/external/skia/src/gpu/glsl/ |
D | GrGLSLVertexGeoBuilder.cpp | 67 this->addLayoutQualifier(input_type_name(inputType), kIn_InterfaceQualifier); in configure() 68 this->addLayoutQualifier(SkStringPrintf("invocations = %i", numInvocations).c_str(), in configure() 70 this->addLayoutQualifier(output_type_name(outputType), kOut_InterfaceQualifier); in configure() 71 this->addLayoutQualifier(SkStringPrintf("max_vertices = %i", maxVertices).c_str(), in configure()
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D | GrGLSLFragmentShaderBuilder.cpp | 115 this->addLayoutQualifier("blend_support_all_equations", kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()
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D | GrGLSLShaderBuilder.h | 222 void addLayoutQualifier(const char* param, InterfaceQualifier);
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D | GrGLSLShaderBuilder.cpp | 292 void GrGLSLShaderBuilder::addLayoutQualifier(const char* param, InterfaceQualifier interface) { in addLayoutQualifier() function in GrGLSLShaderBuilder
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLVertexGeoBuilder.cpp | 74 this->addLayoutQualifier(input_type_name(inputType), kIn_InterfaceQualifier); in configure() 75 this->addLayoutQualifier(SkStringPrintf("invocations = %i", numInvocations).c_str(), in configure() 77 this->addLayoutQualifier(output_type_name(outputType), kOut_InterfaceQualifier); in configure() 78 this->addLayoutQualifier(SkStringPrintf("max_vertices = %i", maxVertices).c_str(), in configure()
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D | GrGLSLFragmentShaderBuilder.cpp | 129 this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded() 131 this->addLayoutQualifier("blend_support_all_equations", kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()
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D | GrGLSLShaderBuilder.h | 190 void addLayoutQualifier(const char* param, InterfaceQualifier);
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D | GrGLSLShaderBuilder.cpp | 213 void GrGLSLShaderBuilder::addLayoutQualifier(const char* param, InterfaceQualifier interface) { in addLayoutQualifier() function in GrGLSLShaderBuilder
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/external/skqp/src/gpu/vk/ |
D | GrVkVaryingHandler.cpp | 84 var.addLayoutQualifier(location.c_str()); in finalize_helper()
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D | GrVkUniformHandler.cpp | 253 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str()); in internalAddUniformArray() 282 info.fVariable.addLayoutQualifier(layoutQualifier.c_str()); in addSampler()
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D | GrVkPipelineStateBuilder.cpp | 59 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor() 63 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
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/external/skia/src/gpu/ |
D | GrSPIRVVaryingHandler.cpp | 95 var.addLayoutQualifier(location.c_str()); in finalize_helper()
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D | GrShaderVar.h | 107 void addLayoutQualifier(const char* layoutQualifier) { in addLayoutQualifier() function
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/external/skia/src/gpu/vk/ |
D | GrVkVaryingHandler.cpp | 89 var.addLayoutQualifier(location.c_str()); in finalize_helper()
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D | GrVkPipelineStateBuilder.cpp | 67 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor() 71 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
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/external/skqp/src/gpu/mtl/ |
D | GrMtlVaryingHandler.mm | 19 var.addLayoutQualifier(location.c_str());
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D | GrMtlPipelineStateBuilder.mm | 52 outputColor.addLayoutQualifier("location = 0, index = 0"); 56 outputColor.addLayoutQualifier("location = 0, index = 1");
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D | GrMtlUniformHandler.mm | 245 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str()); 274 info.fVariable.addLayoutQualifier(layoutQualifier.c_str());
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/external/skia/src/gpu/mtl/ |
D | GrMtlVaryingHandler.mm | 28 var.addLayoutQualifier(location.c_str());
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D | GrMtlPipelineStateBuilder.mm | 62 outputColor.addLayoutQualifier("location = 0, index = 0"); 66 outputColor.addLayoutQualifier("location = 0, index = 1");
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/external/skqp/src/gpu/ |
D | GrShaderVar.h | 275 void addLayoutQualifier(const char* layoutQualifier) { in addLayoutQualifier() function
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 69 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor() 73 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
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