/external/angle/src/libANGLE/renderer/gl/ |
D | SurfaceGL.h | 23 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | SurfaceGL.cpp | 25 FramebufferImpl *SurfaceGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::SurfaceGL
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/external/angle/src/libANGLE/renderer/gl/egl/gbm/ |
D | SurfaceGbm.h | 25 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | SurfaceGbm.cpp | 31 FramebufferImpl *SurfaceGbm::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::SurfaceGbm
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/external/angle/src/libANGLE/renderer/gl/cgl/ |
D | PbufferSurfaceCGL.h | 53 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | WindowSurfaceCGL.h | 86 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | IOSurfaceSurfaceCGL.h | 64 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | PbufferSurfaceCGL.cpp | 125 FramebufferImpl *PbufferSurfaceCGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::PbufferSurfaceCGL
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D | IOSurfaceSurfaceCGL.cpp | 285 FramebufferImpl *IOSurfaceSurfaceCGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::IOSurfaceSurfaceCGL
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/external/angle/src/libANGLE/renderer/gl/eagl/ |
D | PbufferSurfaceEAGL.h | 53 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | IOSurfaceSurfaceEAGL.h | 60 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | WindowSurfaceEAGL.h | 94 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | PbufferSurfaceEAGL.cpp | 128 FramebufferImpl *PbufferSurfaceEAGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::PbufferSurfaceEAGL
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/external/angle/src/libANGLE/renderer/null/ |
D | SurfaceNULL.h | 25 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | SurfaceNULL.cpp | 28 FramebufferImpl *SurfaceNULL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::SurfaceNULL
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/external/angle/src/libANGLE/renderer/metal/ |
D | SurfaceMtl.h | 47 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context, 135 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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/external/angle/src/libANGLE/ |
D | Surface.h | 105 gl::Framebuffer *createDefaultFramebuffer(const gl::Context *context, 204 gl::Framebuffer *createDefaultFramebuffer(const Display *display);
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D | Surface_unittest.cpp | 33 MOCK_METHOD2(createDefaultFramebuffer,
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | DXGISwapChainWindowSurfaceWGL.h | 61 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | D3DTextureSurfaceWGL.h | 65 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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D | D3DTextureSurfaceWGL.cpp | 479 FramebufferImpl *D3DTextureSurfaceWGL::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::D3DTextureSurfaceWGL
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/external/angle/src/libANGLE/renderer/d3d/ |
D | SurfaceD3D.cpp | 144 FramebufferImpl *SurfaceD3D::createDefaultFramebuffer(const gl::Context *context, in createDefaultFramebuffer() function in rx::SurfaceD3D 147 return mRenderer->createDefaultFramebuffer(data); in createDefaultFramebuffer()
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D | SurfaceD3D.h | 33 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SurfaceVk.h | 51 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context, 191 FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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/external/angle/src/libANGLE/renderer/ |
D | SurfaceImpl.h | 54 virtual FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
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