Searched refs:attrStepX (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/mesa/swrast/ |
D | s_tritemp.h | 344 … span.attrStepX[VARYING_SLOT_POS][2] = oneOverArea * (eMaj_dz * eBot.dy - eMaj.dy * eBot_dz); in NAME() 345 if (span.attrStepX[VARYING_SLOT_POS][2] > maxDepth || in NAME() 346 span.attrStepX[VARYING_SLOT_POS][2] < -maxDepth) { in NAME() 348 span.attrStepX[VARYING_SLOT_POS][2] = 0.0; in NAME() 355 span.zStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_POS][2]); in NAME() 357 span.zStep = (GLint) span.attrStepX[VARYING_SLOT_POS][2]; in NAME() 373 … span.attrStepX[VARYING_SLOT_COL0][0] = oneOverArea * (eMaj_dr * eBot.dy - eMaj.dy * eBot_dr); in NAME() 375 … span.attrStepX[VARYING_SLOT_COL0][1] = oneOverArea * (eMaj_dg * eBot.dy - eMaj.dy * eBot_dg); in NAME() 377 … span.attrStepX[VARYING_SLOT_COL0][2] = oneOverArea * (eMaj_db * eBot.dy - eMaj.dy * eBot_db); in NAME() 379 span.redStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][0]); in NAME() [all …]
|
D | s_points.c | 119 span.attrStepX[VARYING_SLOT_POS][3] = 0.0F; in sprite_point() 158 span.attrStepX[attr][0] = dsdx; in sprite_point() 159 span.attrStepX[attr][1] = 0.0; in sprite_point() 160 span.attrStepX[attr][2] = 0.0; in sprite_point() 161 span.attrStepX[attr][3] = 0.0; in sprite_point() 175 span.attrStepX[VARYING_SLOT_PNTC][0] = dsdx; in sprite_point() 176 span.attrStepX[VARYING_SLOT_PNTC][1] = 0.0; in sprite_point() 184 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in sprite_point() 292 span.attrStepX[VARYING_SLOT_POS][3] = 0.0F; in smooth_point() 297 ASSIGN_4V(span.attrStepX[attr], 0, 0, 0, 0); in smooth_point() [all …]
|
D | s_span.c | 87 span->attrStepX[VARYING_SLOT_POS][3] = 0.0; in _swrast_span_default_attribs() 113 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 120 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL1], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 137 span->attrStepX[VARYING_SLOT_FOGC][0] = 0.0; in _swrast_span_default_attribs() 161 ASSIGN_4V(span->attrStepX[attr], 0.0F, 0.0F, 0.0F, 0.0F); in _swrast_span_default_attribs() 188 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; in interpolate_active_attribs() 190 const GLfloat dv0dx = span->attrStepX[attr][0]; in interpolate_active_attribs() 191 const GLfloat dv1dx = span->attrStepX[attr][1]; in interpolate_active_attribs() 192 const GLfloat dv2dx = span->attrStepX[attr][2]; in interpolate_active_attribs() 193 const GLfloat dv3dx = span->attrStepX[attr][3]; in interpolate_active_attribs() [all …]
|
D | s_linetemp.h | 267 span.attrStepX[VARYING_SLOT_POS][3] = (invw1 - invw0) * invLen; in NAME() 273 ASSIGN_4V(span.attrStepX[attr], 0.0, 0.0, 0.0, 0.0); in NAME() 281 span.attrStepX[attr][c] = da * invLen; in NAME()
|
D | s_zoom.c | 172 COPY_4V(zoomed.attrStepX[VARYING_SLOT_POS], span->attrStepX[VARYING_SLOT_POS]); in zoom_span() 176 zoomed.attrStepX[VARYING_SLOT_FOGC][0] = span->attrStepX[VARYING_SLOT_FOGC][0]; in zoom_span()
|
D | s_fog.c | 106 const GLfloat fogStep = span->attrStepX[VARYING_SLOT_FOGC][0]; \ 108 const GLfloat wStep = span->attrStepX[VARYING_SLOT_POS][3]; \
|
D | s_span.h | 137 GLfloat attrStepX[VARYING_SLOT_MAX][4]; /**< dvalue/dx */ member
|
D | s_aatritemp.h | 141 span.attrStepX[VARYING_SLOT_POS][3] = plane_dx(wPlane); 159 span.attrStepX[attr][c] = plane_dx(attrPlane[attr][c]);
|
D | s_fragprog.c | 177 machine->DerivX = (GLfloat (*)[4]) span->attrStepX; in init_machine()
|
D | s_triangle.c | 683 tex_step[0] = span->attrStepX[VARYING_SLOT_TEX0][0] * (info->smask + 1); in fast_persp_span() 685 tex_step[1] = span->attrStepX[VARYING_SLOT_TEX0][1] * (info->tmask + 1); in fast_persp_span() 688 tex_step[2] = span->attrStepX[VARYING_SLOT_TEX0][3]; in fast_persp_span()
|
D | s_texfilter.c | 1891 const GLfloat dsdx = span->attrStepX[attr][0]; in sample_lambda_2d_aniso() 1893 const GLfloat dtdx = span->attrStepX[attr][1]; in sample_lambda_2d_aniso() 1895 const GLfloat dqdx = span->attrStepX[attr][3]; in sample_lambda_2d_aniso()
|