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Searched refs:draw_create_fragment_shader (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_fs.c43 draw_create_fragment_shader(struct draw_context *draw, in draw_create_fragment_shader() function
Ddraw_context.h242 draw_create_fragment_shader(struct draw_context *draw,
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_pipe_fs.c65 fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, templ); in svga_create_fs_state()
/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_state_shader.c88 var->draw_shader = draw_create_fragment_shader(softpipe->draw, in create_fs_variant()
182 state->draw_shader = draw_create_fragment_shader(softpipe->draw, in softpipe_create_fs_state()
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_draw.c402 fp->draw = draw_create_fragment_shader(draw, &fp->pipe); in nv30_render_vbo()
/external/mesa3d/src/gallium/drivers/i915/
Di915_state.c598 ifs->draw_data = draw_create_fragment_shader(i915->draw, templ); in i915_create_fs_state()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_fs.c3620 shader->draw_data = draw_create_fragment_shader(llvmpipe->draw, templ); in llvmpipe_create_fs_state()