/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineRenderToImageTests.cpp | 115 VkFormat depthStencilFormat; //! A depth/stencil format, or UNDEFINED if not used member 437 const VkFormat depthStencilFormat, in makeRenderPass() argument 459 depthStencilFormat, // VkFormat format; in makeRenderPass() 469 if (depthStencilFormat != VK_FORMAT_UNDEFINED) in makeRenderPass() 494 …const VkAttachmentReference* pDepthStencilAttachment = (depthStencilFormat != VK_FORMAT_UNDEFINED … in makeRenderPass() 891 const bool useDepthStencil = (caseDef.depthStencilFormat != VK_FORMAT_UNDEFINED); in testWithSizeReduction() 895 …hStencil ? product(imageSize) * tcu::getPixelSize(mapVkFormat(caseDef.depthStencilFormat)) : 0ull); in testWithSizeReduction() 918 …hStencil ? product(imageSize) * tcu::getPixelSize(mapVkFormat(caseDef.depthStencilFormat)) : 0ull); in testWithSizeReduction() 944 …hStencil ? product(imageSize) * tcu::getPixelSize(mapVkFormat(caseDef.depthStencilFormat)) : 0ull); in testWithSizeReduction() 984 …Pass (makeRenderPass (vk, device, caseDef.colorFormat, caseDef.depthStencilFormat, static_cast… in testWithSizeReduction() [all …]
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D | vktPipelineMultisampleMixedAttachmentSamplesTests.cpp | 742 …VkFormat depthStencilFormat; //!< D/S attachment format. Will test both aspects if it's a m… member 748 , depthStencilFormat () in TestParams() 803 const VkFormat depthStencilFormat, in addVerificationComputeShader() argument 858 if (isDepthFormat(depthStencilFormat)) in addVerificationComputeShader() 875 if (isStencilFormat(depthStencilFormat)) in addVerificationComputeShader() 956 params.depthStencilFormat, in initPrograms() 1009 params.depthStencilFormat, // VkFormat format; in draw() 1090 …wd.renderSize, getImageAspectFlags(params.depthStencilFormat), params.perSubpassSamples[subpassNdx… in draw() 1279 params.depthStencilFormat, in createPerSubpassData() 1284 …subpassData.depthStencilImage = makeImage(vk, device, params.depthStencilFormat, wd.renderSize, s… in createPerSubpassData() [all …]
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D | vktPipelineReferenceRenderer.hpp | 163 const tcu::TextureFormat& depthStencilFormat) in ColorFragmentShader() argument 166 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShader() 213 const tcu::TextureFormat& depthStencilFormat) in ColorFragmentShaderDualSource() argument 216 , m_depthStencilFormat (depthStencilFormat) in ColorFragmentShaderDualSource() 323 const tcu::TextureFormat& depthStencilFormat,
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D | vktPipelineReferenceRenderer.cpp | 167 const tcu::TextureFormat& depthStencilFormat, in ReferenceRenderer() argument 173 , m_depthStencilFormat (depthStencilFormat) in ReferenceRenderer()
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/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 70 static void getDepthStencilBits (deUint32 depthStencilFormat, int* depthBits, int* stencilBits) in getDepthStencilBits() argument 72 const tcu::TextureFormat combinedFormat = glu::mapGLInternalFormat(depthStencilFormat); in getDepthStencilBits() 216 const deUint32 depthStencilFormat = chooseDepthStencilFormat(config); in createFramebuffer() local 253 if (depthStencilFormat != GL_NONE) in createFramebuffer() 255 getDepthStencilBits(depthStencilFormat, &depthBits, &stencilBits); in createFramebuffer() 261 …gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, depthStencilFormat, width, h… in createFramebuffer() 263 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); in createFramebuffer()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Config.cpp | 40 …val, EGLint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint mult… in Config() argument 41 …: mRenderTargetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(m… in Config() 128 switch(depthStencilFormat) in Config() 171 UNREACHABLE(depthStencilFormat); in Config() 333 … EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint mult… in add() argument 335 …splayFormat, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample… in add()
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D | Config.h | 35 … EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint mult… 94 … EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint mult…
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/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.mm | 215 const deUint32 depthStencilFormat = chooseDepthStencilFormat(config); 228 if ((config.depthBits > 0 || config.stencilBits > 0) && depthStencilFormat == 0) 250 if (depthStencilFormat != 0) 253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); 264 if (depthStencilFormat != 0)
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/external/deqp/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassUnusedClearAttachmentTests.cpp | 164 , depthStencilFormat(depthStencilFormat_) in TestParams() 171 VkFormat depthStencilFormat; member 263 …checkFormatSupported(context, m_testParams.depthStencilFormat, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACH… in checkSupport() 350 testParams.depthStencilFormat, // VkFormat format in createRenderPass() 473 m_testParams.depthStencilFormat, // VkFormat format; in UnusedClearAttachmentTestInstance() 586 const VkImageAspectFlags formatAspectMask = getFormatAspectMask(m_testParams.depthStencilFormat); in UnusedClearAttachmentTestInstance() 602 m_testParams.depthStencilFormat, // VkFormat format; in UnusedClearAttachmentTestInstance() 920 …e, queue, queueFamilyIndex, allocator, *m_depthImage, m_testParams.depthStencilFormat, m_renderSiz… in