/external/mesa3d/src/gallium/drivers/freedreno/a4xx/ |
D | fd4_emit.h | 48 bool binning_pass; member 75 emit->binning_pass, emit->debug); in fd4_emit_get_vp() 84 if (emit->binning_pass) { in fd4_emit_get_fp()
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D | fd4_draw.c | 70 emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY, in draw_impl() 145 emit.binning_pass = false; in fd4_draw_vbo() 169 emit.binning_pass = true; in fd4_draw_vbo()
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D | fd4_program.c | 174 if (emit->binning_pass) in fd4_program_emit() 270 COND(emit->binning_pass, A4XX_SP_SP_CTRL_REG_BINNING_PASS)); in fd4_program_emit() 333 if (emit->binning_pass) { in fd4_program_emit() 431 if (emit->binning_pass) { in fd4_program_emit() 532 if (!emit->binning_pass) in fd4_program_emit()
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D | fd4_emit.c | 525 if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) { in fd4_emit_state() 704 if (!emit->binning_pass) in fd4_emit_state()
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/external/mesa3d/src/gallium/drivers/freedreno/a3xx/ |
D | fd3_emit.h | 48 bool binning_pass; member 66 emit->binning_pass, emit->debug); in fd3_emit_get_vp() 75 if (emit->binning_pass) { in fd3_emit_get_fp()
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D | fd3_draw.c | 86 emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY, in draw_impl() 159 emit.binning_pass = false; in fd3_draw_vbo() 164 emit.binning_pass = true; in fd3_draw_vbo()
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D | fd3_program.c | 223 COND(emit->binning_pass, A3XX_SP_SP_CTRL_REG_BINNING) | in fd3_program_emit() 283 if (emit->binning_pass) { in fd3_program_emit() 341 if (emit->binning_pass) { in fd3_program_emit() 438 if (!emit->binning_pass) { in fd3_program_emit()
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D | fd3_emit.c | 528 !emit->binning_pass) { in fd3_emit_state() 652 if (!emit->binning_pass) { in fd3_emit_state() 751 if (!emit->binning_pass) in fd3_emit_state()
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/external/mesa3d/src/gallium/drivers/freedreno/a5xx/ |
D | fd5_emit.h | 47 bool binning_pass; member 82 emit->binning_pass, emit->debug); in fd5_emit_get_vp() 91 if (emit->binning_pass) { in fd5_emit_get_fp()
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D | fd5_draw.c | 63 fd5_emit_render_cntl(ctx, false, emit->binning_pass); in draw_impl() 65 emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY, in draw_impl() 147 emit.binning_pass = false; in fd5_draw_vbo() 153 emit.binning_pass = true; in fd5_draw_vbo()
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D | fd5_program.c | 418 !emit->binning_pass) in fd5_program_emit() 437 !emit->binning_pass) { in fd5_program_emit() 496 if (emit->binning_pass) { in fd5_program_emit() 583 if (!emit->binning_pass) { in fd5_program_emit() 666 if (!emit->binning_pass) in fd5_program_emit()
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D | fd5_emit.c | 532 if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) { in fd5_emit_state() 574 else if (emit->binning_pass && blend->lrz_write && zsa->lrz_write) in fd5_emit_state() 695 if (emit->binning_pass) in fd5_emit_state() 711 if (!emit->binning_pass) in fd5_emit_state()
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/external/mesa3d/src/freedreno/ir3/ |
D | ir3_disk_cache.c | 113 blob_write_uint8(&blob, v->binning_pass); in compute_variant_key() 132 if (!v->binning_pass) { in retrieve_variant() 152 if (!v->binning_pass) { in store_variant()
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D | ir3_shader.h | 492 bool binning_pass; member 679 case MESA_SHADER_VERTEX: return v->binning_pass ? "BVERT" : "VERT"; in ir3_shader_stage() 746 if (v->binning_pass) in ir3_const_state() 772 const struct ir3_shader_key *key, bool binning_pass, bool *created);
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D | ir3_shader.c | 212 v->binning_pass = !!nonbinning; in alloc_variant() 218 if (!v->binning_pass) in alloc_variant() 289 bool binning_pass, bool *created) in ir3_shader_get_variant() argument 304 if (v && binning_pass) { in ir3_shader_get_variant()
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D | ir3_nir.c | 498 if (!so->binning_pass) in ir3_nir_lower_variant() 542 if (!so->binning_pass) in ir3_nir_lower_variant()
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D | ir3_compiler_nir.c | 2884 !ctx->so->binning_pass) { in emit_function() 3601 if (ctx->compiler->gpu_id >= 600 && so->binning_pass && in ir3_compile_shader_nir() 3624 if (so->binning_pass && (ctx->compiler->gpu_id < 600)) in ir3_compile_shader_nir() 3643 if (so->binning_pass && (ctx->compiler->gpu_id >= 600)) { in ir3_compile_shader_nir() 3680 so->binning_pass; in ir3_compile_shader_nir()
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | ir3_gallium.h | 44 struct ir3_shader_key key, bool binning_pass,
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D | ir3_gallium.c | 104 bool binning_pass, struct pipe_debug_callback *debug) in ir3_shader_variant() argument 115 v = ir3_shader_get_variant(shader, &key, binning_pass, &created); in ir3_shader_variant()
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D | ir3_const.h | 369 if (v->binning_pass) in max_tf_vtx()
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/external/mesa3d/src/gallium/drivers/freedreno/a6xx/ |
D | fd6_emit.c | 612 compute_lrz_state(struct fd6_emit *emit, bool binning_pass) in compute_lrz_state() argument 621 if (!binning_pass) { in compute_lrz_state() 636 if (binning_pass) in compute_lrz_state() 662 if (!binning_pass) { in compute_lrz_state() 684 build_lrz(struct fd6_emit *emit, bool binning_pass) in build_lrz() argument 689 compute_lrz_state(emit, binning_pass); in build_lrz() 693 !memcmp(&fd6_ctx->last.lrz[binning_pass], &lrz, sizeof(lrz))) in build_lrz() 696 fd6_ctx->last.lrz[binning_pass] = lrz; in build_lrz()
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D | fd6_program.c | 316 bool binning_pass) in setup_stateobj() argument 333 const struct ir3_shader_variant *vs = binning_pass ? state->bs : state->vs; in setup_stateobj() 337 const struct ir3_shader_variant *fs = binning_pass ? &dummy_fs : state->fs; in setup_stateobj() 342 if (binning_pass && state->gs) in setup_stateobj() 544 if (do_streamout && !binning_pass) { in setup_stateobj() 934 if (!binning_pass) in setup_stateobj()
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D | fd6_gmem.c | 580 OUT_REG(ring, A6XX_VFD_MODE_CNTL(.binning_pass = true)); in emit_binning_pass()
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/external/mesa3d/src/freedreno/vulkan/ |
D | tu_pipeline.c | 1447 bool binning_pass) in tu6_emit_program() argument 1473 if (binning_pass && !gs) { in tu6_emit_program() 1482 if (stage == MESA_SHADER_FRAGMENT && binning_pass) in tu6_emit_program()
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D | tu_cmd_buffer.c | 933 A6XX_VFD_MODE_CNTL(.binning_pass = true)); in tu6_emit_binning_pass()
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