Searched refs:_mesa_valid_to_render (Results 1 – 5 of 5) sorted by relevance
76 if (!_mesa_valid_to_render(ctx, "glDrawPixels")) { in _mesa_DrawPixels()242 if (!_mesa_valid_to_render(ctx, "glCopyPixels")) { in _mesa_CopyPixels()325 if (!_mesa_valid_to_render(ctx, "glBitmap")) { in _mesa_Bitmap()
39 _mesa_valid_to_render(struct gl_context *ctx, const char *where);
126 _mesa_valid_to_render(struct gl_context *ctx, const char *where) in _mesa_valid_to_render() function244 if (!_mesa_valid_to_render(ctx, function)) { in check_valid_to_render()
826 if (!_mesa_valid_to_render(ctx, "glBegin")) { in vbo_exec_Begin()
374 \_mesa_valid_to_render()375 - mesa: call \_mesa_valid_to_render() in glDrawPixels, glCopyPixels,