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Searched refs:canAttemptStencilAttachment (Results 1 – 25 of 26) sorted by relevance

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/external/skia/src/gpu/dawn/
DGrDawnTextureRenderTarget.cpp24 bool GrDawnTextureRenderTarget::canAttemptStencilAttachment(bool useMSAASurface) const { in canAttemptStencilAttachment() function in GrDawnTextureRenderTarget
DGrDawnTextureRenderTarget.h30 bool canAttemptStencilAttachment(bool useMSAASurface) const override;
DGrDawnRenderTarget.h25 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() function
/external/skia/src/gpu/gl/
DGrGLTextureRenderTarget.h34 bool canAttemptStencilAttachment(bool useMultisampleFBO) const override;
DGrGLRenderTarget.h51 bool canAttemptStencilAttachment(bool useMultisampleFBO) const override;
DGrGLTextureRenderTarget.cpp56 bool GrGLTextureRenderTarget::canAttemptStencilAttachment(bool useMultisampleFBO) const { in canAttemptStencilAttachment() function in GrGLTextureRenderTarget
DGrGLRenderTarget.cpp254 bool GrGLRenderTarget::canAttemptStencilAttachment(bool useMultisampleFBO) const { in canAttemptStencilAttachment() function in GrGLRenderTarget
/external/skia/src/gpu/
DGrRenderTarget.h53 virtual bool canAttemptStencilAttachment(bool useMSAASurface) const = 0;
DGrRenderTargetProxy.cpp116 rt->canAttemptStencilAttachment(useMSAASurface); in canUseStencil()
DGrResourceProvider.cpp515 if (!rt->wasDestroyed() && rt->canAttemptStencilAttachment(useMSAASurface)) { in attachStencilAttachment()
/external/skqp/src/gpu/gl/
DGrGLTextureRenderTarget.h34 bool canAttemptStencilAttachment() const override;
DGrGLTextureRenderTarget.cpp53 bool GrGLTextureRenderTarget::canAttemptStencilAttachment() const { in canAttemptStencilAttachment() function in GrGLTextureRenderTarget
DGrGLRenderTarget.h69 bool canAttemptStencilAttachment() const override;
DGrGLRenderTarget.cpp197 bool GrGLRenderTarget::canAttemptStencilAttachment() const { in canAttemptStencilAttachment() function in GrGLRenderTarget
/external/skqp/src/gpu/mtl/
DGrMtlRenderTarget.h38 bool canAttemptStencilAttachment() const override { in canAttemptStencilAttachment() function
/external/skqp/include/gpu/
DGrRenderTarget.h105 virtual bool canAttemptStencilAttachment() const = 0;
/external/skia/src/gpu/mtl/
DGrMtlRenderTarget.h31 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() function
/external/skia/src/gpu/d3d/
DGrD3DRenderTarget.h42 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() function
DGrD3DGpu.cpp881 SkASSERT(tgt->canAttemptStencilAttachment(tgt->numSamples() > 1)); in onWrapBackendRenderTarget()
/external/skqp/src/gpu/vk/
DGrVkRenderTarget.h84 bool canAttemptStencilAttachment() const override { in canAttemptStencilAttachment() function
DGrVkGpu.cpp1137 SkASSERT(tgt->canAttemptStencilAttachment()); in onWrapBackendRenderTarget()
/external/skia/src/gpu/vk/
DGrVkRenderTarget.h103 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() function
/external/skia/src/gpu/mock/
DGrMockTexture.h103 bool canAttemptStencilAttachment(bool useMSAASurface) const override { in canAttemptStencilAttachment() function
/external/skqp/src/gpu/mock/
DGrMockTexture.h119 bool canAttemptStencilAttachment() const override { return true; } in canAttemptStencilAttachment() function
/external/skqp/src/gpu/
DGrResourceProvider.cpp412 if (!rt->wasDestroyed() && rt->canAttemptStencilAttachment()) { in attachStencilAttachment()

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