/external/llvm-project/llvm/test/Transforms/Reassociate/ |
D | canonicalize-neg-const.ll | 285 %div0 = fdiv double %b, -3.0 286 %div1 = fdiv double %div0, %c 299 %div0 = fdiv double -3.0, %a 300 %div1 = fdiv double %div0, %b 315 %div0 = fdiv double %a, -3.0 316 %div1 = fdiv double %div0, %b 330 %div0 = fdiv double %b, -3.0 331 %div1 = fdiv double %div0, %c 344 %div0 = fdiv double -3.0, %a 345 %div1 = fdiv double %div0, %b [all …]
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/external/llvm-project/llvm/test/CodeGen/AMDGPU/ |
D | lds-oqap-crash.ll | 18 %div0 = udiv i32 %0, %b 19 %div1 = udiv i32 %div0, %a 24 %div6 = udiv i32 %div5, %div0
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D | structurize.ll | 69 %div0 = udiv i32 %a, %b 70 %div1 = udiv i32 %div0, %4 75 %div6 = udiv i32 %div5, %div0
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/external/llvm/test/CodeGen/AMDGPU/ |
D | lds-oqap-crash.ll | 18 %div0 = udiv i32 %0, %b 19 %div1 = udiv i32 %div0, %a 24 %div6 = udiv i32 %div5, %div0
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D | structurize.ll | 69 %div0 = udiv i32 %a, %b 70 %div1 = udiv i32 %div0, %4 75 %div6 = udiv i32 %div5, %div0
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/external/oboe/samples/RhythmGame/third_party/glm/simd/ |
D | common.h | 177 glm_vec4 const div0 = glm_vec4_div(x, y); in glm_vec4_mod() local 178 glm_vec4 const flr0 = glm_vec4_floor(div0); in glm_vec4_mod() 209 glm_vec4 const div0 = glm_vec4_sub(sub0, sub1); in glm_vec4_smoothstep() local 210 glm_vec4 const clp0 = glm_vec4_clamp(div0, _mm_setzero_ps(), _mm_set1_ps(1.0f)); in glm_vec4_smoothstep()
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/external/compiler-rt/lib/builtins/macho_embedded/ |
D | common.txt | 57 div0
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/external/llvm-project/compiler-rt/lib/builtins/macho_embedded/ |
D | common.txt | 57 div0
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/external/llvm/test/CodeGen/SystemZ/ |
D | fp-div-01.ll | 106 %div0 = fdiv float %ret, %val0 107 %div1 = fdiv float %div0, %val1
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D | fp-div-02.ll | 108 %div0 = fdiv double %ret, %val0 109 %div1 = fdiv double %div0, %val1
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D | int-div-05.ll | 201 %div0 = udiv i64 %ret, %val0 202 %div1 = udiv i64 %div0, %val1
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D | int-div-04.ll | 189 %div0 = sdiv i64 %ret, %val0 190 %div1 = sdiv i64 %div0, %val1
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D | int-div-02.ll | 199 %div0 = udiv i32 %ret, %val0 200 %div1 = udiv i32 %div0, %val1
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/external/compiler-rt/make/platform/ |
D | clang_macho_embedded.mk | 154 div0 \ 249 cmpdf2 cmpsf2 div0 \
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D | clang_darwin.mk | 293 div0 \ 434 cmpdf2 cmpsf2 div0 \
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/external/llvm-project/llvm/test/CodeGen/SystemZ/ |
D | fp-div-02.ll | 108 %div0 = fdiv double %ret, %val0 109 %div1 = fdiv double %div0, %val1
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D | fp-div-01.ll | 108 %div0 = fdiv float %ret, %val0 109 %div1 = fdiv float %div0, %val1
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D | fp-strict-div-02.ll | 127 %div0 = call double @llvm.experimental.constrained.fdiv.f64( 132 double %div0, double %val1,
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D | fp-strict-div-01.ll | 127 %div0 = call float @llvm.experimental.constrained.fdiv.f32( 132 float %div0, float %val1,
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D | int-div-04.ll | 189 %div0 = sdiv i64 %ret, %val0 190 %div1 = sdiv i64 %div0, %val1
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D | int-div-05.ll | 201 %div0 = udiv i64 %ret, %val0 202 %div1 = udiv i64 %div0, %val1
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D | int-div-02.ll | 199 %div0 = udiv i32 %ret, %val0 200 %div1 = udiv i32 %div0, %val1
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/external/arm-trusted-firmware/plat/xilinx/zynqmp/pm_service/ |
D | pm_api_sys.c | 1033 const uint32_t div0 = 0xFFFF0000; in pm_clock_setdivider() local 1047 if (div0 == (divider & div0)) { in pm_clock_setdivider() 1049 val = divider & ~div0; in pm_clock_setdivider()
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/external/llvm-project/llvm/test/Transforms/IndVarSimplify/ |
D | udiv.ll | 139 %div0 = udiv i64 %n, 7 ; <i64> [#uses=1] 140 %div1 = add i64 %div0, 1
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/external/llvm/test/Transforms/IndVarSimplify/ |
D | udiv.ll | 139 %div0 = udiv i64 %n, 7 ; <i64> [#uses=1] 140 %div1 = add i64 %div0, 1
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