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Searched refs:declareAndInitializeShaderVariable (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeShaderFunctionTests.cpp201 std::string declareAndInitializeShaderVariable (glu::DataType dataType, std::string varName) in declareAndInitializeShaderVariable() function
356 << " " << declareAndInitializeShaderVariable(valueDataType, "value") in genShaderSourceBitfieldExtract()
357 << " " << declareAndInitializeShaderVariable(offsetDataType, "offset") in genShaderSourceBitfieldExtract()
358 << " " << declareAndInitializeShaderVariable(bitsDataType, "bits") in genShaderSourceBitfieldExtract()
453 << " " << declareAndInitializeShaderVariable(baseDataType, "base") in genShaderSourceBitfieldInsert()
454 << " " << declareAndInitializeShaderVariable(insertDataType, "insert") in genShaderSourceBitfieldInsert()
455 << " " << declareAndInitializeShaderVariable(offsetDataType, "offset") in genShaderSourceBitfieldInsert()
456 << " " << declareAndInitializeShaderVariable(bitsDataType, "bits") in genShaderSourceBitfieldInsert()
608 << " " << declareAndInitializeShaderVariable(baseDataType, "value"); in genShaderSourceReverseCountFind()
712 << " " << declareAndInitializeShaderVariable(xDataType, "x") in genShaderSourceAddCarrySubBorrow()
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