Searched refs:decimate_mode (Results 1 – 6 of 6) sorted by relevance
/external/mesa3d/src/gallium/drivers/v3d/ |
D | v3dx_rcl.c | 93 load.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES; in load_general() 95 load.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0; in load_general() 162 store.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES; in store_general() 164 store.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0; in store_general()
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/external/mesa3d/prebuilt-intermediates/cle/ |
D | v3d_packet_v21_pack.h | 1387 uint32_t decimate_mode; member 1423 __gen_uint(values->decimate_mode, 4, 5) | in V3D21_TILE_RENDERING_MODE_CONFIGURATION_pack() 1449 values->decimate_mode = __gen_unpack_uint(cl, 76, 77); in V3D21_TILE_RENDERING_MODE_CONFIGURATION_unpack()
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D | v3d_packet_v33_pack.h | 2991 enum V3D33_Decimate_Mode decimate_mode; member 3007 cl[ 2] = __gen_uint(values->decimate_mode, 6, 7) | in V3D33_TILE_RENDERING_MODE_CFG_COLOR_pack() 3042 values->decimate_mode = __gen_unpack_uint(cl, 22, 23); in V3D33_TILE_RENDERING_MODE_CFG_COLOR_unpack() 3063 uint32_t decimate_mode; member 3079 cl[ 2] = __gen_uint(values->decimate_mode, 6, 7) | in V3D33_TILE_RENDERING_MODE_CFG_Z_STENCIL_pack() 3112 values->decimate_mode = __gen_unpack_uint(cl, 22, 23); in V3D33_TILE_RENDERING_MODE_CFG_Z_STENCIL_unpack()
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/external/mesa3d/src/broadcom/vulkan/ |
D | v3dv_meta_copy.c | 439 load.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0; in emit_linear_load() 459 store.decimate_mode = msaa ? V3D_DECIMATE_MODE_ALL_SAMPLES : in emit_linear_store() 540 load.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES; in emit_image_load() 542 load.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0; in emit_image_load() 600 store.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES; in emit_image_store() 602 store.decimate_mode = V3D_DECIMATE_MODE_4X; in emit_image_store() 604 store.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0; in emit_image_store()
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D | v3dv_meta_clear.c | 1219 store.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES; in emit_tlb_clear_store() 1221 store.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0; in emit_tlb_clear_store()
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D | v3dv_cmd_buffer.c | 1489 load.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES; in cmd_buffer_render_pass_emit_load() 1491 load.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0; in cmd_buffer_render_pass_emit_load() 1626 store.decimate_mode = V3D_DECIMATE_MODE_ALL_SAMPLES; in cmd_buffer_render_pass_emit_store() 1628 store.decimate_mode = V3D_DECIMATE_MODE_4X; in cmd_buffer_render_pass_emit_store() 1630 store.decimate_mode = V3D_DECIMATE_MODE_SAMPLE_0; in cmd_buffer_render_pass_emit_store()
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