesa_valid_to_render(ctx, "glBitmap")) { in _mesa_Bitmap()
Ddraw_validate.h39 _mesa_valid_to_render(struct gl_context *ctx, const char *where);
Ddraw_validate.c126 _mesa_valid_to_render(struct gl_context *ctx, const char *where) in _mesa_valid_to_render() function
244 if (!_mesa_valid_to_render(ctx, function)) { in check_valid_to_render()
/external/mesa3d/src/mesa/vbo/
Dvbo_exec_api.c826 if (!_mesa_valid_to_render(ctx, "glBegin")) { in vbo_exec_Begin()
/external/mesa3d/docs/relnotes/
D7.10.rst374 \_mesa_valid_to_render()
375 - mesa: call \_mesa_valid_to_render() in glDrawPixels, glCopyPixels,