/external/caliper/caliper/src/main/java/com/google/caliper/worker/ |
D | AggregateAllocationsRecorder.java | 46 com.google.monitoring.runtime.instrumentation.AllocationRecorder.addSampler(sampler); in AggregateAllocationsRecorder()
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D | AllAllocationsRecorder.java | 76 com.google.monitoring.runtime.instrumentation.AllocationRecorder.addSampler(sampler); in AllAllocationsRecorder()
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/external/skqp/src/gpu/gl/ |
D | GrGLUniformHandler.h | 42 SamplerHandle addSampler(const GrTexture*, const GrSamplerState&, const char* name,
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D | GrGLUniformHandler.cpp | 65 GrGLSLUniformHandler::SamplerHandle GrGLUniformHandler::addSampler(const GrTexture* texture, in addSampler() function in GrGLUniformHandler
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/external/skia/src/gpu/ |
D | GrSPIRVUniformHandler.h | 52 SamplerHandle addSampler(const GrBackendFormat&, GrSamplerState, const GrSwizzle&,
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D | GrSPIRVUniformHandler.cpp | 244 GrGLSLUniformHandler::SamplerHandle GrSPIRVUniformHandler::addSampler(const GrBackendFormat&, in addSampler() function in GrSPIRVUniformHandler
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/external/skqp/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 62 SamplerHandle addSampler(const GrTexture*,
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D | GrMtlUniformHandler.mm | 254 GrGLSLUniformHandler::SamplerHandle GrMtlUniformHandler::addSampler(const GrTexture* texture, function
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/external/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 55 SamplerHandle addSampler(const GrBackendFormat&, GrSamplerState, const GrSwizzle&,
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D | GrGLUniformHandler.cpp | 65 GrGLSLUniformHandler::SamplerHandle GrGLUniformHandler::addSampler( in addSampler() function in GrGLUniformHandler
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/external/skqp/src/gpu/vk/ |
D | GrVkUniformHandler.h | 73 SamplerHandle addSampler(const GrTexture* texture,
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D | GrVkUniformHandler.cpp | 262 GrGLSLUniformHandler::SamplerHandle GrVkUniformHandler::addSampler(const GrTexture* texture, in addSampler() function in GrVkUniformHandler
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/external/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 72 SamplerHandle addSampler(const GrBackendFormat&,
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D | GrMtlUniformHandler.mm | 257 GrGLSLUniformHandler::SamplerHandle GrMtlUniformHandler::addSampler( function
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/external/skqp/src/gpu/glsl/ |
D | GrGLSLUniformHandler.h | 102 virtual SamplerHandle addSampler(const GrTexture*, const GrSamplerState&, const char* name,
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D | GrGLSLProgramBuilder.cpp | 279 return this->uniformHandler()->addSampler(texture, state, name, this->shaderCaps()); in emitSampler()
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/external/skia/src/gpu/glsl/ |
D | GrGLSLUniformHandler.h | 120 virtual SamplerHandle addSampler(const GrBackendFormat&, GrSamplerState, const GrSwizzle&,
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D | GrGLSLProgramBuilder.cpp | 282 return this->uniformHandler()->addSampler(backendFormat, state, swizzle, name, in emitSampler()
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/external/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 116 SamplerHandle addSampler(const GrBackendFormat&,
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D | GrVkUniformHandler.cpp | 269 GrGLSLUniformHandler::SamplerHandle GrVkUniformHandler::addSampler( in addSampler() function in GrVkUniformHandler
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/external/swiftshader/tests/VulkanWrapper/ |
D | DrawTester.hpp | 102 Resource<vk::Sampler> addSampler(const vk::SamplerCreateInfo &samplerCreateInfo) in addSampler() function in DrawTester
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/external/swiftshader/tests/VulkanBenchmarks/ |
D | TriangleBenchmarks.cpp | 262 auto sampler = tester.addSampler(samplerInfo); in TriangleSampleTexture()
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorCopyTests.cpp | 338 …void addSampler (SamplerDescriptor* sampler, deUint32 count = 1u) { for (deUint32 i = 0; i… in addSampler() function in vkt::BindingModel::__anone49c327d0111::SampledImageDescriptor 2690 image0->addSampler(sampler); in addSampledImageCopyTests() 2691 image1->addSampler(sampler); in addSampledImageCopyTests() 2711 image0->addSampler(sampler, 3u); in addSampledImageCopyTests() 2712 image1->addSampler(sampler, 3u); in addSampledImageCopyTests()
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/external/deqp/modules/gles31/functional/ |
D | es31fSRGBDecodeTests.cpp | 878 void addSampler (const tcu::Sampler::WrapMode wrapS, 1088 void SRGBTestCase::addSampler ( const tcu::Sampler::WrapMode wrapS, in addSampler() function in deqp::gles31::Functional::__anon621443d10111::SRGBTestCase 1915 this->addSampler( tcu::Sampler::MIRRORED_REPEAT_GL, in setupTest()
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