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Searched refs:addLayoutQualifier (Results 1 – 22 of 22) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.cpp67 this->addLayoutQualifier(input_type_name(inputType), kIn_InterfaceQualifier); in configure()
68 this->addLayoutQualifier(SkStringPrintf("invocations = %i", numInvocations).c_str(), in configure()
70 this->addLayoutQualifier(output_type_name(outputType), kOut_InterfaceQualifier); in configure()
71 this->addLayoutQualifier(SkStringPrintf("max_vertices = %i", maxVertices).c_str(), in configure()
DGrGLSLFragmentShaderBuilder.cpp115 this->addLayoutQualifier("blend_support_all_equations", kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()
DGrGLSLShaderBuilder.h222 void addLayoutQualifier(const char* param, InterfaceQualifier);
DGrGLSLShaderBuilder.cpp292 void GrGLSLShaderBuilder::addLayoutQualifier(const char* param, InterfaceQualifier interface) { in addLayoutQualifier() function in GrGLSLShaderBuilder
/external/skqp/src/gpu/glsl/
DGrGLSLVertexGeoBuilder.cpp74 this->addLayoutQualifier(input_type_name(inputType), kIn_InterfaceQualifier); in configure()
75 this->addLayoutQualifier(SkStringPrintf("invocations = %i", numInvocations).c_str(), in configure()
77 this->addLayoutQualifier(output_type_name(outputType), kOut_InterfaceQualifier); in configure()
78 this->addLayoutQualifier(SkStringPrintf("max_vertices = %i", maxVertices).c_str(), in configure()
DGrGLSLFragmentShaderBuilder.cpp129 this->addLayoutQualifier(specific_layout_qualifier_name(equation), kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()
131 this->addLayoutQualifier("blend_support_all_equations", kOut_InterfaceQualifier); in enableAdvancedBlendEquationIfNeeded()
DGrGLSLShaderBuilder.h190 void addLayoutQualifier(const char* param, InterfaceQualifier);
DGrGLSLShaderBuilder.cpp213 void GrGLSLShaderBuilder::addLayoutQualifier(const char* param, InterfaceQualifier interface) { in addLayoutQualifier() function in GrGLSLShaderBuilder
/external/skqp/src/gpu/vk/
DGrVkVaryingHandler.cpp84 var.addLayoutQualifier(location.c_str()); in finalize_helper()
DGrVkUniformHandler.cpp253 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str()); in internalAddUniformArray()
282 info.fVariable.addLayoutQualifier(layoutQualifier.c_str()); in addSampler()
DGrVkPipelineStateBuilder.cpp59 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor()
63 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
/external/skia/src/gpu/
DGrSPIRVVaryingHandler.cpp95 var.addLayoutQualifier(location.c_str()); in finalize_helper()
DGrShaderVar.h107 void addLayoutQualifier(const char* layoutQualifier) { in addLayoutQualifier() function
/external/skia/src/gpu/vk/
DGrVkVaryingHandler.cpp89 var.addLayoutQualifier(location.c_str()); in finalize_helper()
DGrVkPipelineStateBuilder.cpp67 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor()
71 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()
/external/skqp/src/gpu/mtl/
DGrMtlVaryingHandler.mm19 var.addLayoutQualifier(location.c_str());
DGrMtlPipelineStateBuilder.mm52 outputColor.addLayoutQualifier("location = 0, index = 0");
56 outputColor.addLayoutQualifier("location = 0, index = 1");
DGrMtlUniformHandler.mm245 uni.fVariable.addLayoutQualifier(layoutQualifier.c_str());
274 info.fVariable.addLayoutQualifier(layoutQualifier.c_str());
/external/skia/src/gpu/mtl/
DGrMtlVaryingHandler.mm28 var.addLayoutQualifier(location.c_str());
DGrMtlPipelineStateBuilder.mm62 outputColor.addLayoutQualifier("location = 0, index = 0");
66 outputColor.addLayoutQualifier("location = 0, index = 1");
/external/skqp/src/gpu/
DGrShaderVar.h275 void addLayoutQualifier(const char* layoutQualifier) { in addLayoutQualifier() function
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp69 outputColor.addLayoutQualifier("location = 0, index = 0"); in finalizeFragmentOutputColor()
73 outputColor.addLayoutQualifier("location = 0, index = 1"); in finalizeFragmentSecondaryColor()