iterate() 944 …e, queue, queueFamilyIndex, allocator, *m_depthImage, m_testParams.depthStencilFormat, m_renderSiz… in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fFboRenderTest.cpp | 74 , depthStencilFormat (depthStencilFormat_) in FboConfig() 86 , depthStencilFormat (GL_NONE) in FboConfig() 101 GLenum depthStencilFormat; member in deqp::gles3::Functional::FboConfig 132 name << "_" << getTypeName(depthStencilType) << "_" << getFormatName(depthStencilFormat); in getName() 288 …_depthStencilBuffer = createTex2D(depthStencilBufferName, m_config.depthStencilFormat, width, heig… in Framebuffer() 289 … m_depthStencilBuffer = createRbo(depthStencilBufferName, m_config.depthStencilFormat, width, heig… in Framebuffer() 886 cfg.depthStencilFormat = GL_NONE; in render() 1193 context.texImage2D(GL_TEXTURE_2D, 0, fbo.getConfig().depthStencilFormat, newWidth, newHeight); in render() 1198 …context.renderbufferStorage(GL_RENDERBUFFER, fbo.getConfig().depthStencilFormat, newWidth, newHeig… in render() 1339 : fbo.getConfig().depthStencilFormat; in render() [all …]
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D | es3fFboStencilbufferTests.cpp | 158 const deUint32 depthStencilFormat = GL_DEPTH24_STENCIL8; in render() local 181 glRenderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); in render()
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D | es3fFboMultisampleTests.cpp | 58 …const char* name, const char* desc, deUint32 colorFormat, deUint32 depthStencilFormat, const IVec2… in BasicFboMultisampleCase() argument 61 , m_depthStencilFormat (depthStencilFormat) in BasicFboMultisampleCase()
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/external/deqp/external/vulkancts/modules/vulkan/rasterization/ |
D | vktRasterizationFragShaderSideEffectsTests.cpp | 317 vk::VkFormat depthStencilFormat = vk::VK_FORMAT_UNDEFINED; in iterate() local 327 depthStencilFormat = kDepthStencilFormats[i]; in iterate() 332 if (depthStencilFormat == vk::VK_FORMAT_UNDEFINED) in iterate() 341 depthStencilFormat, // VkFormat format; in iterate() 365 …device, depthStencilImage.get()->get(), vk::VK_IMAGE_VIEW_TYPE_2D, depthStencilFormat, depthStenci… in iterate() 426 const auto renderPass = vk::makeRenderPass(vkd, device, kColorFormat, depthStencilFormat); in iterate()
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/external/angle/src/libANGLE/renderer/gl/egl/ |
D | DisplayEGL.cpp | 513 config.depthStencilFormat = GL_ZERO; in generateConfigs() 517 config.depthStencilFormat = GL_DEPTH_COMPONENT16; in generateConfigs() 521 config.depthStencilFormat = GL_DEPTH_COMPONENT24; in generateConfigs() 525 config.depthStencilFormat = GL_DEPTH24_STENCIL8; in generateConfigs() 529 config.depthStencilFormat = GL_STENCIL_INDEX8; in generateConfigs()
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/external/deqp/external/vulkancts/framework/vulkan/ |
D | vkObjUtil.cpp | 417 const VkFormat depthStencilFormat, in makeRenderPass() argument 426 const bool hasDepthStencil = depthStencilFormat != VK_FORMAT_UNDEFINED; in makeRenderPass() 446 depthStencilFormat, // VkFormat format in makeRenderPass()
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D | vkObjUtil.hpp | 84 const VkFormat depthStencilFormat = VK_FORMAT_UNDEFINED,
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/external/angle/src/libANGLE/ |
D | Config.h | 35 GLenum depthStencilFormat; // TODO(geofflang): remove this member
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D | Surface.cpp | 90 mDSFormat(config->depthStencilFormat), in Surface() 195 mDSFormat = gl::Format(mState.config->depthStencilFormat); in initialize()
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/external/skia/src/gpu/dawn/ |
D | GrDawnProgramBuilder.h | 82 wgpu::TextureFormat depthStencilFormat,
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D | GrDawnProgramBuilder.cpp | 204 wgpu::TextureFormat depthStencilFormat) { in create_depth_stencil_state() argument 209 state.format = depthStencilFormat; in create_depth_stencil_state() 256 wgpu::TextureFormat depthStencilFormat, in Build() argument 337 depthStencilState = create_depth_stencil_state(programInfo, depthStencilFormat); in Build()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_caps_utils.cpp | 1127 const gl::InternalFormat &depthStencilFormat, in GenerateDefaultConfig() argument 1144 config.depthStencilFormat = depthStencilFormat.internalFormat; in GenerateDefaultConfig() 1156 config.depthSize = depthStencilFormat.depthBits; in GenerateDefaultConfig() 1157 config.stencilSize = depthStencilFormat.stencilBits; in GenerateDefaultConfig()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | SurfaceD3D.cpp | 42 mDepthStencilFormat(state.config->depthStencilFormat), in SurfaceD3D() 467 if (mState.config->depthStencilFormat != GL_NONE) in initializeContents()
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | D3DTextureSurfaceWGL.cpp | 339 if (config->depthStencilFormat != GL_NONE) in initialize() 343 mFunctionsGL->renderbufferStorage(GL_RENDERBUFFER, config->depthStencilFormat, in initialize()
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/external/angle/src/libANGLE/renderer/null/ |
D | DisplayNULL.cpp | 56 config.depthStencilFormat = GL_DEPTH24_STENCIL8; in generateConfigs()
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
D | vktFragmentOperationsEarlyFragmentTests.cpp | 88 const VkFormat depthStencilFormat) in makeRenderPass() argument 90 …return makeRenderPass(vk, device, colorFormat, useDepthStencilAttachment ? depthStencilFormat : VK… in makeRenderPass()
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