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1 //
2 // Copyright 2014 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #include "gmock/gmock.h"
8 #include "gtest/gtest.h"
9 
10 #include "libANGLE/AttributeMap.h"
11 #include "libANGLE/Config.h"
12 #include "libANGLE/State.h"
13 #include "libANGLE/Surface.h"
14 #include "libANGLE/angletypes.h"
15 #include "libANGLE/renderer/FramebufferImpl_mock.h"
16 #include "libANGLE/renderer/SurfaceImpl.h"
17 #include "tests/angle_unittests_utils.h"
18 
19 using namespace rx;
20 using namespace testing;
21 
22 namespace
23 {
24 
25 class MockSurfaceImpl : public rx::SurfaceImpl
26 {
27   public:
MockSurfaceImpl()28     MockSurfaceImpl() : SurfaceImpl(mockState), mockState(nullptr, egl::AttributeMap()) {}
~MockSurfaceImpl()29     virtual ~MockSurfaceImpl() { destructor(); }
30 
31     MOCK_METHOD1(destroy, void(const egl::Display *));
32     MOCK_METHOD1(initialize, egl::Error(const egl::Display *));
33     MOCK_METHOD2(createDefaultFramebuffer,
34                  rx::FramebufferImpl *(const gl::Context *, const gl::FramebufferState &data));
35     MOCK_METHOD1(swap, egl::Error(const gl::Context *));
36     MOCK_METHOD3(swapWithDamage, egl::Error(const gl::Context *, const EGLint *, EGLint));
37     MOCK_METHOD5(postSubBuffer, egl::Error(const gl::Context *, EGLint, EGLint, EGLint, EGLint));
38     MOCK_METHOD2(querySurfacePointerANGLE, egl::Error(EGLint, void **));
39     MOCK_METHOD3(bindTexImage, egl::Error(const gl::Context *context, gl::Texture *, EGLint));
40     MOCK_METHOD2(releaseTexImage, egl::Error(const gl::Context *context, EGLint));
41     MOCK_METHOD3(getSyncValues, egl::Error(EGLuint64KHR *, EGLuint64KHR *, EGLuint64KHR *));
42     MOCK_METHOD2(getMscRate, egl::Error(EGLint *, EGLint *));
43     MOCK_METHOD1(setSwapInterval, void(EGLint));
44     MOCK_CONST_METHOD0(getWidth, EGLint());
45     MOCK_CONST_METHOD0(getHeight, EGLint());
46     MOCK_CONST_METHOD0(isPostSubBufferSupported, EGLint(void));
47     MOCK_CONST_METHOD0(getSwapBehavior, EGLint(void));
48     MOCK_METHOD5(getAttachmentRenderTarget,
49                  angle::Result(const gl::Context *,
50                                GLenum,
51                                const gl::ImageIndex &,
52                                GLsizei,
53                                rx::FramebufferAttachmentRenderTarget **));
54 
55     MOCK_METHOD0(destructor, void());
56 
57     egl::SurfaceState mockState;
58 };
59 
TEST(SurfaceTest,DestructionDeletesImpl)60 TEST(SurfaceTest, DestructionDeletesImpl)
61 {
62     NiceMock<MockEGLFactory> factory;
63 
64     MockSurfaceImpl *impl = new MockSurfaceImpl;
65     EXPECT_CALL(factory, createWindowSurface(_, _, _)).WillOnce(Return(impl));
66 
67     egl::Config config;
68     egl::Surface *surface = new egl::WindowSurface(
69         &factory, &config, static_cast<EGLNativeWindowType>(0), egl::AttributeMap(), false);
70 
71     EXPECT_CALL(*impl, destroy(_)).Times(1).RetiresOnSaturation();
72     EXPECT_CALL(*impl, destructor()).Times(1).RetiresOnSaturation();
73 
74     EXPECT_FALSE(surface->onDestroy(nullptr).isError());
75 
76     // Only needed because the mock is leaked if bugs are present,
77     // which logs an error, but does not cause the test to fail.
78     // Ordinarily mocks are verified when destroyed.
79     Mock::VerifyAndClear(impl);
80 }
81 
82 }  // namespace
83