Searched refs:declareAndInitializeShaderVariable (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderFunctionTests.cpp | 201 std::string declareAndInitializeShaderVariable (glu::DataType dataType, std::string varName) in declareAndInitializeShaderVariable() function 356 << " " << declareAndInitializeShaderVariable(valueDataType, "value") in genShaderSourceBitfieldExtract() 357 << " " << declareAndInitializeShaderVariable(offsetDataType, "offset") in genShaderSourceBitfieldExtract() 358 << " " << declareAndInitializeShaderVariable(bitsDataType, "bits") in genShaderSourceBitfieldExtract() 453 << " " << declareAndInitializeShaderVariable(baseDataType, "base") in genShaderSourceBitfieldInsert() 454 << " " << declareAndInitializeShaderVariable(insertDataType, "insert") in genShaderSourceBitfieldInsert() 455 << " " << declareAndInitializeShaderVariable(offsetDataType, "offset") in genShaderSourceBitfieldInsert() 456 << " " << declareAndInitializeShaderVariable(bitsDataType, "bits") in genShaderSourceBitfieldInsert() 608 << " " << declareAndInitializeShaderVariable(baseDataType, "value"); in genShaderSourceReverseCountFind() 712 << " " << declareAndInitializeShaderVariable(xDataType, "x") in genShaderSourceAddCarrySubBorrow() [all …]
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